PBChangeLog.txt ...
EntityAnimation:
Added: EnableEntityAnimation(#Entity, Animation$, Enable [, Loop]) - Enable the specified #Entity animation.
It's not recognized as Function - not in the IDE - and the Compiler spits out the Message : EnableEntityAnimation is no Function, LinkedList, etc ...
SOLVED EnableEntityAnimation is no Function, etc.
SOLVED EnableEntityAnimation is no Function, etc.
Last edited by Thade on Mon Sep 17, 2012 11:27 pm, edited 1 time in total.
--------------
Yes, its an Irish Wolfhound.
Height: 107 cm; Weight: 88 kg
Yes, its an Irish Wolfhound.
Height: 107 cm; Weight: 88 kg
Re: EnableEntityAnimation is no Function, etc.
it is remplaced by
idem for
Code: Select all
StartEntityAnimation(#Entity, Animation$ [, Flags]) ; flags can be #PB_EntityAnimation_Manual , #PB_EntityAnimation_Once (no loop)
StopEntityAnimation(#Entity, Animation$)
it is remplaced byAdded: EnableNodeAnimation(#NodeAnimation, Enable [, Loop]) - Enable the specified #NodeAnimation.
Code: Select all
StartNodeAnimation(#NodeAnimation, Animation$ [, Flags])
StopNodeAnimation(#NodeAnimation, Animation$)
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
Re: EnableEntityAnimation is no Function, etc.
Thanks, Comtois
Already changing the Changelog to be up to date
Already changing the Changelog to be up to date
--------------
Yes, its an Irish Wolfhound.
Height: 107 cm; Weight: 88 kg
Yes, its an Irish Wolfhound.
Height: 107 cm; Weight: 88 kg