SOLVED EnableEntityAnimation is no Function, etc.

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Thade
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SOLVED EnableEntityAnimation is no Function, etc.

Post by Thade »

PBChangeLog.txt ...

EntityAnimation:
Added: EnableEntityAnimation(#Entity, Animation$, Enable [, Loop]) - Enable the specified #Entity animation.

It's not recognized as Function - not in the IDE - and the Compiler spits out the Message : EnableEntityAnimation is no Function, LinkedList, etc ...
Last edited by Thade on Mon Sep 17, 2012 11:27 pm, edited 1 time in total.
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Yes, its an Irish Wolfhound.
Height: 107 cm; Weight: 88 kg
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Comtois
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Re: EnableEntityAnimation is no Function, etc.

Post by Comtois »

it is remplaced by

Code: Select all

StartEntityAnimation(#Entity, Animation$ [, Flags]) ; flags can be #PB_EntityAnimation_Manual , #PB_EntityAnimation_Once (no loop)
StopEntityAnimation(#Entity, Animation$)
idem for
Added: EnableNodeAnimation(#NodeAnimation, Enable [, Loop]) - Enable the specified #NodeAnimation.
it is remplaced by

Code: Select all

StartNodeAnimation(#NodeAnimation, Animation$ [, Flags]) 
StopNodeAnimation(#NodeAnimation, Animation$)
Please correct my english
http://purebasic.developpez.com/
Thade
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Posts: 266
Joined: Sun Aug 03, 2003 12:06 am
Location: Austria

Re: EnableEntityAnimation is no Function, etc.

Post by Thade »

Thanks, Comtois

Already changing the Changelog to be up to date :)
--------------
Yes, its an Irish Wolfhound.
Height: 107 cm; Weight: 88 kg
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