I need a way to use a variable for a Step instead of a constant or a set Number. This little addition (that is in VB and other languages) would go a long way into allowing PB to handle dynamic equazions. (sp?). For example:
X1.l = SpriteWidth(DefaultSkin\Background)
Y1.l = SpriteHeight(DefaultSkin\Background)
For X=0 To myWidth Step X1
For Y=0 To myHeight Step Y1
DisplaySprite(DefaultSkin\Background, X, Y)
Next
Next
The above code is not possible because PB requires a constant or a Number. Not usefull for dynamic needs
