Sound3D - MultiChannel, Frequency and Direction for Listener

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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STARGÅTE
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Sound3D - MultiChannel, Frequency and Direction for Listener

Post by STARGÅTE »

It would be nice if the following features are added:
  • Channel = PlaySound3D() with #PB_Sound3D_MultiChannel
  • SoundVolume3D() and StopSound3D() with channel parameter
  • add SoundFrequency3D() like SoundFrequency()
  • direction for SoundListenerLocate or SoundListenerDirection,
    so that the sound at the turn, comes from the right direction.
  • 5.1 Support
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bobobo
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Re: Sound3D - MultiChannel, Frequency and Direction for List

Post by bobobo »

push :)

Listenerdirection (and support for actual pb-Versions) seems
to be mandatory for a working 3d-sound , i think
사십 둘 .
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