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 Post subject: Sound3D - MultiChannel, Frequency and Direction for Listener
PostPosted: Sun Sep 16, 2012 3:13 pm 
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Joined: Thu Jan 10, 2008 1:30 pm
Posts: 1205
Location: Germany, Glienicke
It would be nice if the following features are added:

  • Channel = PlaySound3D() with #PB_Sound3D_MultiChannel
  • SoundVolume3D() and StopSound3D() with channel parameter
  • add SoundFrequency3D() like SoundFrequency()
  • direction for SoundListenerLocate or SoundListenerDirection,
    so that the sound at the turn, comes from the right direction.
  • 5.1 Support

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 Post subject: Re: Sound3D - MultiChannel, Frequency and Direction for List
PostPosted: Tue Feb 05, 2013 1:08 pm 
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Joined: Mon Jun 09, 2003 8:30 am
Posts: 196
push :)

Listenerdirection (and support for actual pb-Versions) seems
to be mandatory for a working 3d-sound , i think

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