Restored from previous forum. Originally posted by MrVainSCL.
Hello Fred!
I created just for fun a commented asm output file of my game to be sure what stuff(libs) are included... In PB are no DecodeSound() or any other related Decode() commands - so i need the "File" and "FileSystem" Lib to save/load/delete the included sound samples! Please Fred, please add any commands for decoding/handling the stuff without any temporary saving to hd - Btw, this would make my game much smaller and this way would be more professional ) - Will the next PB version released before eastern? Due fact of my game for the competition ) - Thanks in advance... Keep on your great work....
PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten