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ExtasyTrip - Preview v0.5 (Entry for a coding contestt)

Posted: Fri Jul 24, 2009 2:25 am
by va!n
Hi guys..
The last hours i have tried to create something for a Magnification coding contest... The intro is not finished but due fact of some reasons i will show you here a preview version... The mainpart is not really finished yet, because... a) i am not sure if the intro except the compo rulez as the intro is atm... b) Since the intro dont use any timers and using textures > 512x512 it would be nice to get your feedback if the intro works well and smooth your system.... c) I am not really sure atm how to design the mainpart for the final version... so i have added a small helpscreen where you can change some settings (look n feel of the intro) by pressing the keys... (the keys even works when starting the intro and beeing in the intro part where the titlepic will be shown)


Updated v0.5
- should be now 100% fps independent and works on all pcs in same speed.
- title and credits image in higher quality and adjusted colors a bit
- credits image reworked a bit
- added new bacterial object
- added and extended the interactive user mode ^^ (not all ideas added)
- now just only two files and only ~690 KB (for both files) with own simple tool coding for datafile loader
- added scroller with greetz and so on...
- some other stuff... just check it out..


Image

ExtasyTrip_v5.zip

Thanks in advance!
Best regards

Posted: Fri Jul 24, 2009 11:05 am
by Thalius
Works fine under Intel Xeon / WinXP SP3 / ATI Fire GL V8600.

Cheers,
Thalius

Posted: Fri Jul 24, 2009 2:22 pm
by va!n
@Thalius:
Thanks for your feedback. Could you tell me something about your config (CPU/Ghz, RAM, GfxCard/Ram)?

@all:
Would be nice to get some more feedback if the intro works smooth and as shown on the screenshots! At least i would like get your favorite settings values:

Code: Select all

Please fill out and post your favorite setting(s):

NoiseFX:  
Intensity:
Mircoscope Look:
Mircoscope Type:
Thanks ;)

Posted: Fri Jul 24, 2009 5:13 pm
by Thalius
cpu:
Intel Xeon 3.06 Ghz
gfx:
ATI Fire GL V8600. 1024MB GDDR3 512bit
ram:
3 GB DDR1 ECC

EDIT: v4 appears to run smoother (62 fps/ all effects thru - vsync limited here).
very nice! :)

Cheers,
Thalius

Posted: Fri Jul 24, 2009 5:50 pm
by va!n
Thanks for the info...
Preview v0.4 is now available. (See first post for changes and d/l link)

Posted: Sun Jul 26, 2009 4:22 pm
by OldSkoolGamer
Pretty cool looking effects you have there, actually runs at about 30-32 FPS in magnification demo mode on this work PC which is:

Intel P4 2.8GHz Single Core
Intel 82945G onboard Video
1.5 GB Ram
On the Title screen ?? though it only runs between 12-7 FPS.

Posted: Sun Jul 26, 2009 5:24 pm
by va!n
thanks for feedback.. > 200 views and just 2 only feedbacks ^^

however.. v0.5 for the contest was finished yesterday before midnight... it has a lot of changes... and should now work on all pcs in same speed... fps independent !!

Its not the final because i had not enough time... if you want just d/l the latest version (v0.5), which has sadly not been accepted in the contest, becuase i attached a JPG instead my latest ZIP version... i am so stupid!

Update - v0.5

Posted: Sun Jul 26, 2009 6:12 pm
by IceSoft
va!n wrote:thanks for feedback.. > 200 views and just 2 only feedbacks ]
You are welcome...Two is more as one. Be happy ;-)

Re: ExtasyTrip - Preview v0.5 (Entry for a coding contestt)

Posted: Wed Sep 16, 2009 7:35 pm
by xperience2003
i love interactive intros ^^
nice one :!:


thx for the "E" =)