Thanks a lot, it's very cool from youneotoma wrote:But in the next Release i include also the Sources.
Mike
IrrlichtWrapper 1.05 (still) beta
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There are some primitive-creators in. Plane, Sphere, Cube.Chrono Syndrome wrote:I have little suggestion: Add, plz, primitives (spherse, boxes, cones, planes, etc...) creation functions.
You can also generate a 'HillPlaneMesh', it is simply a plane with hills...
Maybe i add a Cylinder-SceneNode. But this is then not part of Irrlicht itself.
Later (if i catched most wanted functions from Irrlich) i add own Methods an classes
to the wrapper. But at the moment it is hard enough to document the Methods.....
Mike
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Little suggestion: add, plz, function to receiving OutputID (for StartDrawing / StopDrawing) of IrrLicht window/screen.
...And BugReport: Example №7 (Particle System) don't work for me. It's runing without any errors, but don't show anything >.< !
...One more BugReport: IrrMakeARGB() don't work. PureBASIC reports that it is not function, array, macro or linked list.
...And BugReport: Example №7 (Particle System) don't work for me. It's runing without any errors, but don't show anything >.< !
...One more BugReport: IrrMakeARGB() don't work. PureBASIC reports that it is not function, array, macro or linked list.
Don't try to catch ze Night !
Remember: 'z' is better zen 'th' =) !
Sorry for bad english.
Remember: 'z' is better zen 'th' =) !
Sorry for bad english.