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 Post subject: [Done] PB5.11x64 Drawing in Fullscreen/Unicode
PostPosted: Thu Apr 25, 2013 11:20 am 
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Joined: Tue May 20, 2008 2:12 am
Posts: 669
Location: Cologne, Germany
This one will only work in ASCII-mode, otherwise the linker shows a missing object call named _PB_ScreenOutput_UNICODE

Try in unicode-mode!

Code:
InitSprite()
OpenScreen(1280,800,32,"test")
StartDrawing(ScreenOutput())

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JamiroKwai


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 Post subject: Re: [PB5.11x64] Drawing in Fullscreen/Unicode
PostPosted: Sun Feb 09, 2020 2:02 pm 
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Joined: Fri May 17, 2002 4:39 pm
Posts: 14179
Location: France
Already fixed.


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