Purebasic 3.94 for Mac os x work bad, not properly..........

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Post by SEO »

@Fred
Thanks, I should try to figure out something nice, I hope.

There is also an problem with 'WindowMaxsize' and WindowMinSize' ..
As it is now you could resize the window to be smaller than the Gadgets ...
And this looks some Dinky, I found some Carbon stuff but I get it not to work.. (I have the function and Pascal variable types)

Otherwise the 3.94b version looks good and is an great steep from the last one...

Regards,
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Post by Fred »

Thanks for the positive feedback, don't hesitate to report any problems with small snippet so it's easier for us to fix it :).
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Post by SEO »

ExamineDirectory

I just Examine my HD... (new strange word to learn)...
The Constant #PB_Explorer_None does NOT Exists

Is any knowing the real values for this constants??
It would be nice because my Examine never stops, I think..

#PB_Explorer_None : No more entries in the directory.
#PB_Explorer_File : This entry is a file.
#PB_Explorer_Directory: This entry is a directory.

Code: Select all

Repeat
Result = NextDirectoryEntry()
FileName$ = DirectoryEntryName()
Debug FileName$
Until Result = #PB_Explorer_None
/SEO
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Post by Fred »

http://www.purebasic.com/documentation/ ... entry.html

The #PB_Explorer_xxx constants are only for the ExplorerxxxGadget().
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Post by SEO »

@Fred
Thanks.... works...!

Editor IDE BUG

1 - Press enter key on the keyboard NOT working if the Caplsock is on
2 - Find / Replace Window // Paste NOT Working when trying to Paste text into the 'Search For' and 'Replace with' fields... (The text is inserted into the Editor)
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Post by SEO »

ReadString()

ReadString() only support Win and Unix Linebreaks...
Feature request Mac Linebraks...

//SEO
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Post by LESTROSO »

:( Dear Fred....i have tryed your new version of the purebasic 3.94b ,..but i have still problems.....this evening i have lunched again my program tris-game(tic-tac-toe)...but it still don't work.....have you tested my game????can you tell me about it...please?

thank you Fred....
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Post by Fred »

Sorry i didn't tested it. I will do and let you know.
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Post by LESTROSO »

Thanks again Fred...It's important for me...but the last version of pure basic (3.94b) is more unstable than 3.94.....and i cannot use it...it's impossible for me...i hope that you will test my program, so you can realize that the compiler must be upgraded as soon as possible.....
thanks.....Fred.... :)
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Post by LESTROSO »

:cry: Dear Fred I'm very happy to see an upgrade of purebasic called 3.94c, but i have tryed again to start my game (tic tac toe), but the program doesn't still function well...unfortunetly. I still wait a reponse by you about my program.......thank you.Fred ..best regards...

Here, i enclose the error program........


Date/Time: 2006-01-20 23:01:21.869 +0100
OS Version: 10.4.3 (Build 8F46)
Report Version: 3

Command: purebasic
Path: /tmp/purebasic.app/Contents/MacOS/purebasic
Parent: PureBasic [200]

Version: ??? (0.1)

PID: 326
Thread: 0

Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000013

Thread 0 Crashed:
0 purebasic 0x00028c44 0x1000 + 162884

Thread 1:
0 libSystem.B.dylib 0x90040258 mach_wait_until + 8
1 libSystem.B.dylib 0x90040020 nanosleep + 384
2 libSystem.B.dylib 0x900437fc usleep + 60
3 purebasic 0x00028ee8 0x1000 + 163560
4 libSystem.B.dylib 0x9002b200 _pthread_body + 96

Thread 0 crashed with PPC Thread State 64:
srr0: 0x0000000000028c44 srr1: 0x000000000200f030 vrsave: 0x0000000000000000
cr: 0x44000244 xer: 0x0000000000000007 lr: 0x0000000000025e9c ctr: 0x0000000090001350
r0: 0x0000000000027a88 r1: 0x00000000bffffb30 r2: 0x0000000000055e7c r3: 0x0000000000000013
r4: 0x0000000000000013 r5: 0x000000000000000a r6: 0x0000000000058638 r7: 0x00000000000000e0
r8: 0x0000000000000010 r9: 0x0000000000000000 r10: 0x00000000a319a6f0 r11: 0x00000000a317d930
r12: 0x0000000090001350 r13: 0x00000000000e3000 r14: 0x00000000000381c4 r15: 0x0000000000077e7c
r16: 0x0000000000000000 r17: 0x0000000000000000 r18: 0x0000000000000000 r19: 0x0000000000000000
r20: 0x0000000000000001 r21: 0x0000000000000000 r22: 0x0000000000000000 r23: 0x0000000000000000
r24: 0x0000000000000000 r25: 0x0000000000000000 r26: 0x00000000bffffd24 r27: 0x0000000000000000
r28: 0x0000000000000001 r29: 0x00000000bffffd28 r30: 0x00000000bffffd30 r31: 0x0000000000025e7c

Binary Images Description:
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Post by LESTROSO »

Dear Fred, thanks in advance for your precious time to make stable the compiler for mac os x. I tryed your last version 3.94d and i've tested my game tic tac toe, it's work,but there's some still problems; i don't hear the sound in mp3....i think is "loadmovie" or "playmovie" instrunctions....also "load image" that don't run properly....
I saw with pleasure that you have resolved "catchimage" and the "include binary" instrunctions...

Could anyone tell me how play mp3 sounds for windows xp and mac os x apps, without using loadmovie and playmovie????

Thanks to all......
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Post by Fred »

All work correctly here. Make sure the sounds/images are correctly loaded by using an absolute path while testing (and check the function result). If you want to play mp3, you have to use LoadMovie(), that means than QuickTime which is installed on your OS X can play them (which is probably the case).
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Post by SEO »

ReadString() PB Mac 3.94d
When using ReadString() on Mac, you get an endless loop if the textfile you try to read have Macintosh Linebreaks ... (And it is very often)
If the File have Windows Linebreaks, it works fine..
Wanted: Support for Macintosh Linebreaks.

PB 3.94d I have no crashes when I compile my TestProject. (And NOT in 3.94c)

Debugger Encoding Problems
Also note the buttons
http://www.xhtmlsoft.com/pb/images/encoding.png
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Post by LESTROSO »

:D
Dear Fred, I have tryed with this path....LoadImage(19,"/Users/capitan/desktop/tris/faccia.jpg") and
LoadMovie(14,"/Users/capitan/desktop/tris/campane.mp3") .......these works!!!!!YOU WERE RIGHT!!! :D All tested with mac 3.94d version.......

I hear the sounds and loadimage functions......but in my opinion the problem still remain....if i want a path with a folder.....what can i do??? beacuse when i make executable, can i load my resources?

In other words, if i want load a sound with subfolder is there a possibility????(IN WIN version there's no problem)and if i want to load mp3s inside the app(win and Mac), but you say me that i cannot make it without using "loadmovie".(sigh):cry:
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Post by SEO »

I hear the sounds and loadimage functions......but in my opinion the problem still remain....if i want a path with a folder.....what can i do??? beacuse when i make executable, can i load my resources?
Hi, Download my MacSkeleton Project, and take a look.. It is using the 'structure' to easy build an bundle ...

http://www.xhtmlsoft.com/pb/
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