Merry Christmas & Happy New Year!

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pf shadoko
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Re: Merry Christmas & Happy New Year!

Post by pf shadoko »

@ DK_Peter

fun

you can replace your material scripts by this

Code: Select all

material points
{
   receive_shadows off
   technique
   {
      pass
      {
         point_sprites on
         point_size_attenuation on 0 0.5 0
         lighting of
       texture_unit
       {
         texture flare.jpg
       }
      }
   }
}
the size of the point will be adapted to the distance

see on https://ogrecave.github.io/ogre/api/1.1 ... t_005fsize
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Andre
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Re: Merry Christmas & Happy New Year!

Post by Andre »

I hope you all had a Merry Christmas..... all the best now for New Year 2019! :-D

Happy PB coding... :mrgreen:
Bye,
...André
(PureBasicTeam::Docs & Support - PureArea.net | Order:: PureBasic | PureVisionXP)
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Kurzer
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Re: Merry Christmas & Happy New Year!

Post by Kurzer »

Also from me happy holidays to all forum members and PB enthusiasts.
Best wishes for the new year 2019. Image
PB 6.02 x64, OS: Win 7 Pro x64 & Win 11 x64, Desktopscaling: 125%, CPU: I7 6500, RAM: 16 GB, GPU: Intel Graphics HD 520, User age in 2023: 56y
"Happiness is a pet." | "Never run a changing system!"
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chi
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Re: Merry Christmas & Happy New Year!

Post by chi »

+1 :P
Et cetera is my worst enemy
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bfernhout
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Re: Merry Christmas & Happy New Year!

Post by bfernhout »

To all of you. I am to late but still i hope you had a good christmas
And a happy new year.
From my first self made computer till now I stil like computers.
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