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=QONK= 20080229
Posted: Thu Jul 19, 2007 9:04 pm
by IceSoft
How you play =QONK=:
Keys:
--------
[A] Select all your ships in orbit.
[1-9, 0] Select the 1-9, 10 nearest ship in orbit to your mouse pointer.
[E] Scanner On/Off
Left mouse button:
-------------------
Oben a yellow frame, all ships in orbit in this frame will be selected
Right mouse button:
-------------------
Send your ship to the planet/moon with the small frame around it.
Some other infos:
- Planets generates more ships as a moon.
- Ships driving into the sun will be burning. Such a ship is lost of course.
Game Version: 20080229:
=QONK=.zip
Screenshot (Titelscreen):
Orginal (written in C++)
http://anthony.liekens.net/index.php/Computers/Qonk
Posted: Fri Jul 20, 2007 12:51 pm
by IceSoft
*** Removed ***
No longer correct.
Posted: Fri Jul 27, 2007 11:27 pm
by IceSoft
All testers will get a first version until next week.
Posted: Thu Nov 29, 2007 7:38 am
by IceSoft
For now an 'early' Alpha Version:
=QONK=.zip
Comments are welcome.
Screenshot:
http://purebasic.myftp.org/files/78/=QONK=.JPG
Posted: Thu Nov 29, 2007 7:46 am
by Flaming Amoeba
Any chance of a screenshot? I looked on your site (nice site design, BTW) but I couldn't find any screenshots of this.
Posted: Thu Nov 29, 2007 7:49 am
by IceSoft
Flaming Amoeba wrote:Any chance of a screenshot? I looked on your site (nice site design, BTW) but I couldn't find any screenshots of this.
See first post. Sorry.
And here the link to the original QONK written in C++:
http://anthony.liekens.net/index.php/Computers/Qonk
Posted: Thu Nov 29, 2007 8:28 am
by BriceManuel
WOW, that looks like my kind of game. I downloaded it and it runs nice and smooth on what I consider my worst performing system even with a lot of stuff running.
Not sure what I am supposed to do in the game (will have to read the other site you gave me a link for), but I like it, and am an avid retro gaming fan!
Regards,
Brice
aka Flaming Amoeba
Posted: Thu Nov 29, 2007 1:38 pm
by #NULL
that's cool!
little thing: selecting frame should work in all drag-directions
Posted: Thu Nov 29, 2007 2:19 pm
by IceSoft
#NULL wrote:that's cool!
little thing: selecting frame should work in all drag-directions
Ok.
You can select the 1-10 nearest free ships to the mouse pointer if you press key 0 - 9 (0=10).
Thats are often a better (faster) workflow as with the frame.
With A you select all your 'free' ships.
With E you can switch off/on the scanner too.
-> So you can see the enemy ships and the neutral one too.
Posted: Thu Dec 27, 2007 9:20 pm
by IceSoft
New Version uploaded:
Gameplay improved:
- Ships moving into the sun are lost!
- Planets generates more ships as a moon.
- and some one more
How you play =QONK=:
Keys:
--------
[A] Select all your ships in orbit.
[1-9, 0] Select the 1-9, 10 nearest ship in orbit to your mouse pointer.
[E] Scanner On/Off
Left mouse button:
-------------------
Oben a yellow frame, all ships in orbit in this frame will be selected
Right mouse button:
-------------------
Send your ship to the planet/moon with the small frame around it.
Some other infos:
- Ships driving into the sun will be burning. Such a ship is lost of course.
Re: =QONK= 27.12.2007
Posted: Wed Jan 23, 2008 3:23 pm
by NoahPhense
That's badass .. love it.
- np
Re: =QONK= 20080224
Posted: Sun Feb 24, 2008 9:45 pm
by IceSoft
NoahPhense wrote:That's badass .. love it.
- np
Thanks!
New version uploaded: 20080224:
[ADD]
- 'Demo-Modus' (Helping to understand the gameplay)
- Lot of new informations on the screen
- Bugfixes
Posted: Mon Feb 25, 2008 9:04 pm
by Andre
As people seem to like it, you should also think about adding it to the Showcase on
www.PureArea.net
Posted: Fri Feb 29, 2008 8:10 am
by IceSoft
New update 20080229.
Enemy has better KI now.
And some other improvements.
Re: =QONK= 20080229
Posted: Wed Jul 12, 2017 11:37 am
by #NULL
i loved that game. is there any chance to download it again?