It is currently Wed Jun 20, 2018 10:38 am

All times are UTC + 1 hour




Post new topic Reply to topic  [ 46 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
 Post subject: [Chipmunk4PB] 7.0.2_1.0 (2D Physics Engine) IS RELEASED now!
PostPosted: Fri Oct 22, 2010 9:26 am 
Offline
Addict
Addict
User avatar

Joined: Thu Jun 24, 2004 8:51 am
Posts: 1392
Location: Germany
After a long and hard time:
Chipmunk2D_7.0.2_4PBwrapper_1.0 is available as UserLib written in C++:
(it works well) => Thanks @Lunasole for his example file!

Download:

DEMO (exe):
http://www.morty-productions.de/icesoft ... ._DEMO.zip (135.7 KB)

Sources:
http://www.morty-productions.de/icesoft ... o_MP3D.zip (166,7 KB)


How to configure it:
1.) Unzip it
2.) copy all into the PureBasic folder
3.) Add MP3D
4.) run the demo Chipmunk2D4PB_Demo.pb

How to test/use it:
Quote:
Start PureBasic =>goto .\PureBasic\Examples\Chipmunk4PB and load/run Chipmunk2D4PB_Demo.pb


Interaction on the demo:
[F12] = Switch between the examples
[Mouse] can catch the "objects"
[D] Switch debug draw routines on/off

Have fun!

VERY IMPORTANT:
Dont forget to install the MP3D subsystem if you want to develope your own 2D pysics stuff with PureBasic.

_________________
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...


Last edited by IceSoft on Fri Nov 10, 2017 10:49 am, edited 22 times in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 22, 2010 1:45 pm 
Offline
Always Here
Always Here

Joined: Fri Oct 23, 2009 2:33 am
Posts: 5774
Location: Wales, UK
A little furry animal for PB?

_________________
IdeasVacuum
If it sounds simple, you have not grasped the complexity.


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 22, 2010 2:16 pm 
Offline
Addict
Addict
User avatar

Joined: Thu Jun 24, 2004 8:51 am
Posts: 1392
Location: Germany
IdeasVacuum wrote:
A little furry animal for PB?

Look itself:
Short compare between the both Chipmunk Wrapper 4.1.0 vs 5.3.2 (only Executables!)
http://www.file-upload.net/download-2910286/Chipmunk_5.3.2_PBwrapperExamples.zip.html

_________________
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 22, 2010 3:26 pm 
Offline
Always Here
Always Here

Joined: Fri Oct 23, 2009 2:33 am
Posts: 5774
Location: Wales, UK
Aha, a physics engine! Very cool examples but nothing resembling our furry friends.

It's described here: http://howlingmoonsoftware.com/chipmunk.php

MIT License :mrgreen:

_________________
IdeasVacuum
If it sounds simple, you have not grasped the complexity.


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 22, 2010 5:26 pm 
Offline
User
User

Joined: Fri Sep 04, 2009 7:08 pm
Posts: 22
Location: Corsica
IceSoft wrote:
I can put some examples (executables) here today afternoon (if you wish it) ;-)


Please :D


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 22, 2010 6:18 pm 
Offline
Addict
Addict
User avatar

Joined: Tue Jan 02, 2007 8:16 pm
Posts: 4327
Location: Cypress TX
Have you still got a copy of the plinko/pachinko game code I did with it? If so you can repost cause I lost it!

_________________
Binarily speaking... it takes 10 to Tango!!!

Image
http://www.bluemesapc.com/


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 22, 2010 6:28 pm 
Offline
Always Here
Always Here

Joined: Fri Oct 23, 2009 2:33 am
Posts: 5774
Location: Wales, UK
Hey StarWolf20, IceSoft has already provided a link to the samples (scroll up a bit). Impressive too.

_________________
IdeasVacuum
If it sounds simple, you have not grasped the complexity.


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Mon Oct 25, 2010 7:15 am 
Offline
Addict
Addict
User avatar

Joined: Thu Jun 24, 2004 8:51 am
Posts: 1392
Location: Germany
Here are also a link to my fist game BALANCE (WIP) which use the Chipmunk4PB Wrapper:
http://www.purebasic.fr/english/viewtopic.php?f=16&t=36145&start=15

_________________
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...


Top
 Profile  
Reply with quote  
 Post subject: Re: Chipmunk 5.3.2 Userlib/Wrapper: Chipmunk4PB (WIP)
PostPosted: Fri Oct 29, 2010 6:08 am 
Offline
New User
New User

Joined: Fri Oct 29, 2010 6:06 am
Posts: 1
I am sooo stoked to see this project! Awesome.

thank you!


Top
 Profile  
Reply with quote  
 Post subject: Re: [Chipmunk4PB] Userlib/Wrapper for 2D Physic Engine Chipm
PostPosted: Tue Nov 30, 2010 7:33 am 
Offline
User
User

Joined: Sun Sep 20, 2009 7:37 pm
Posts: 42
Location: Melbourne, Florida, USA
are you planning on releasing the chipmunk wrapper? or have i missed something? Ive seen your examples/games and would love to get a hold of it


Top
 Profile  
Reply with quote  
 Post subject: Re: [Chipmunk4PB] Userlib/Wrapper for 2D Physic Engine Chipm
PostPosted: Tue Nov 30, 2010 6:32 pm 
Offline
Addict
Addict
User avatar

Joined: Thu Jun 24, 2004 8:51 am
Posts: 1392
Location: Germany
Suirad wrote:
are you planning on releasing the chipmunk wrapper? or have i missed something? Ive seen your examples/games and would love to get a hold of it

Yes it is planned after release of Chipmunk 5.3.3 and PureBasic 4.60.

_________________
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...


Top
 Profile  
Reply with quote  
 Post subject: Re: [Chipmunk4PB] Userlib/Wrapper for 2D Physic Engine Chipm
PostPosted: Sat Dec 11, 2010 8:31 am 
Offline
User
User

Joined: Sun Sep 20, 2009 7:37 pm
Posts: 42
Location: Melbourne, Florida, USA
IceSoft wrote:
Yes it is planned after release of Chipmunk 5.3.3 and PureBasic 4.60.

any specific reason why?


Top
 Profile  
Reply with quote  
 Post subject: Re: [Chipmunk4PB] Userlib/Wrapper for 2D Physic Engine Chipm
PostPosted: Sat Dec 11, 2010 9:17 am 
Offline
Addict
Addict
User avatar

Joined: Thu Jun 24, 2004 8:51 am
Posts: 1392
Location: Germany
Suirad wrote:
IceSoft wrote:
Yes it is planned after release of Chipmunk 5.3.3 and PureBasic 4.60.

any specific reason why?

Yes.

_________________
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...


Top
 Profile  
Reply with quote  
 Post subject: Re: [Chipmunk4PB] v0.1 is released
PostPosted: Tue Dec 21, 2010 2:30 pm 
Offline
Addict
Addict
User avatar

Joined: Thu Jun 24, 2004 8:51 am
Posts: 1392
Location: Germany
Small christmas gift:

Wrapper: Chipmunk4PB v0.1 released

Wrapper Status:
[100%] Chipmunk Source Code 5.3.4 adapt.
[100%] One Chipmunk demo (Stairs) adapt.

Download:
http://www.morty-productions.de/icesoft ... PB_0.1.zip

_________________
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...


Top
 Profile  
Reply with quote  
 Post subject: Re: [Chipmunk4PB] v0.1 is released (2D Physic Engine Wrapper
PostPosted: Tue Dec 21, 2010 11:12 pm 
Offline
Addict
Addict
User avatar

Joined: Thu Aug 07, 2003 7:01 pm
Posts: 3083
Location: United Kingdom
Thanks and Merry Christmas! :)

_________________
http://www.SinisterSoft.com <- My Business website
http://www.ReportComplete.com and http://www.ReportPlus.co.uk <- School end of term reports system


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 46 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  

 


Powered by phpBB © 2008 phpBB Group
subSilver+ theme by Canver Software, sponsor Sanal Modifiye