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[Chipmunk2D4PB] 2D Physics Engine
https://www.purebasic.fr/english/viewtopic.php?f=14&t=44068
Page 4 of 4

Author:  IceSoft [ Thu Nov 09, 2017 2:30 pm ]
Post subject:  Re: [Chipmunk4PB] 7.0.2_1.0 (2D Physics Engine) is released

Chipmunk4PB] 7.0.2_1.0 (2D Physics Engine) is released,
For more info see the first entry.

Interaction on the demo:
[F12] = Switch between the examples
[Mouse] can catch the "objects"

Have fun!

VERY IMPORTANT:
Dont forget to install the MP3D subsystem if you want to develope your own 2D pysics stuff with PureBasic.

Author:  IceSoft [ Mon Jul 30, 2018 4:55 pm ]
Post subject:  Re: [Chipmunk4PB] 7.0.2_1.0 (2D Physics Engine) IS RELEASED

Chipmunk4PB_7.02 is available as UserLib written in C++:
Thanks to @Lunasole also for his version too!

Download:
https://www.rsbasic.de/backupprogramme/ ... 180730.zip (188 KB)

Content:
Quote:
PB example folder with some examples
Residents file: ...\Residents\Chipmunk4PB.res
UserLibrary: ...\UserLibraries\Chipmunk4PB


Howto add it to PureBasic:
Quote:
1) unzip the package
2) Copy the whole "PureBasic" folder over the existing PureBasic folder of your PureBasic installation
=> All Chipmunk2D4PB files will be copied into the PureBasic folder
3) Start PureBasic and run the 'Chipmunk2D4PB_Demo_20180718.pb' demo

Author:  Mijikai [ Mon Dec 02, 2019 1:55 pm ]
Post subject:  Re: [Chipmunk2D4PB] 2D Physics Engine

Im curious but the download links for Chipmunk2D4PB seem to be invalid?
Also, is it x86 only?

Author:  IceSoft [ Mon Dec 02, 2019 4:17 pm ]
Post subject:  Re: [Chipmunk2D4PB] 2D Physics Engine

Mijikai wrote:
Im curious but the download links for Chipmunk2D4PB seem to be invalid?
Also, is it x86 only?

x64 only!
Chipmunk2D4PB download updated:
http://backup.rsbasic.de/?file=__Chipmunk2DWrapper_7.02.20180730.zip

Author:  superadnim [ Fri Apr 24, 2020 11:54 pm ]
Post subject:  Re: [Chipmunk2D4PB] 2D Physics Engine

hi this looks nice but it wont compile any reason i get these errors on x64?
Quote:
---------------------------
PureBasic - Linker error
---------------------------
POLINK: warning: Invalid machine type in object 'PBwrapper_7.03_plus.obj'.

POLINK: warning: Unrecognized option 'FAILIFMISMATCH:_MSC_VER=1800'; ignored.

POLINK: warning: Unrecognized option 'FAILIFMISMATCH:_ITERATOR_DEBUG_LEVEL=0'; ignored.

POLINK: warning: Unrecognized option 'FAILIFMISMATCH:RuntimeLibrary=MD_DynamicRelease'; ignored.

POLINK: warning: Invalid machine type in object 'cpBody.obj'.

POLINK: warning: Invalid machine type in object 'cpSpace.obj'.

POLINK: warning: Invalid machine type in object 'cpSpaceQuery.obj'.

...

POLINK: fatal error: 100 unresolved external(s).
---------------------------
OK
---------------------------


Maybe im doing something wrong they seem like mismatch cpu architecture errors

Author:  IceSoft [ Tue Apr 28, 2020 4:49 pm ]
Post subject:  Re: [Chipmunk2D4PB] 2D Physics Engine

superadnim wrote:
hi this looks nice but it wont compile any reason i get these errors on x64?
Quote:
---------------------------
PureBasic - Linker error
---------------------------
POLINK: warning: Invalid machine type in object 'PBwrapper_7.03_plus.obj'.

POLINK: warning: Unrecognized option 'FAILIFMISMATCH:_MSC_VER=1800'; ignored.

POLINK: warning: Unrecognized option 'FAILIFMISMATCH:_ITERATOR_DEBUG_LEVEL=0'; ignored.

POLINK: warning: Unrecognized option 'FAILIFMISMATCH:RuntimeLibrary=MD_DynamicRelease'; ignored.

POLINK: warning: Invalid machine type in object 'cpBody.obj'.

POLINK: warning: Invalid machine type in object 'cpSpace.obj'.

POLINK: warning: Invalid machine type in object 'cpSpaceQuery.obj'.

...

POLINK: fatal error: 100 unresolved external(s).
---------------------------
OK
---------------------------


Maybe im doing something wrong they seem like mismatch cpu architecture errors

I will look on it next week. Sorry for long delay.

Author:  superadnim [ Wed Apr 29, 2020 7:54 pm ]
Post subject:  Re: [Chipmunk2D4PB] 2D Physics Engine

no problem im glad you responded and there is no rush
i ask because im not sure maybe im doing something wrong im not up to par with you guys so i have to ask first.

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