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 Post subject: [GAME] Warehouse
PostPosted: Wed Jul 11, 2018 1:21 pm 
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Posts: 58
Hi Everyone!

I have just finished and uploaded my latest game called: Warehouse to my website. It is a Sokoban style puzzle game with 64 unique levels. If you like puzzle games, you may like this one as well.

You can download it from my new website. http://www.nightloversgamestudio.net. Just click on the image on the first page. Or in the HD GAMES section of my website.

It is available in two forms for Windows: an installer and a zip file. There are two separate versions: One for DirectX 9 and one for DirectX 11. Use the one that you like. You can also find a pdf file in the subdirectory called "manual". It is English only.
A Linux version is also available for 64 bit Linux, packed as a tar.gz package.

The game is multilanguage but only English and Hungarian languages are available for now. if you check the files, you can find one with the name: Warehouse.languages. This is a simple ZIP file. if you open it, you can find the language files so if you have nothing else to do, you can translate the game into your own language. (if you post any translation here, I will put that into the game.)

As always, there are many things that could be improved in the game, but I think it is pretty good in its current state.

A screenshot from the game (from the website):

Image

Technical note:
Back in 2005 I started working on a tile based level designer and builder. I had to abandon that project because of other things in my life. But a few years ago started working on this again. The source was so messy that I decided to rewrite everything from scratch using new function of PB. So Map Studio was born. I have used this to create the maps for Warehouse. Actually the game helped me a lot to build in new functions.

Here is a screenshot:

Image

Some details:
When you load the tiles, you can put them into categories. No matter what size they are, they are resized to 64*64, but when you draw them on the map, you can see the original full size.
The main drawing area is a canvas gadget, just like the minimap and the tiles area.
A map may be a combination of 1 to 16 layers. As you can see in the screenshot, a map for Warehouse has 4 layers. You can turn them on or off individually.
A map can also store some user defined data.
I also created a Module to load and display the map on screen.

Anyway,

I hope you will enjoy my latest game.

neuronic



Update 19-07-2018
German translation added, thanks to RSBasic
Please note: As there are no changes in the code, the version number is still 1.0.0.0


Update 31-07-2018
German translation updated to 1.2, thanks to RSBasic
Spanish translation added, thanks to Robert Hallsey
Norwegian translation added, thanks to Erlend 'Preacher' Rovik
Please note: As there are no changes in the code, the version number is still 1.0.0.0


Update 24-09-2018
French translation added, thanks to Flype
Please note: As there are no changes in the code, the version number is still 1.0.0.0


Last edited by neuronic on Mon Sep 24, 2018 7:28 pm, edited 3 times in total.

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 Post subject: Re: [GAME] Warehouse
PostPosted: Wed Jul 11, 2018 2:08 pm 
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I tested your game. It's a lot of fun. Image

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 Post subject: Re: [GAME] Warehouse
PostPosted: Thu Jul 12, 2018 3:16 pm 
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I have completed 20 of 64 ( :shock: ) levels. Great game. Image

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 Post subject: Re: [GAME] Warehouse
PostPosted: Thu Jul 12, 2018 8:14 pm 
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Hi

I am really happy that you like it!!!!!
Some levels are easier some are harder to figure out. But you will find easy levels as you go on. The size of the level does not mean that the actual level is difficult.

neuronic


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 Post subject: Re: [GAME] Warehouse
PostPosted: Fri Jul 13, 2018 3:26 pm 
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I have completed 33 levels now. Very creative levels!

What's your next game project? Maybe a jump and run game?

neuronic wrote:
you can translate the game into your own language.

German:
Code:
[LANGUAGE FILE]
tLangFileNAME = Deutsch (DE)
tLangFileVERSION = 1.0
tLangFileDATE = 20180713
tLangFileAUTHOR = RSBasic
tLangFileID = de
tLangFileSOFTWARE = Warehouse

[MENU]
tMenuSTART = SPIEL STARTEN
tMenuSETTINGS = EINSTELLUNGEN
tMenuCREDITS = CREDITS
tMenuQUIT = BEENDEN
tMenuOK = OK
tMenuCANCEL = ABBRECHEN

[SETTINGS]
tSettingsTITLE = EINSTELLUNGEN
tSettingsLANGUAGE = SPRACHE:
tSettingsMUSIC = MUSIK:
tSettingsSCREENMODE = BILDSCHIRMART:
tSettingsRESOLUTION = BILDSCHIRMAUFLÖSUNG:
tSettingsOK = OK
tSettingsCANCEL = ABBRECHEN
tSettingsON = AN
tSettingsOFF = AUS
TSettingsWINDOWED = FENSTERMODUS
tSettingsBORDERLESS = RAHMENLOS
tSettingsFULLSCREEN = VOLLBILD

[INGAMEMENU]
tInGameRESUME = FORTSETZEN
tInGameRESTART = NEU STARTEN
tInGameSETTINGS = EINSTELLUNGEN
tInGameQUIT = BEENDEN

[COMPLETE]
tCompleteTITLE = LEVEL ### ABGESCHLOSSEN
tCompleteNEXT = WEITER
tCompleteMENU = HAUPTMENÜ
tCompleteRETRY = WIEDERHOLEN
tCompleteTIME = ZEIT
tCompleteSTEPS = SCHRITTE

[START]
tStartHEADER = LEVEL #
tStartTIME = ZEIT:
tStartSTEPS = SCHRITTE:
tStartSCORE = PUNKTZAHL:

[CREDITS]
tCreditsTITLE = CREDITS
tCreditsCODEDESIGN = PROGRAMMIERUNG & DESIGN:
tCreditsMUSIC = MUSIK:
tCreditsGFX = GRAFIKEN AND SOUND FX:
tCreditsCRATE = CRATE GFX:

[QUIT]
tQuitQUESTION = MÖCHTEST DU DAS SPIEL BEENDEN?
tQuitYES = JA
tQuitNO = NEIN

[GAMECOMPLETE]
tGcCONGRATULATIONS = HERZLICHEN GLÜCKWUNSCH!
tGcGAMECOMPLETE = DU HAST ALLE LEVELS ABSOLVIERT!

[ERROR]
tErrorERROR = FEHLER
tErrorSUBSYSTEM = Das Spiel-Subsystem konnte nicht initialisiert werden!
tErrorASSET = Die Spielgrafiken konnten nicht geladen werden!
tErrorSCREEN = Der Bildschirm konnte nicht geöffnet werden!

[LEVELS]
Level001 = ERSTER ARBEITSTAG
Level002 = LASST UNS DAS TUN!
Level003 = SCHEINT EINFACH ZU SEIN!
Level004 = DAS IST NICHTS!
Level005 = KINDERSPIEL!
Level006 = IM HANDUMDREHEN ERLEDIGT
Level007 = WIRKLICH?
Level008 = BONUS! ICH MAG ES!
Level009 = ES WIRD IMMER GRÖSSER
Level010 = MEHR KISTEN ZUM SCHIEBEN
Level011 = ÜBERSTUNDEN
Level012 = ICH WERDE VIEL VERDIENEN
Level013 = ICH BIN DER BESTE
Level014 = WILLST DU MICH VERARSCHEN?
Level015 = LASS UNS DEN BOSS GLÜCKLICH MACHEN
Level016 = MEHR BONUS
Level017 = DER LANGE WEG
Level018 = DER DESIGNER IST VERRÜCKT GEWORDEN
Level019 = GROSS ABER EINFACH
Level020 = MEHR ARBEIT, MEHR GELD
Level021 = 10 IST MEINE GLÜCKSZAHL
Level022 = NIEMAND KANN MICH BESIEGEN
Level023 = Willst du mir helfen? Nicht nötig!
Level024 = WO SIND MEINE KISTEN?
Level025 = DAS IST SCHON VIEL BESSER!
Level026 = NEUER TAG, NEUE HERAUSFORDERUNG
Level027 = ICH MUSS MIT MEINEM BOSS REDEN
Level028 = ICH WILL EINE GEHALTSERHÖHUNG!
Level029 = KNIFFLIG
Level030 = SCHIEBEN, SCHIEBEN, SCHIEBEN
Level031 = DIE KISTEN FREI MACHEN
Level032 = DER BUNKER
Level033 = EIN LANGER ARBEITSTAG
Level034 = HARTE ARBEIT
Level035 = DER GARTEN
Level036 = GEH NICHT VERLOREN
Level037 = ZWEI GÄRTEN
Level038 = NUR NOCH EIN PAAR TAGE
Level039 = ICH BRAUCHE EINEN LANGEN URLAUB
Level040 = MEHR GÄRTEN
Level041 = LINKS, LINKS, RECHTS, OBEN
Level042 = DER TUNNEL
Level043 = SPIEGEL
Level044 = IN DIE ECKE SCHIEBEN
Level045 = TUNNEL UND PARKS
Level046 = ICH KANN NICHT MEHR
Level047 = GRÜNE ZONE
Level048 = BAUSTEINE
Level049 = EIN SEHR GROSSER GARTEN
Level050 = ICH WERDE NICHT AUFGEBEN
Level051 = WÄNDE
Level052 = UND WÄNDE WIEDER
Level053 = ICH BRAUCHE VIELLEICHT EINEN ASSISTENTEN.
Level054 = ICH WERDE TRAURIG SEIN
Level055 = DIE SPIRALE
Level056 = LABYRINTH
Level057 = TUNNELS
Level058 = ICH WERDE DEN VERSTAND VERLIEREN
Level059 = DIE GRUBE
Level060 = GETRENNT
Level061 = ICH WERDE NICHT AUFGEBEN, ICH WERDE NICHT AUFGEBEN
Level062 = DIESMAL NUR SECHS?
Level063 = NOCH EIN TAG
Level064 = MITARBEITER DES MONATS

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 Post subject: Re: [GAME] Warehouse
PostPosted: Sat Jul 14, 2018 11:14 am 
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Thanks for the German translation!
I will add it to the archive and to the setup as soon as my system is up and running again. (needed to change my system SSD)

About my next project:
I have started working on several other projects and I also want to improve my Map Studio. I want to add collision check, background, animation and sound support. These are important to create a jump and run game.

neuronic


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 Post subject: Re: [GAME] Warehouse
PostPosted: Sat Jul 14, 2018 3:57 pm 
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Awesome job on this. A very fun game.


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 Post subject: Re: [GAME] Warehouse
PostPosted: Tue Jul 17, 2018 3:09 pm 
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Kuron: Thank you for your kind words. I am really happy that you like it.

RSBasic: Could you please check the German translation again. Some level names are too long. They do not fit into the box of the level selector screen.
These are the levels: 15, 18, 23, 26, 27, 28, 39, 53, 54, 58, 61

Thank you, again.

neuronic


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 Post subject: Re: [GAME] Warehouse
PostPosted: Wed Jul 18, 2018 10:07 am 
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Hello neuronic,

you're right. New version:
Code:
[LANGUAGE FILE]
tLangFileNAME = Deutsch (DE)
tLangFileVERSION = 1.1
tLangFileDATE = 20180718
tLangFileAUTHOR = RSBasic
tLangFileID = de
tLangFileSOFTWARE = Warehouse

[MENU]
tMenuSTART = SPIEL STARTEN
tMenuSETTINGS = EINSTELLUNGEN
tMenuCREDITS = CREDITS
tMenuQUIT = BEENDEN
tMenuOK = OK
tMenuCANCEL = ABBRECHEN

[SETTINGS]
tSettingsTITLE = EINSTELLUNGEN
tSettingsLANGUAGE = SPRACHE:
tSettingsMUSIC = MUSIK:
tSettingsSCREENMODE = BILDSCHIRMART:
tSettingsRESOLUTION = BILDSCHIRMAUFLÖSUNG:
tSettingsOK = OK
tSettingsCANCEL = ABBRECHEN
tSettingsON = AN
tSettingsOFF = AUS
TSettingsWINDOWED = FENSTERMODUS
tSettingsBORDERLESS = RAHMENLOS
tSettingsFULLSCREEN = VOLLBILD

[INGAMEMENU]
tInGameRESUME = FORTSETZEN
tInGameRESTART = NEU STARTEN
tInGameSETTINGS = EINSTELLUNGEN
tInGameQUIT = BEENDEN

[COMPLETE]
tCompleteTITLE = LEVEL ### ABGESCHLOSSEN
tCompleteNEXT = WEITER
tCompleteMENU = HAUPTMENÜ
tCompleteRETRY = WIEDERHOLEN
tCompleteTIME = ZEIT
tCompleteSTEPS = SCHRITTE

[START]
tStartHEADER = LEVEL #
tStartTIME = ZEIT:
tStartSTEPS = SCHRITTE:
tStartSCORE = PUNKTZAHL:

[CREDITS]
tCreditsTITLE = CREDITS
tCreditsCODEDESIGN = PROGRAMMIERUNG & DESIGN:
tCreditsMUSIC = MUSIK:
tCreditsGFX = GRAFIKEN AND SOUND FX:
tCreditsCRATE = CRATE GFX:

[QUIT]
tQuitQUESTION = MÖCHTEST DU DAS SPIEL BEENDEN?
tQuitYES = JA
tQuitNO = NEIN

[GAMECOMPLETE]
tGcCONGRATULATIONS = HERZLICHEN GLÜCKWUNSCH!
tGcGAMECOMPLETE = DU HAST ALLE LEVELS ABSOLVIERT!

[ERROR]
tErrorERROR = FEHLER
tErrorSUBSYSTEM = Das Spiel-Subsystem konnte nicht initialisiert werden!
tErrorASSET = Die Spielgrafiken konnten nicht geladen werden!
tErrorSCREEN = Der Bildschirm konnte nicht geöffnet werden!

[LEVELS]
Level001 = ERSTER ARBEITSTAG
Level002 = LASST UNS DAS TUN!
Level003 = SCHEINT EINFACH ZU SEIN!
Level004 = DAS IST NICHTS!
Level005 = KINDERSPIEL!
Level006 = IM HANDUMDREHEN ERLEDIGT
Level007 = WIRKLICH?
Level008 = BONUS! ICH MAG ES!
Level009 = ES WIRD IMMER GRÖSSER
Level010 = MEHR KISTEN ZUM SCHIEBEN
Level011 = ÜBERSTUNDEN
Level012 = ICH WERDE VIEL VERDIENEN
Level013 = ICH BIN DER BESTE
Level014 = WILLST DU MICH VERARSCHEN?
Level015 = DEN BOSS GLÜCKLICH MACHEN
Level016 = MEHR BONUS
Level017 = DER LANGE WEG
Level018 = DESIGNER IST VERRÜCKT
Level019 = GROSS ABER EINFACH
Level020 = MEHR ARBEIT, MEHR GELD
Level021 = 10 IST MEINE GLÜCKSZAHL
Level022 = NIEMAND KANN MICH BESIEGEN
Level023 = Willst du mir helfen? Nicht nötig!
Level024 = WO SIND MEINE KISTEN?
Level025 = DAS IST SCHON VIEL BESSER!
Level026 = NEUER TAG, NEUE AUFGABE
Level027 = ICH MUSS MIT DEM BOSS REDEN
Level028 = ICH WILL MEHR GELD!
Level029 = KNIFFLIG
Level030 = SCHIEBEN, SCHIEBEN, SCHIEBEN
Level031 = DIE KISTEN FREI MACHEN
Level032 = DER BUNKER
Level033 = EIN LANGER ARBEITSTAG
Level034 = HARTE ARBEIT
Level035 = DER GARTEN
Level036 = GEH NICHT VERLOREN
Level037 = ZWEI GÄRTEN
Level038 = NUR NOCH EIN PAAR TAGE
Level039 = ICH BRAUCHE URLAUB
Level040 = MEHR GÄRTEN
Level041 = LINKS, LINKS, RECHTS, OBEN
Level042 = DER TUNNEL
Level043 = SPIEGEL
Level044 = IN DIE ECKE SCHIEBEN
Level045 = TUNNEL UND PARKS
Level046 = ICH KANN NICHT MEHR
Level047 = GRÜNE ZONE
Level048 = BAUSTEINE
Level049 = EIN SEHR GROSSER GARTEN
Level050 = ICH WERDE NICHT AUFGEBEN
Level051 = WÄNDE
Level052 = UND WÄNDE WIEDER
Level053 = ICH BRAUCHE VIELLEICHT HILFE
Level054 = ICH WERDE TRAURIG SEIN
Level055 = DIE SPIRALE
Level056 = LABYRINTH
Level057 = TUNNELS
Level058 = ICH VERLIERE DEN VERSTAND
Level059 = DIE GRUBE
Level060 = GETRENNT
Level061 = ICH WERDE NICHT AUFGEBEN
Level062 = DIESMAL NUR SECHS?
Level063 = NOCH EIN TAG
Level064 = MITARBEITER DES MONATS

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 Post subject: Re: [GAME] Warehouse
PostPosted: Wed Jul 18, 2018 10:46 am 
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Really good Neuronic. Thanks

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 Post subject: Re: [GAME] Warehouse
PostPosted: Thu Jul 19, 2018 11:25 am 
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Thanks Idle, glad you like it.

Game is updated. See first post.


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 Post subject: Re: [GAME] Warehouse
PostPosted: Thu Jul 19, 2018 1:07 pm 
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Yep, well done, nice presentation too, polished.
I like it.

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 Post subject: Re: [GAME] Warehouse
PostPosted: Fri Jul 20, 2018 1:50 pm 
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I continued playing and I found an error (overlap (the word "Hauptmenü" (menu) was too long)). New version:
Code:
[LANGUAGE FILE]
tLangFileNAME = Deutsch (DE)
tLangFileVERSION = 1.2
tLangFileDATE = 20180720
tLangFileAUTHOR = RSBasic
tLangFileID = de
tLangFileSOFTWARE = Warehouse

[MENU]
tMenuSTART = SPIEL STARTEN
tMenuSETTINGS = EINSTELLUNGEN
tMenuCREDITS = CREDITS
tMenuQUIT = BEENDEN
tMenuOK = OK
tMenuCANCEL = ABBRECHEN

[SETTINGS]
tSettingsTITLE = EINSTELLUNGEN
tSettingsLANGUAGE = SPRACHE:
tSettingsMUSIC = MUSIK:
tSettingsSCREENMODE = BILDSCHIRMART:
tSettingsRESOLUTION = BILDSCHIRMAUFLÖSUNG:
tSettingsOK = OK
tSettingsCANCEL = ABBRECHEN
tSettingsON = AN
tSettingsOFF = AUS
TSettingsWINDOWED = FENSTERMODUS
tSettingsBORDERLESS = RAHMENLOS
tSettingsFULLSCREEN = VOLLBILD

[INGAMEMENU]
tInGameRESUME = FORTSETZEN
tInGameRESTART = NEU STARTEN
tInGameSETTINGS = EINSTELLUNGEN
tInGameQUIT = BEENDEN

[COMPLETE]
tCompleteTITLE = LEVEL ### ABGESCHLOSSEN
tCompleteNEXT = WEITER
tCompleteMENU = MENÜ
tCompleteRETRY = WIEDERHOLEN
tCompleteTIME = ZEIT
tCompleteSTEPS = SCHRITTE

[START]
tStartHEADER = LEVEL #
tStartTIME = ZEIT:
tStartSTEPS = SCHRITTE:
tStartSCORE = PUNKTZAHL:

[CREDITS]
tCreditsTITLE = CREDITS
tCreditsCODEDESIGN = PROGRAMMIERUNG & DESIGN:
tCreditsMUSIC = MUSIK:
tCreditsGFX = GRAFIKEN AND SOUND FX:
tCreditsCRATE = CRATE GFX:

[QUIT]
tQuitQUESTION = MÖCHTEST DU DAS SPIEL BEENDEN?
tQuitYES = JA
tQuitNO = NEIN

[GAMECOMPLETE]
tGcCONGRATULATIONS = HERZLICHEN GLÜCKWUNSCH!
tGcGAMECOMPLETE = DU HAST ALLE LEVELS ABSOLVIERT!

[ERROR]
tErrorERROR = FEHLER
tErrorSUBSYSTEM = Das Spiel-Subsystem konnte nicht initialisiert werden!
tErrorASSET = Die Spielgrafiken konnten nicht geladen werden!
tErrorSCREEN = Der Bildschirm konnte nicht geöffnet werden!

[LEVELS]
Level001 = ERSTER ARBEITSTAG
Level002 = LASST UNS DAS TUN!
Level003 = SCHEINT EINFACH ZU SEIN!
Level004 = DAS IST NICHTS!
Level005 = KINDERSPIEL!
Level006 = IM HANDUMDREHEN ERLEDIGT
Level007 = WIRKLICH?
Level008 = BONUS! ICH MAG ES!
Level009 = ES WIRD IMMER GRÖSSER
Level010 = MEHR KISTEN ZUM SCHIEBEN
Level011 = ÜBERSTUNDEN
Level012 = ICH WERDE VIEL VERDIENEN
Level013 = ICH BIN DER BESTE
Level014 = WILLST DU MICH VERARSCHEN?
Level015 = DEN BOSS GLÜCKLICH MACHEN
Level016 = MEHR BONUS
Level017 = DER LANGE WEG
Level018 = DESIGNER IST VERRÜCKT
Level019 = GROSS ABER EINFACH
Level020 = MEHR ARBEIT, MEHR GELD
Level021 = 10 IST MEINE GLÜCKSZAHL
Level022 = NIEMAND KANN MICH BESIEGEN
Level023 = Willst du mir helfen? Nicht nötig!
Level024 = WO SIND MEINE KISTEN?
Level025 = DAS IST SCHON VIEL BESSER!
Level026 = NEUER TAG, NEUE AUFGABE
Level027 = ICH MUSS MIT DEM BOSS REDEN
Level028 = ICH WILL MEHR GELD!
Level029 = KNIFFLIG
Level030 = SCHIEBEN, SCHIEBEN, SCHIEBEN
Level031 = DIE KISTEN FREI MACHEN
Level032 = DER BUNKER
Level033 = EIN LANGER ARBEITSTAG
Level034 = HARTE ARBEIT
Level035 = DER GARTEN
Level036 = GEH NICHT VERLOREN
Level037 = ZWEI GÄRTEN
Level038 = NUR NOCH EIN PAAR TAGE
Level039 = ICH BRAUCHE URLAUB
Level040 = MEHR GÄRTEN
Level041 = LINKS, LINKS, RECHTS, OBEN
Level042 = DER TUNNEL
Level043 = SPIEGEL
Level044 = IN DIE ECKE SCHIEBEN
Level045 = TUNNEL UND PARKS
Level046 = ICH KANN NICHT MEHR
Level047 = GRÜNE ZONE
Level048 = BAUSTEINE
Level049 = EIN SEHR GROSSER GARTEN
Level050 = ICH WERDE NICHT AUFGEBEN
Level051 = WÄNDE
Level052 = UND WÄNDE WIEDER
Level053 = ICH BRAUCHE VIELLEICHT HILFE
Level054 = ICH WERDE TRAURIG SEIN
Level055 = DIE SPIRALE
Level056 = LABYRINTH
Level057 = TUNNELS
Level058 = ICH VERLIERE DEN VERSTAND
Level059 = DIE GRUBE
Level060 = GETRENNT
Level061 = ICH WERDE NICHT AUFGEBEN
Level062 = DIESMAL NUR SECHS?
Level063 = NOCH EIN TAG
Level064 = MITARBEITER DES MONATS

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 Post subject: Re: [GAME] Warehouse
PostPosted: Sat Jul 21, 2018 8:11 pm 
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Thank you for the new version.
Actually there is one more problem, the name of level023. If I rewrite it using capital letters, the name doesn't fit into the box. In the previous version I just cut the second sentence so it fits now.

Thank you again. I will put the new version into the game and I will upload the new version soon.

neuronic


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 Post subject: Re: [GAME] Warehouse
PostPosted: Sun Jul 22, 2018 12:05 am 
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Here's the Spanish translation of the language file.

Code:
[LANGUAGE FILE]
tLangFileNAME = Spanish (SP)
tLangFileVERSION = 1.0
tLangFileDATE = 20180720
tLangFileAUTHOR = Robert Hallsey
tLangFileID = sp
tLangFileSOFTWARE = Warehouse

[MENU]
tMenuSTART = INICIAR
tMenuSETTINGS = CONFIGURACION
tMenuCREDITS = CREDITOS
tMenuQUIT = SALIR
tMenuOK = OK
tMenuCANCEL = CANCELAR

[SETTINGS]
tSettingsTITLE = CONFIGURACION
tSettingsLANGUAGE = IDIOMA:
tSettingsMUSIC = MUSICA:
tSettingsSCREENMODE = PANTALLA:
tSettingsRESOLUTION = RESOLUCION:
tSettingsOK = OK
tSettingsCANCEL = CANCEL
tSettingsON = ENCENDER
tSettingsOFF = APAGAR
TSettingsWINDOWED = EN VENTANA
tSettingsBORDERLESS = SIN BORDE
tSettingsFULLSCREEN = PANTALLA ENTERA

[INGAMEMENU]
tInGameRESUME = RESUMIR
tInGameRESTART = REINICIAR
tInGameSETTINGS = CONFIGURACION
tInGameQUIT = SALIR

[COMPLETE]
tCompleteTITLE = NIVEL ### TERMINADO
tCompleteNEXT = SIGUIENTE
tCompleteMENU = MENU
tCompleteRETRY = REINTENTAR
tCompleteTIME = TIEMPO
tCompleteSTEPS = PASOS

[START]
tStartHEADER = NIVEL #
tStartTIME = TIEMPO:
tStartSTEPS = PASOS:
tStartSCORE = MARCADOR:

[CREDITS]
tCreditsTITLE = CREDITOS
tCreditsCODEDESIGN = CODIGO Y DISEÑO:
tCreditsMUSIC = MUSICA:
tCreditsGFX = GRAFICAS Y EFFECTOS DE SONIDO:
tCreditsCRATE = CRATE GFX:

[QUIT]
tQuitQUESTION = ¿QUIERES DEJAR EL JUEGO?
tQuitYES = SI
tQuitNO = NO

[GAMECOMPLETE]
tGcCONGRATULATIONS = ¡FELICITACIONES!
tGcGAMECOMPLETE = ¡TERMINASTE EL JUEGO!

[ERROR]
tErrorERROR = Error
tErrorSUBSYSTEM = ¡No se puede iniciar el subsistema del juego!
tErrorASSET = ¡No se pueden cargar los recursos del juego!
tErrorSCREEN = ¡No se puede abrir la pantalla del juego!

[LEVELS]
Level001 = PRIMER DIA EN EL TRABAJO
Level002 = ¡HAGAMOSLO!
Level003 = ¡PARECE FACIL!
Level004 = ¡ESTO ES NADA!
Level005 = ¡COMO SI NADA!
Level006 = TERMINADO EN UN SANTIAMEN
Level007 = ¿DE VERAS?
Level008 = ¡UN BONO! ¡ME GUSTA!
Level009 = MAS GRANDES
Level010 = MAS CAJAS PARA EMPUJAR
Level011 = TIEMPO EXTRA
Level012 = APRENDERE MUCHO
Level013 = SOY EL MEJOR
Level014 = ¿ME ESTAS VACILANDO?
Level015 = HAGAMOS FELIZ AL PATRON
Level016 = MAS BONOS
Level017 = LA CAMINATA LARGA
Level018 = EL DISEÑADOR SE HA VUELTO LOCO
Level019 = GRANDE PERO FACIL
Level020 = MAS TRABAJO, MAS DINERO
Level021 = EL 10 ES MI NUMERO DE BUENA SUERTE
Level022 = NADIE ME PUEDE GANAR
Level023 = ¿QUIERES AYUDARME? ¡NO HAY NECESIDAD!
Level024 = ¿DONDE ESTAN MIS CAJAS?
Level025 = ¡ESTO SI QUE ES MEJOR!
Level026 = NUEVO DIA, NUEVA LUCHA
Level027 = NECESITO HABLAR CON MY PATRON
Level028 = ¡QUIERO UN AUMENTO!
Level029 = COMPLICADO
Level030 = EMPUJA, EMPUJA, Y EMPUJA
Level031 = LIBERAR LAS CAJAS
Level032 = EL REFUGIO SUBTERRANEO
Level033 = UN DIA ETERNO TRABAJANDO
Level034 = TRABAJO PESADO
Level035 = EL JARDIN
Level036 = NO TE PIERDAS
Level037 = DOS JARDINES
Level038 = NOMAS UNOS DIAS MAS
Level039 = NECESITO UNAS VACACIONES LARGAS
Level040 = MAS JARDINES
Level041 = A LA IZQUIERDA, A LA IZQUIERDA, A LA DERECHA, HACIA ARRIBA
Level042 = EL TUNEL
Level043 = ESPEJITO ESPEJITO
Level044 = ARRINCONALOS
Level045 = TUNELES Y PARQUES
Level046 = YA NO PUEDO MAS
Level047 = ZONA VERDE
Level048 = LADRILLOS
Level049 = UN JARDIN MUY GRANDE
Level050 = NO ME DARE POR VENCIDO
Level051 = PAREDES
Level052 = Y PAREDES OTRA VEZ
Level053 = TAL VEZ NECESITE UN ASSISTENTE
Level054 = ESTARE TRISTE
Level055 = LA ESPIRAL
Level056 = LABERINTO DEL TRABAJO
Level057 = TUNELES
Level058 = VOY A PERDER LA CABEZA
Level059 = LA FOSA
Level060 = SEPARADO
Level061 = NO ME DARE POR VENCIDO, NO ME DARE POR VENCIDO
Level062 = ¿NOMAS SEIS ESTA VEZ?
Level063 = UN DIA MAS PARA PASAR
Level064 = EMPLEADO DEL MES
Note that, while correct Spanish orthography calls for opening question and exclamation marks, in common usage they are often dropped, especially online. It's your choice whether to keep them or not.

Let me know if any of the translations are too long.


Last edited by RobertSF on Sun Jul 22, 2018 11:49 pm, edited 2 times in total.

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