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 Post subject: Network Speed between clients?
PostPosted: Fri Aug 23, 2019 3:37 pm 
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Any one ever write or have any idea how I can get the network speed between 2 systems?

Like if system 1 connects to system 2 some way for them to know there connection speed back and forth?

Any ideas / code welcome.

Thanks

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 Post subject: Re: Network Speed between clients?
PostPosted: Fri Aug 23, 2019 6:53 pm 
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I don't know exactly what you mean by speed.

It always depends on how Layer 1 (physical connection) and Layer 2 to 4 (character frame + protocol layer) work together.
Then again up to layer 7 (extended protocol + data)
Furthermore, how fast the server accepts the data and processes and responds to it.

So it's not so easy to say this.

Furthermore there is no client to client communication. It is always client-server communication.

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 Post subject: Re: Network Speed between clients?
PostPosted: Fri Aug 23, 2019 8:53 pm 
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vwidmer wrote:
Any one ever write or have any idea how I can get the network speed between 2 systems?


iPerf

mk-soft wrote:
IFurthermore there is no client to client communication. It is always client-server communication.


Hmmm i know what you mean, but p2p exists. It probably depends a lot on the exact definitions and if you see it as some kind of dynamic switching between the client/server roles all the time in case of a p2p network protocol.

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