It doesn't work with either OpenGL or DirectX11.
It doesn't work in a regular window or a windowed screen.
The movie plays OK in VLC.
This code should play 10 seconds worth of movie, right?
Code: Select all
InitSprite(): InitMovie()
movieName$ = "reencoded.mp4"
OpenWindow(1,0,100,640,360,"")
;OpenWindowedScreen(WindowID(1),0,0,640,360)
If IsMovie(1)
Debug "Is movie"
PlayMovie(1,WindowID(1)) ;: Delay(duration * 1000)
Delay(10000)
StopMovie(1)
FreeMovie(1)
EndIf
CloseWindow(1)