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Re: Windows Programming: Learning more about the Win32® API.

Posted: Wed Jun 06, 2012 10:12 am
by SeregaZ
any example of using CertCreateCertificateContext and CertOpenStore and CertAddCertificateContextToStore?

Re: You mentioned HelloBasic.com

Posted: Fri Jun 29, 2012 12:54 am
by vmars316
Edwin Knoppert wrote:Hmmm, i still wonder how the original writer knew about these links..
So we can check out newer links, if exist.
Greetings from PBnewbie,
You mentioned HelloBasic.com .
I was just there, and it mentioned a "PwrC".
Is PwrC a different dialect of "C"?
Is there such a thing as a "C Gui Designer"?
Written for "C", not necessarily, written in "C".
Thanks...Vernon

Re: Windows Programming: Learning more about the Win32® API.

Posted: Thu Aug 30, 2012 3:02 pm
by morosh
the old help files *.hlp being no more supported in W7, is there any chm version of the win32.hlp?

thanks

Re: Windows Programming: Learning more about the Win32® API.

Posted: Thu Aug 30, 2012 5:37 pm
by IdeasVacuum
There are some apps that can convert .hlp to .chm if necessary - Google is your friend.

Re: Windows Programming: Learning more about the Win32® API.

Posted: Thu Aug 30, 2012 7:17 pm
by morosh
I already tried and found nothing (free)

Re: Windows Programming: Learning more about the Win32® API.

Posted: Thu Aug 30, 2012 7:49 pm
by Danilo
morosh wrote:the old help files *.hlp being no more supported in W7
Install Windows Help program (WinHlp32.exe) for Windows 7

Re: Windows Programming: Learning more about the Win32® API.

Posted: Sat Sep 06, 2014 12:34 pm
by Danilo
Danilo wrote:
morosh wrote:the old help files *.hlp being no more supported in W7
Install Windows Help program (WinHlp32.exe) for Windows 7
Windows .hlp viewer for Windows 8 and Windows 8.1:

- Windows Help program (WinHlp32.exe) for Windows 8.1
- Windows Help program (WinHlp32.exe) for Windows 8

Re: Windows Programming: Learning more about the Win32® API.

Posted: Sun Feb 15, 2015 7:45 pm
by Michael Vogel
Last december, a windows 8.1 update made everything worse, because it included a non-working WinHlp32.exe with a high internal version number. Now, the installed help viewer does not work and trying to update it will lead to an error telling you, that the program has already been installed.

Re: Windows Programming: Learning more about the Win32® API.

Posted: Sun Feb 15, 2015 9:52 pm
by IdeasVacuum

Re: Windows Programming: Learning more about the Win32® API.

Posted: Fri Apr 22, 2016 7:24 pm
by 6theo4
I found a way for hlp files to work,i tested it in my computers and help for windows api is working again..
files are in link below...

hope you find them useful...

Re: Windows Programming: Learning more about the Win32® API.

Posted: Fri Aug 03, 2018 1:42 am
by kranilius
Hello,

Thanks for the info. Interesting note, when I click on this link:
http://freak.purearea.net/help/wintypes.txt

Malwarebytes blocks this as Malware!

I would love to look at this but now I'm paranoid. :shock:

Re: Windows Programming: Learning more about the Win32® API.

Posted: Fri Aug 03, 2018 12:14 pm
by blueb
kranilius wrote:Hello,

Thanks for the info. Interesting note, when I click on this link:
http://freak.purearea.net/help/wintypes.txt

Malwarebytes blocks this as Malware!

I would love to look at this but now I'm paranoid. :shock:
I believe this is the file (from 2010).

Code: Select all

;	*****************************************************************
;	*								                        *
;	*	How to use Windows API Types with PureBasic		         *
;	*								                        *
;	*	by Timo Harter, known As Freak 				         *
;	*								                        *
;	*****************************************************************

;	
;	- Note, that there are a lot of Types in Windows, that can be replaced 
;	  by the same PB VAlue, mostly LONG. The reason that there are a lot of 
;	  different Types, is that there are different Types For different jobs,
;	  but As you can see, they are all replaced by LONG.

;	- By String, NULL-terminated Strings are meant.

;	- Types are Not in alphabetical Order, use a Search Function, To find
;	  what you need.

;	- Finally:  Feel the _Pure_ Power !! 

;	*****************************************************************

;	

;	Following are Windows Types, And the PB Types, you can use For them (For LONG, see further down)
;	*****************************************************************

;	VOID 			Void means no Variable, A Function With VOID As argument has no argument.
;	CONST 			Constant, any of Type.
;	UNSIGNED 		Unsigned Attribute (use normal Type, And fill With HEX Values, get Results With StrU() )

;	BOOL Or BOOLEAN 	#True (1), Or #False (0) - can BYTE, WORD And LONG
;	FLOAT 			FLOAT
;	BYTE 			BYTE
;	SHORT Or WORD		WORD
;	USHORT 			Unsigned SHORT (use WORD, And fill it With HEX Values, For results, use StrU() )
;	CHAR 			Character, use BYTE
;	UCHAR                   Unsigned CHAR (use BYTE, And StrU() Or HEX Values)
;	WCHAR                   16-bit Unicode character, use WORD
;	TBYTE 			A WCHAR If UNICODE is defined, a CHAR otherwise. 
;	TCHAR 			A WCHAR If UNICODE is defined, a CHAR otherwise. 

;	

;	Following are Windows Types, that can't be used directly from PB
;	*****************************************************************

;	ATOM			ATOM Tables are Sytem-defined String tables, there's no PB-Type for that.
;	REGSAM                  Security access mask For registry key, Not bound To a Type
;	WINAPI                  Calling convention For system functions, that's no Type
;	CALLBACK 		Calling convention For callback functions, also no Type
;	CRITICAL_SECTION 	Critical Section VAriable, don't know of what Type
;	LUID 			Locally unique identifier. (DOUBLE Value) To be accessed only by Functions, Not directly
;	SIZE_T 			The maximum number of bytes To which a pointer can point. Use For a count that must span the full 			range of a pointer. 
;	SSIZE_T 		Signed SIZE_T. 

;	

;	Following are Windows Types, that can be replaced by LONG type.
;	*****************************************************************

;	DWORD
;	DWORD32
;	DWORD_PTR 		(used For Pointers)
;	INT  
;	INT_PTR 		(Pointers)
;	INT32
;	LONG
;	LONG_PTR 		(Pointers)
;	LONG32

;	COLORREF 		Color Format (RGB) (LONG With Value $000000 - $FFFFFF)
;	LPARAM 			Message parameter, use LONG
;	WPARAM 			Message parameter, use LONG
;	LRESULT                 Signed result of message processing, use LONG
;	LANGID 			Language identifier, use LONG
;	LCID			Locale identifier, use LONG
;	LCTYPE 			Locale information type, LONG

;	

;	Following are Windows Types, that could be replaced by UNSIGNED LONG 
;	(use LONG, And fill them With HEX Values, For getting results, use StrU() )
;	*****************************************************************

;	UINT
;	UINT_PTR (For Pointers)
;	UINT32
;	ULONG
;	ULONG_PTR (For Pointers)
;	ULONG32

;	

;	Following are Windows Types, meaning DOUBLE (Not supported yet)
;	*****************************************************************

;	DWORD64
;	INT64
;	LONG64
;	LONGLONG
;	UINT64	(unsigned)
;	ULONG64 (unsigned)
;	ULONGLONG (unsigned)

;	

;	Following are Handles (thay identify Windows, Bitmaps, etc.), they are always LONG
;	*****************************************************************

;	HACCEL 			Handle To an accelerator table. 
;	HANDLE 			Handle To an object. 
;	HBITMAP 		Handle To a bitmap. 
;	HBRUSH 			Handle To a brush. 
;	HCONV 			Handle To a dynamic Data exchange (DDE) conversation. 
;	HCONVLIST 		Handle To a DDE conversation List. 
;	HCURSOR 		Handle To a cursor. 
;	HDC 			Handle To a device context (DC). 
;	HDDEDATA 		Handle To DDE Data. 
;	HDESK 			Handle To a desktop. 
;	HDROP 			Handle To an internal drop Structure. 
;	HDWP 			Handle To a deferred window position Structure. 
;	HENHMETAFILE 		Handle To an enhanced metafile. 
;	HFILE 			Handle To a file opened by OpenFile, Not CreateFile. 
;	HFONT 			Handle To a font. 
;	HGDIOBJ 		Handle To a GDI object. 
;	HGLOBAL 		Handle To a Global memory block. 
;	HHOOK 			Handle To a hook. 
;	HICON 			Handle To an icon. 
;	HIMAGELIST 		Handle To an image List. 
;	HIMC 			Handle To input context. 
;	HINSTANCE 		Handle To an instance. 
;	HKEY 			Handle To a registry key. 
;	HKL 			Input locale identifier. 
;	HLOCAL 			Handle To a local memory block. 
;	HMENU 			Handle To a menu. 
;	HMETAFILE 		Handle To a metafile. 
;	HMODULE 		Handle To a Module. 
;	HMONITOR 		Handle To a display monitor. 
;	HPALETTE 		Handle To a palette. 
;	HPEN 			Handle To a pen. 
;	HRGN 			Handle To a region. 
;	HRSRC 			Handle To a resource. 
;	HSZ 			Handle To a DDE string. 
;	HWINSTA 		Handle To a window station. 
;	HWND 			Handle To a Window.
;	SC_HANDLE 		Handle To a service control manager database. 
;	SC_LOCK 		Handle To a service control manager database lock. 
;	SERVICE_STATUS_HANDLE 	Handle To a service status value.

;	

;	Following are Pointers (Memory adresses To Structures/Variables), they are also LONG
;	*****************************************************************

;	LPBOOL 			Pointer To a BOOL. 
;	LPBYTE 			Pointer To a BYTE. 
;	LPCOLORREF 		Pointer To a COLORREF value. 
;	LPCRITICAL_SECTION 	Pointer To a CRITICAL_SECTION. 
;	LPCSTR 			Pointer To a constant String.
;	LPCTSTR 		An LPCWSTR If UNICODE is defined, an LPCSTR otherwise. 
;	LPCVOID 		Pointer To a constant of any type. 
;	LPCWSTR 		Pointer To a constant string of 16-bit Unicode characters.
;	LPDWORD 		Pointer To a DWORD. 
;	LPHANDLE 		Pointer To a HANDLE. 
;	LPINT 			Pointer To an INT. 
;	LPLONG 			Pointer To a LONG. 
;	LPSTR 			Pointer To a string 
;	LPTSTR 			An LPWSTR If UNICODE is defined, an LPSTR otherwise. 
;	LPVOID 			Pointer To any type. 
;	LPWORD 			Pointer To a WORD. 
;	LPWSTR 			Pointer To a string of 16-bit Unicode characters.
;	PBOOL 			Pointer To a BOOL. 
;	PBOOLEAN 		Pointer To a BOOL. 
;	PBYTE 			Pointer To a BYTE. 
;	PCHAR 			Pointer To a CHAR. 
;	PCRITICAL_SECTION 	Pointer To a CRITICAL_SECTION. 
;	PCSTR 			Pointer To a string
;	PCTSTR 			A PCWSTR If UNICODE is defined, a PCSTR otherwise. 
;	PCWCH 			Pointer To a constant WCHAR. 
;	PCWSTR 			Pointer To a constant string of 16-bit Unicode characters. 
;	PDWORD 			Pointer To a DWORD. 
;	PFLOAT 			Pointer To a FLOAT. 
;	PHANDLE 		Pointer To a HANDLE. 
;	PHKEY 			Pointer To an HKEY. 
;	PINT 			Pointer To an INT. 
;	PLCID 			Pointer To an LCID. 
;	PLONG 			Pointer To a LONG. 
;	PLUID 			Pointer To a LUID. 
;	POINTER_32 		32-bit pointer. 
;	POINTER_64 		64-bit pointer. On a 64-bit system, this is a native pointer. On a 32-bit system, this is a 				sign-extended 32-bit pointer. 
;	PSHORT 			Pointer To a SHORT. 
;	PSTR 			Pointer To a string
;	PTBYTE 			Pointer To a TBYTE. 
;	PTCHAR 			Pointer To a TCHAR. 
;	PTSTR 			A PWSTR If UNICODE is defined, a PSTR otherwise. 
;	PUCHAR 			Pointer To a UCHAR. 
;	PUINT 			Pointer To a UINT. 
;	PULONG 			Pointer To a ULONG. 
;	PUSHORT 		Pointer To a USHORT. 
;	PVOID 			Pointer To any type. 
;	PWCHAR 			Pointer To a WCHAR. 
;	PWORD 			Pointer To a WORD. 
;	PWSTR 			Pointer To a string of 16-bit Unicode characters.

;	
;	*****************************************************************

Re: Windows Programming: Learning more about the Win32® API.

Posted: Wed Aug 15, 2018 12:10 pm
by RSBasic

Re: Windows Programming: Learning more about the Win32® API.

Posted: Wed Aug 15, 2018 12:58 pm
by mk-soft
Pointer always Integer, not Long :!: :!: :!:

Re: Windows Programming: Learning more about the Win32® API.

Posted: Tue Oct 23, 2018 11:06 pm
by gurj