I need to start an external program via RunProgram (), this program is launched between Repeat and ForEver commands ... how can I prevent the software from being launched infinitely?
Repeat
RunProgram ()
Forever
Search found 28 matches
- Sat Sep 16, 2017 6:11 pm
- Forum: Coding Questions
- Topic: Help for RunProgram ()
- Replies: 3
- Views: 1393
- Sat Dec 05, 2015 12:29 am
- Forum: Coding Questions
- Topic: Change date and time of windows
- Replies: 8
- Views: 1822
Re: Change date and time of windows
Hi,
have you really enabled Administrator mode in Compiler options?
This works here:
CompilerIf Defined(SYSTEMTIME, #PB_Structure) = 0
Structure SYSTEMTIME
wYear.w
wMonth.w
wDayOfWeek.w
wDay.w
wHour.w
wMinute.w
wSecond.w
wMilliseconds.w
EndStructure
CompilerEndIf
Define SetTime ...
have you really enabled Administrator mode in Compiler options?
This works here:
CompilerIf Defined(SYSTEMTIME, #PB_Structure) = 0
Structure SYSTEMTIME
wYear.w
wMonth.w
wDayOfWeek.w
wDay.w
wHour.w
wMinute.w
wSecond.w
wMilliseconds.w
EndStructure
CompilerEndIf
Define SetTime ...
- Sat Dec 05, 2015 12:03 am
- Forum: Coding Questions
- Topic: Change date and time of windows
- Replies: 8
- Views: 1822
Re: Change date and time of windows
As Administrator:
; enable admin-modus!
CompilerIf Defined(SYSTEMTIME, #PB_Structure) = 0
Structure SYSTEMTIME
wYear.w
wMonth.w
wDayOfWeek.w
wDay.w
wHour.w
wMinute.w
wSecond.w
wMilliseconds.w
EndStructure
CompilerEndIf
Define SetTime.SYSTEMTIME
SetTime\wDay = 25
SetTime\wMonth = 12 ...
; enable admin-modus!
CompilerIf Defined(SYSTEMTIME, #PB_Structure) = 0
Structure SYSTEMTIME
wYear.w
wMonth.w
wDayOfWeek.w
wDay.w
wHour.w
wMinute.w
wSecond.w
wMilliseconds.w
EndStructure
CompilerEndIf
Define SetTime.SYSTEMTIME
SetTime\wDay = 25
SetTime\wMonth = 12 ...
- Fri Dec 04, 2015 9:52 pm
- Forum: Coding Questions
- Topic: Change date and time of windows
- Replies: 8
- Views: 1822
Change date and time of windows
Hello
I could use a little program to change the date and system time , I used the following code
Structure Time
Giorno.w
Mese.w
Anno.w
Ora.w
Minuti.w
Secondi.w
EndStructure
Dim SetTime.Time(1)
SetTime(1)\Giorno=25
SetTime(1)\Mese=12
SetTime(1)\Anno=2015
SetTime(1)\Ora=23
SetTime(1 ...
I could use a little program to change the date and system time , I used the following code
Structure Time
Giorno.w
Mese.w
Anno.w
Ora.w
Minuti.w
Secondi.w
EndStructure
Dim SetTime.Time(1)
SetTime(1)\Giorno=25
SetTime(1)\Mese=12
SetTime(1)\Anno=2015
SetTime(1)\Ora=23
SetTime(1 ...
- Fri May 10, 2013 3:25 pm
- Forum: Coding Questions
- Topic: [HELP] Only adjust the volume of a sound
- Replies: 10
- Views: 1347
Re: [HELP] Only adjust the volume of a sound
What if I want to have only one slider to control overall volume?
PS. Maybe you could help me create a digital VU-meter to be inserted in the code? InitSound()
UseOGGSoundDecoder()
Enumeration
#Vol_001 = 1
#Vol_002 = 2
#Vol_003 = 3
#Btn_001 = 4
#Btn_002 = 5
#Btn_003 = 6
#Btn_004
#Btn ...
PS. Maybe you could help me create a digital VU-meter to be inserted in the code? InitSound()
UseOGGSoundDecoder()
Enumeration
#Vol_001 = 1
#Vol_002 = 2
#Vol_003 = 3
#Btn_001 = 4
#Btn_002 = 5
#Btn_003 = 6
#Btn_004
#Btn ...
- Fri May 10, 2013 12:30 pm
- Forum: Coding Questions
- Topic: [HELP] Only adjust the volume of a sound
- Replies: 10
- Views: 1347
Re: [HELP] Only adjust the volume of a sound
Thank you, but I want to change the volume of just one and you do not all sound ... Hi PremierePRO. I've modified the code to individually control the volumes of the sounds, pause and resume their playback by toggling their buttons, and even display their status (paused or playing) :
InitSound ...
InitSound ...
- Fri May 10, 2013 12:46 am
- Forum: Coding Questions
- Topic: [HELP] Only adjust the volume of a sound
- Replies: 10
- Views: 1347
Re: [HELP] Only adjust the volume of a sound
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
IncludePath "E:\Music\"
s001: IncludeBinary "your1.ogg": End_s001:
s002: IncludeBinary "your2.ogg": End_s002:
s003: IncludeBinary "your3.ogg": End_s003 ...
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
IncludePath "E:\Music\"
s001: IncludeBinary "your1.ogg": End_s001:
s002: IncludeBinary "your2.ogg": End_s002:
s003: IncludeBinary "your3.ogg": End_s003 ...
- Thu May 09, 2013 4:44 pm
- Forum: Coding Questions
- Topic: [HELP] Only adjust the volume of a sound
- Replies: 10
- Views: 1347
[HELP] Only adjust the volume of a sound
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
IncludePath "E:\Music\"
s001: IncludeBinary "your1.ogg": End_s001:
s002: IncludeBinary "your2.ogg": End_s002:
s003: IncludeBinary "your3.ogg": End_s003 ...
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
IncludePath "E:\Music\"
s001: IncludeBinary "your1.ogg": End_s001:
s002: IncludeBinary "your2.ogg": End_s002:
s003: IncludeBinary "your3.ogg": End_s003 ...
- Sun May 05, 2013 7:20 pm
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
Works fine for me, but I have not tested more sounds than the 3 here....
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
IncludePath "E:\Music\"
s001: IncludeBinary "your1.ogg": End_s001:
s002 ...
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
IncludePath "E:\Music\"
s001: IncludeBinary "your1.ogg": End_s001:
s002 ...
- Sun May 05, 2013 5:25 pm
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
Is there a way to assign a larger amount of memory to software?
At the same code, I tried to integrate the sounds in ogg format (100mb less) but are not played .....
Someone, if I recall, I said that ogg can not be used with IncludeBinary but must be converted into code, I used a code in the forum ...
At the same code, I tried to integrate the sounds in ogg format (100mb less) but are not played .....
Someone, if I recall, I said that ogg can not be used with IncludeBinary but must be converted into code, I used a code in the forum ...
- Sun May 05, 2013 3:50 pm
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
Still the same error!
I can not figure it out, maybe there is a limit of files that can be included?
Maybe I should load the sounds from the hdd, but I'd need them to be loaded from the directory where you installed the software ....
I can not figure it out, maybe there is a limit of files that can be included?
Maybe I should load the sounds from the hdd, but I'd need them to be loaded from the directory where you installed the software ....
- Sat May 04, 2013 11:30 pm
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
s001: IncludeBinary "any.wav"
s002: IncludeBinary "any1.wav"
s003: IncludeBinary "any.wav"
EndDataSection
CatchSound(1, ?s001,?s002-?s001)
CatchSound(2 ...
- Sat May 04, 2013 1:23 am
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
you need to tell it how much to read
CatchSound(1, ?s001,?s002-?s001)
CatchSound(2, ?s002,?s003-?s002)
CatchSound(3, ?s003)
I do not understand ? :oops:
Did you replace try to replace it in your code ?
When you use the function catch sound, you need to tell it the length to read
The ...
CatchSound(1, ?s001,?s002-?s001)
CatchSound(2, ?s002,?s003-?s002)
CatchSound(3, ?s003)
I do not understand ? :oops:
Did you replace try to replace it in your code ?
When you use the function catch sound, you need to tell it the length to read
The ...
- Fri May 03, 2013 10:16 am
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
I do not understand ?idle wrote:you need to tell it how much to read
Code: Select all
CatchSound(1, ?s001,?s002-?s001) CatchSound(2, ?s002,?s003-?s002) CatchSound(3, ?s003)

- Fri May 03, 2013 1:09 am
- Forum: Coding Questions
- Topic: POLINK: fatal error: Internal error: write_executable_image
- Replies: 21
- Views: 2333
Re: POLINK: fatal error: Internal error: write_executable_im
LoadSound(1, GetPathPart(ProgramFilename()) + "s001.wav")
In reference to what? To upload files from the folder of the software?
I have to code
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
s001 ...
In reference to what? To upload files from the folder of the software?
I have to code
InitSound()
UseOGGSoundDecoder()
Enumeration
#Win
#Text_
#Btn_001
#Btn_002
#Btn_003
#Btn_004
#Btn_005
EndEnumeration
DataSection
s001 ...