Search found 1867 matches

by dagcrack
Fri Mar 31, 2023 4:00 pm
Forum: General Discussion
Topic: Purebasic support from GPT-Chat...
Replies: 29
Views: 9041

Re: Purebasic support from GPT-Chat...


GPT mixes PureBasic with other basic languages, puts libraries that don't exist as if they exist, as well as import files: "I think.PBI", and then just apologize to try other crazy commands, or simply repeat the error.
So far, it has not given any code that does not contain an error.
But it's ...
by dagcrack
Fri Mar 31, 2023 3:26 pm
Forum: General Discussion
Topic: Purebasic support from GPT-Chat...
Replies: 29
Views: 9041

Re: Purebasic support from GPT-Chat...

Conversations are not carried over, each instance is a new instance. That being said if you want to play around with similar models you could grab LLaMa (the models are available, although not at Meta's liking since they were leaked but there's an open form in which you can apply to get them anyway ...
by dagcrack
Wed Aug 24, 2022 12:27 am
Forum: Applications - Feedback and Discussion
Topic: PB.Ex WebGadget (Windows) (WebKit)
Replies: 97
Views: 107307

Re: PB.Ex WebGadget (Windows) (WebKit)

The bounty idea could be a great motivational tool is there an existing php backend to run this or will it have to be programmed from scratch? (or maybe a phpBB plugin already exists?).

Hosting on the file is rather slow let me know if you want me to mirror the file.
by dagcrack
Tue Mar 01, 2022 9:09 pm
Forum: Tricks 'n' Tips
Topic: XML structure generator
Replies: 7
Views: 4712

Re: XML structure generator

Very handy thanks for sharing!
Seems to have issues with certain files where equally named structures with different elements are repeated, I could supply with sample files if you'd be willing to revisit the code. Otherwise very useful as-is for most schemas.
by dagcrack
Sun Sep 05, 2021 8:48 pm
Forum: Applications - Feedback and Discussion
Topic: PB.Ex WebGadget (Windows) (WebKit)
Replies: 97
Views: 107307

Re: PB.Ex WebGadget (Windows) (WebKit)

Any chance the author could release the sources so the community could continue working on it?, doesn't have to be a github could just be a zip file.
I've been MIA for a few years, recently got back to the forums (just lurking around) I've been working on some small projects and almost every library ...
by dagcrack
Sun Sep 05, 2021 12:00 am
Forum: Applications - Feedback and Discussion
Topic: Data-aware Grid
Replies: 7
Views: 7262

Re: Data-aware Grid

No release?
by dagcrack
Sun Jun 06, 2021 2:29 pm
Forum: Announcement
Topic: ProGUI Update, Graph Library and Experimental V2
Replies: 93
Views: 44096

Re: ProGUI Update, Graph Library and Experimental V2

Great work the Diverted Rendering example flickers and I get (of course) a JS Error other than that everything displays and behaves correctly. One question about the graphs can it handle real time data display and adjustment of the viewport?. Imagine I were to feed it a constant stream of incoming ...
by dagcrack
Thu Nov 05, 2020 12:31 am
Forum: General Discussion
Topic: irrKlang PB support?
Replies: 0
Views: 1364

irrKlang PB support?

Hi everyone,
Has anyone tried to port or at least interface with the irrKlang library?

I've been looking for a small, relatively "free" and simple sound library (high level) this seems to be the ticket however I wondered if someone already ported it or at least interfaced the DLL with PB.

It seems ...
by dagcrack
Mon Jun 08, 2020 9:30 pm
Forum: Game Programming
Topic: Dungeon 3D: fake Iso
Replies: 1
Views: 3405

Re: Dungeon 3D: fake Iso

Very interesting I always liked the idea plus this saves some bytes in texture memory and allows for further manipulation of textures without typically having to deal with masking / alpha and lots of offsets.

The idea of the map editor looks nice specially the TAB feature for selecting the texture ...
by dagcrack
Sun Jun 07, 2020 5:38 pm
Forum: Game Programming
Topic: how can i improve this algorithm?
Replies: 3
Views: 3804

Re: how can i improve this algorithm?

Oh I see!

However I try to avoid code that could break by swapping its calling order that's why I use a callback and keep all the messages constrained within but I know its a matter of preference. The draft is a very good starting point!

While we're at it and depending on the game he's working on ...
by dagcrack
Sun Jun 07, 2020 4:24 am
Forum: Game Programming
Topic: how can i improve this algorithm?
Replies: 3
Views: 3804

Re: how can i improve this algorithm?

Hi, it seems there are multiple flaws within the code. Of course this has to be compiled with "Enable threadsafe" on, otherwise it wouldn't work. That could be the reason why the program hangs in your system. Here it would crash almost instantly without user interaction if this wasn't compiled as a ...
by dagcrack
Mon Aug 05, 2019 5:16 am
Forum: General Discussion
Topic: Mounting a Virtual Disk
Replies: 13
Views: 9026

Re: Mounting a Virtual Disk

Sorry to revive this old thread but I was wondering if someone still had a copy of TCdata.zip since the URL is down. Seemed to be hosted by jqn's home ftp server through a freeddns account which has been down/inactive for a while.

In case nobody has it, are there any alternative solutions for ...
by dagcrack
Sun Jun 09, 2019 11:36 pm
Forum: Coding Questions
Topic: How to store a JSON string in a DataSection?
Replies: 5
Views: 2178

Re: How to store a JSON string in a DataSection?

Speech marks? try using Base64 encoding then. If for any reason you don't want the resource to be edited it would at least make it "slightly" harder to do so; although it is fairly trivial.
by dagcrack
Thu May 30, 2019 11:15 pm
Forum: Coding Questions
Topic: How to store a JSON string in a DataSection?
Replies: 5
Views: 2178

Re: How to store a JSON string in a DataSection?

Hi, you could try using EscapeString() and UnescapeString() for one way of doing it.


EnableExplicit

Structure TEST_STRUCT
DecimalPlaces.i
WindowRect.RECT
EndStructure

Define.s json_raw
Define.s json_unescaped
Define.TEST_STRUCT struct

; obtain the raw escaped data.
Restore json_data
Read.s ...
by dagcrack
Fri Feb 08, 2019 3:13 am
Forum: Coding Questions
Topic: Send commands to ExplorerListGadget? (go back. limit path)
Replies: 1
Views: 1794

Send commands to ExplorerListGadget? (go back. limit path)

Hi guys,

Is there a known way to send a "go back" message to an ExplorerListGadget?.
Namely I'm using #PB_Explorer_NoParentFolder so the user can't navigate outside of the program data path / directory. Thus I need a way to navigate the current path via buttons.

Is the ExplorerListGadget a PB ...