Search found 12 matches

by Guevara-chan
Mon Aug 03, 2020 7:40 am
Forum: Announcement
Topic: [ENGINE] 2D Engine Nautilus (Win x86 & x64)
Replies: 48
Views: 26520

Re: [ENGINE] 2D Engine Nautilus (Win x86 & x64)

Now also available for Nim: https://github.com/Guevara-chan/Nimnaut
I guess, extending your fellow userbase is always good ?
by Guevara-chan
Fri Nov 28, 2014 3:47 pm
Forum: 3D Programming
Topic: [Legacy] Xors3D for PureBasic
Replies: 13
Views: 16188

Re: [Legacy] Xors3D for PureBasic

Chi, when I tell someone to trust me – they just expected to. It’s rather unlikely for non-believers to be saved from mirk horros of Xors’ omnipresent self-insertion.

As for Squid – nice guy those Squid is. Heck, noticed him at first time as one of few relatively brave souls who tried to take my ...
by Guevara-chan
Fri Nov 28, 2014 1:42 pm
Forum: 3D Programming
Topic: [Legacy] Xors3D for PureBasic
Replies: 13
Views: 16188

Re: [Legacy] Xors3D for PureBasic

…Or something. Whatever:
xSetEngineSetting("Splash::TilingTime", "0.0")
xSetEngineSetting("Splash::AfterTilingTime", "0.0") Insert those 2 lines above xGraphics(3D) to solve vast majority of your logo problems. Just trust me there.

As for license, keys and other legal stuff – that’s quite a story ...
by Guevara-chan
Fri Nov 28, 2014 2:59 am
Forum: 3D Programming
Topic: [Legacy] Xors3D for PureBasic
Replies: 13
Views: 16188

[Legacy] Xors3D for PureBasic

Not so sure if someone gonna still use this (abandonware, after all), yet why exactly not ?..
...Well, since I managed to refresh my memory about having GitHub, there - https://github.com/Guevara-chan/Xors3D-for-PB . Download archive, unzip to your favorite project's dir and read:

; <Sum ...
by Guevara-chan
Sun Sep 21, 2014 4:36 pm
Forum: Applications - Feedback and Discussion
Topic: Slippery Clip(board manager)
Replies: 10
Views: 9034

Re: Slippery Clip(board manager)

Nice grief - seems like all those chronic procrastination with upping version requirements finally backfired on me. Sorry for any inconvenience, fixed @ committed already:

CompilerIf #PB_Compiler_Version < 530 ; In case of outdated (as in, LTS) compiler...
XIncludeFile "COMate\COMatePLUS_Residents ...
by Guevara-chan
Tue Sep 16, 2014 12:43 am
Forum: Applications - Feedback and Discussion
Topic: Slippery Clip(board manager)
Replies: 10
Views: 9034

Re: Slippery Clip(board manager)

Hm=hm, how long has it been… And yet, for anyone who still any interested in this project for one reason or another:
---
I.'m not dead yet (well, at least ~ exactly dead) and almost regretting own qualmquit back then. Abandoning potential sources of userbase is anything but sensible move for ...
by Guevara-chan
Wed Jan 29, 2014 3:28 pm
Forum: Announcement
Topic: SpiderBasic 1.00 is out !
Replies: 438
Views: 242439

Re: SpiderBasic 1.00 alpha 2

Wow indeed - only found WebGL in FireFox (FAQ da FAQ with it's support of Opera and Chrome) and still preparing JavaScript.
by Guevara-chan
Wed Jan 29, 2014 3:13 pm
Forum: Applications - Feedback and Discussion
Topic: Slippery Clip(board manager)
Replies: 10
Views: 9034

Re: Slippery Clip(board manager)

Hm, is it 0:100+ already ? Good grief, seems like time for another post. So, while I’m busy at bringing preview window to prototype stage, here goes some current limitations of Slippery Clip. Some of those can even be resolved eventually, be there any help from PB community (lel)... Well ...
by Guevara-chan
Mon Jan 27, 2014 2:45 pm
Forum: Applications - Feedback and Discussion
Topic: Slippery Clip(board manager)
Replies: 10
Views: 9034

Slippery Clip(board manager)

*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-*
Title: Slippery Clip
Version: v1.2 (Release)
Distribution: FreeWare OpenSource
Dev. environment: PureBASIC v5.30
Dependencies: COMate+ (bundled)
*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-*

Here we...go, I suppose ? Quick facts:
[*][/b] Slippery Clip is a compact and ...
by Guevara-chan
Mon Feb 11, 2013 8:11 am
Forum: Announcement
Topic: PureBasic 5.10 beta 7
Replies: 22
Views: 9675

Re: PureBasic 5.10 beta 7

For the sake of consistency, wouldn't it be better if StrD(x) would also yield "3.0"?
Quite unlikely. Just try something like this to ascertain:

Code: Select all

Define x.d = 3.0
Debug "x.d = «" + x.d + "» from debugger's perspective..." 
by Guevara-chan
Tue Feb 05, 2013 9:14 am
Forum: Feature Requests and Wishlists
Topic: Classes in PureBasic
Replies: 156
Views: 77661

Re: Classes in PureBasic

Btw, another reason for the '_': #MyConstant inside Module Foo becomes "#Foo_MyConstant" which looks good. "Foo::#MyConstant" or "#Foo::MyConstant" are both a bit weird imho
Hm, already forgot reason why '_' was mercylessely kicked by dev team (inculding you) from role of line continuator ? No way ...
by Guevara-chan
Sat Jun 18, 2011 1:03 pm
Forum: Announcement
Topic: Screenshots for WebSite + Box
Replies: 102
Views: 171699

Re: Screenshots for WebSite + Box

*=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-*
Title: 'Flow: God is dead'
Genre: Turn-Based Strategy
Graphics type: 3D (DirectX 7)
Dev.environment: PureBASIC v4.40
Distribution: FreeWare OpenSource.
Very official page (~28MB to download)
*=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-*

... Yes, we are living ...