Version 0.2... Misc bugs fixed, renderer now DirectX not GDI, other behind the scenes stuff
Thanks for the nice feedback thus far.
http://anotherprophecy.com/system/scrip ... %200.2.zip
Search found 13 matches
- Thu Jul 07, 2011 1:37 pm
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
- Tue May 31, 2011 1:46 pm
- Forum: Game Programming
- Topic: On newish hardware does DirectX sprite depth matter?
- Replies: 5
- Views: 2411
Re: On newish hardware does DirectX sprite depth matter?
Works fine on a Asus eee 901. Intel Graphics Chipset, smooth scrolling.
Im new to PureBasic, any chance to see how your blitter loop compares to mine. Ive found balancing a game timer vs VSync and Purebasic's SetFrame function impossible. I seem to never always a smooth continuous consistency with ...
Im new to PureBasic, any chance to see how your blitter loop compares to mine. Ive found balancing a game timer vs VSync and Purebasic's SetFrame function impossible. I seem to never always a smooth continuous consistency with ...
- Sun May 22, 2011 11:39 am
- Forum: Game Programming
- Topic: 2D Engine Template
- Replies: 0
- Views: 1630
2D Engine Template
Ok, so, Ive spent all day researching and obsorbing as much information as I can on PureBasic. This is my first attempt at PureBasic :o , and I think Ive done alright, but found there to be a lack of clear/correct examples out there. :cry:
Ive aimed to develop a basic 32bpp 2D engine template that ...
Ive aimed to develop a basic 32bpp 2D engine template that ...
- Sun May 22, 2011 2:48 am
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
Re: Roller Coaster Tycoon Engine
Theres just over 1k lines of code. A lot of it are tricks to try and get VB6 to execute instructions quicker.
For example, theres no Macro or inline function feature in vb6, so I have inlined a lot of functions to minimize procedure calling overhead.
I also do pixel pushing to draw lines for the ...
For example, theres no Macro or inline function feature in vb6, so I have inlined a lot of functions to minimize procedure calling overhead.
I also do pixel pushing to draw lines for the ...
- Sun May 22, 2011 12:48 am
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
- Sat May 21, 2011 3:51 pm
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
Re: Roller Coaster Tycoon Engine
Its working for me this end, its hosted by Google Documents, and I presume its a permanent URL, not time expiring.
- Sat May 21, 2011 12:19 pm
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
Re: Roller Coaster Tycoon Engine
btw, this engine primarily demonstrates the drawing routes and window manager;
You can move the window, resize the window, and click the various user interface items, buttons, tabs, hover buttons, scroller. It also demonstrates the font system, and has a basic isometric map being rendered in the ...
You can move the window, resize the window, and click the various user interface items, buttons, tabs, hover buttons, scroller. It also demonstrates the font system, and has a basic isometric map being rendered in the ...
- Sat May 21, 2011 12:12 pm
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
Re: Roller Coaster Tycoon Engine
Logical Prevails surely; Why should I need to forewarn users about Avira and false positives...
Think about the Virus Total results, 2 out of 40 virus scanners throw up a alarm, and Im not using Avira, why should I be responsible for hilighting that your particular Virus scanner has high false ...
Think about the Virus Total results, 2 out of 40 virus scanners throw up a alarm, and Im not using Avira, why should I be responsible for hilighting that your particular Virus scanner has high false ...
- Sat May 21, 2011 11:59 am
- Forum: Coding Questions
- Topic: Redimension in Structure? and more
- Replies: 5
- Views: 1334
Re: Redimension in Structure? and more
Sorry, I must not be making myself clear...
Structure FontStruct
Array FontSprite.l(33 to 127)
Array Mask.a(0)
EndStructure
Dim f.FontStruct(255)
Dim f(26)\FontSprite(33)
Lower Boundary, meaning the first element in the array is 33 not 0. Is it possible to set a lower boundary in an array ...
Structure FontStruct
Array FontSprite.l(33 to 127)
Array Mask.a(0)
EndStructure
Dim f.FontStruct(255)
Dim f(26)\FontSprite(33)
Lower Boundary, meaning the first element in the array is 33 not 0. Is it possible to set a lower boundary in an array ...
- Sat May 21, 2011 11:39 am
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
Re: Roller Coaster Tycoon Engine
False Positive, feel free to VirusTotal check it;
http://www.virustotal.com/file-scan/report.html?id=069fcde138e8a0be3a4f939ecc41fa2a48b887351c532ccb6c6dba243ff1293e-1305973625
Because my code utilizes some low level techniques within VB6 like pointers and inline ASM, Avira detects these as ...
http://www.virustotal.com/file-scan/report.html?id=069fcde138e8a0be3a4f939ecc41fa2a48b887351c532ccb6c6dba243ff1293e-1305973625
Because my code utilizes some low level techniques within VB6 like pointers and inline ASM, Avira detects these as ...
- Sat May 21, 2011 11:32 am
- Forum: Coding Questions
- Topic: Redimension in Structure? and more
- Replies: 5
- Views: 1334
Re: Redimension in Structure? and more
Ok thanks Trond. Still got these questions outstanding...
Is it possible to set a lower boundary on a array
With Trond's code above, does this redimension the entire FontStruct structure, or does PureBasic store this array as a pointer within FontStruct, thus only allocating the element being ...
Is it possible to set a lower boundary on a array
With Trond's code above, does this redimension the entire FontStruct structure, or does PureBasic store this array as a pointer within FontStruct, thus only allocating the element being ...
- Sat May 21, 2011 10:27 am
- Forum: Game Programming
- Topic: Roller Coaster Tycoon Engine
- Replies: 19
- Views: 6663
Roller Coaster Tycoon Engine
Hi Guys,
Ive been working on a Roller Coaster Tycoon engine for a number of years now, Im from VB6 and made the decision to attempt to transition to PureBasic. My engine is in early development, and I decided to show one part of it.
I hope the forums can help me adjust to the PureBasic coding ...
Ive been working on a Roller Coaster Tycoon engine for a number of years now, Im from VB6 and made the decision to attempt to transition to PureBasic. My engine is in early development, and I decided to show one part of it.
I hope the forums can help me adjust to the PureBasic coding ...
- Sat May 21, 2011 10:11 am
- Forum: Coding Questions
- Topic: Redimension in Structure? and more
- Replies: 5
- Views: 1334
Redimension in Structure? and more
Got a couple questions, Im transitioning from VB6 and getting adjusted to the coding style.
In VB, you could declare say...
Public Type FontStruct
FontSprite(33 To 127) As Long
Mask() As Byte
End Type
Public Font(255) as FontStruct
Now Im unsure about the FontStruct Structure, it has a static ...
In VB, you could declare say...
Public Type FontStruct
FontSprite(33 To 127) As Long
Mask() As Byte
End Type
Public Font(255) as FontStruct
Now Im unsure about the FontStruct Structure, it has a static ...