@electrochrisso
For Using Images in the EditorGadget look here: http://www.purebasic.fr/english/viewtop ... 12&t=20691
Mike
Search found 80 matches
- Fri Jul 22, 2011 4:01 pm
- Forum: Tricks 'n' Tips
- Topic: RichEdit Functions (OOP) New: with Image-Support
- Replies: 78
- Views: 49573
- Mon Jan 24, 2011 10:52 pm
- Forum: Feature Requests and Wishlists
- Topic: Controlling the IDE - What features would you like to see?
- Replies: 51
- Views: 22257
Re: Controlling the IDE - What features would you like to se
What i'm still missing - more internal variables.
So it is not possible to use Tools (external) relative to the pB-Folder.
If we have a internal Variable (e.g. {$purebasic.path} ) in the paths of the Tools, it
would be much easier.
Also would be Auto-Text. Let say i write prcr, ist would replaced ...
So it is not possible to use Tools (external) relative to the pB-Folder.
If we have a internal Variable (e.g. {$purebasic.path} ) in the paths of the Tools, it
would be much easier.
Also would be Auto-Text. Let say i write prcr, ist would replaced ...
- Wed Dec 29, 2010 9:52 pm
- Forum: General Discussion
- Topic: 150$ for HGE wrapper
- Replies: 32
- Views: 15118
Re: 150$ for HGE wrapper
Found a version on my Drive: http://www.file-upload.net/download-308 ... r.zip.html.nco2k wrote:can anyone reupload the wrapper and the examples please?
But not checked with the actual PB-Version!
Have fun,
Mike
- Mon May 31, 2010 8:05 pm
- Forum: Feature Requests and Wishlists
- Topic: To be able to specify the version of RichEdit to use.
- Replies: 1
- Views: 1548
Re: To be able to specify the version of RichEdit to use.
Still missing.
At the moment i am writing a Editor and missing the new Functions. (RichEdit50W).
Mike
At the moment i am writing a Editor and missing the new Functions. (RichEdit50W).
Mike
- Sun Apr 25, 2010 11:42 am
- Forum: Feature Requests and Wishlists
- Topic: [IDE] List of open Files
- Replies: 0
- Views: 914
[IDE] List of open Files
Hi,
i really like the IDE, since it has the Project-Feature.
It is very great!!
But still missing a List (maybe as a Panel) of open Files in the IDE.
I know, i can use the Sorting from the menu. But that not the same.
I would like to switch faster between the Sourcefiles.
And i use a lot of files ...
i really like the IDE, since it has the Project-Feature.
It is very great!!
But still missing a List (maybe as a Panel) of open Files in the IDE.
I know, i can use the Sorting from the menu. But that not the same.
I would like to switch faster between the Sourcefiles.
And i use a lot of files ...
- Thu Apr 15, 2010 5:39 pm
- Forum: Feature Requests and Wishlists
- Topic: Sprite3DColor
- Replies: 1
- Views: 1048
Sprite3DColor
I searched, but i found no exact request.
In other languages (lets say Blitz-Ones), in DirectX-Frameworks (HGE, Irrlicht) and also OpenGL and DirectX it is posssible to colorize the sprites. Its a very helpfull for lot of effects, but still missing in PureBasic.
So i request this feature for ...
In other languages (lets say Blitz-Ones), in DirectX-Frameworks (HGE, Irrlicht) and also OpenGL and DirectX it is posssible to colorize the sprites. Its a very helpfull for lot of effects, but still missing in PureBasic.
So i request this feature for ...
- Thu Mar 18, 2010 9:38 pm
- Forum: Coding Questions
- Topic: [4.41] Bug in ArraySort (solved)
- Replies: 3
- Views: 887
Re: [4.41] Bug in ArraySort
Yes, you are right - was my fault.
Thanks
Thanks
- Thu Mar 18, 2010 8:46 pm
- Forum: Coding Questions
- Topic: [4.41] Bug in ArraySort (solved)
- Replies: 3
- Views: 887
[4.41] Bug in ArraySort (solved)
I found a very annoying Bug in PB4.41 as i used the SortArray-Function.
It allways add a Zero Entry and loose the highest one.
Example:
;PB 4.41-Bug
RandomSeed( ElapsedMilliseconds() )
#ITEMS=6
;Fill Array With Random Values:
Dim idx.i(#ITEMS)
For i = 1 To #ITEMS
idx(i-1) = i*10; Random(10000 ...
It allways add a Zero Entry and loose the highest one.
Example:
;PB 4.41-Bug
RandomSeed( ElapsedMilliseconds() )
#ITEMS=6
;Fill Array With Random Values:
Dim idx.i(#ITEMS)
For i = 1 To #ITEMS
idx(i-1) = i*10; Random(10000 ...
- Thu Feb 04, 2010 5:55 pm
- Forum: Tricks 'n' Tips
- Topic: STUSK (Stupid site keeper)
- Replies: 146
- Views: 30652
Re: STUSK (Stupid site keeper)
Its very helpfull !
It would nice, if you add language-support.
And i'm very interested on a new version!
Mike.
It would nice, if you add language-support.
And i'm very interested on a new version!
Mike.
- Sun Sep 27, 2009 10:55 am
- Forum: Game Programming
- Topic: If you need easing equations ...
- Replies: 3
- Views: 2330
Re: If you need easing equations ...
Easing reminds me on a little Classlib i've done time ago.
I posted it only on a german Forum, but maybe here are also someone interested.
(Entry is German, but there is a Download-Link and examples are also in the file.)
Link: EasingLib in PB
i found the way to the GREAT easing Function when ...
I posted it only on a german Forum, but maybe here are also someone interested.
(Entry is German, but there is a Download-Link and examples are also in the file.)
Link: EasingLib in PB
i found the way to the GREAT easing Function when ...
- Wed Feb 11, 2009 10:48 am
- Forum: PureFORM & JaPBe
- Topic: PureLZMA : compress/uncompress data using LZMA algo
- Replies: 40
- Views: 73629
- Tue Dec 09, 2008 6:18 pm
- Forum: Announcement
- Topic: COMate - control COM objects via automation - OBSOLETE!
- Replies: 577
- Views: 216416
- Mon Dec 08, 2008 9:24 pm
- Forum: Announcement
- Topic: COMate - control COM objects via automation - OBSOLETE!
- Replies: 577
- Views: 216416
Dogwaffle Plugin?
Hi Srod,
i tried to use COMate to write a plugin for DogWaffle (a nice Painting-Program http://www.thebest3d.com ). It Offers a Com-Object to access the Application. Also some Examples in VisualBasic or Delphi.
My Problem is to Access the Image-Channels, offered as Variant-Arrays... (buhhh)
i ...
i tried to use COMate to write a plugin for DogWaffle (a nice Painting-Program http://www.thebest3d.com ). It Offers a Com-Object to access the Application. Also some Examples in VisualBasic or Delphi.
My Problem is to Access the Image-Channels, offered as Variant-Arrays... (buhhh)
i ...
- Fri Nov 14, 2008 6:36 pm
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 255758
- Wed Jul 16, 2008 5:59 pm
- Forum: Tricks 'n' Tips
- Topic: HGE Example 12 - Motion Blur
- Replies: 3
- Views: 4397
HGE Example 12 - Motion Blur
Hi,
i made the 12. Example. And while the next realease not on the way,
i put it here in the Forum.
It is a Motion-Blur effect based on the Render-To-Target Function.
XIncludeFile #PB_Compiler_Home + "Includes\HGEWrapper_include.pbi"
; /*
; ** Haaf's Game Engine 1.8
; ** Copyright (C) 2003 ...
i made the 12. Example. And while the next realease not on the way,
i put it here in the Forum.
It is a Motion-Blur effect based on the Render-To-Target Function.
XIncludeFile #PB_Compiler_Home + "Includes\HGEWrapper_include.pbi"
; /*
; ** Haaf's Game Engine 1.8
; ** Copyright (C) 2003 ...