Search found 80 matches

by neotoma
Fri Jul 22, 2011 4:01 pm
Forum: Tricks 'n' Tips
Topic: RichEdit Functions (OOP) New: with Image-Support
Replies: 78
Views: 49573

Re: RichEdit Functions (OOP)

@electrochrisso
For Using Images in the EditorGadget look here: http://www.purebasic.fr/english/viewtop ... 12&t=20691

Mike
by neotoma
Mon Jan 24, 2011 10:52 pm
Forum: Feature Requests and Wishlists
Topic: Controlling the IDE - What features would you like to see?
Replies: 51
Views: 22257

Re: Controlling the IDE - What features would you like to se

What i'm still missing - more internal variables.
So it is not possible to use Tools (external) relative to the pB-Folder.
If we have a internal Variable (e.g. {$purebasic.path} ) in the paths of the Tools, it
would be much easier.

Also would be Auto-Text. Let say i write prcr, ist would replaced ...
by neotoma
Wed Dec 29, 2010 9:52 pm
Forum: General Discussion
Topic: 150$ for HGE wrapper
Replies: 32
Views: 15118

Re: 150$ for HGE wrapper

nco2k wrote:can anyone reupload the wrapper and the examples please?
Found a version on my Drive: http://www.file-upload.net/download-308 ... r.zip.html.

But not checked with the actual PB-Version!

Have fun,
Mike
by neotoma
Mon May 31, 2010 8:05 pm
Forum: Feature Requests and Wishlists
Topic: To be able to specify the version of RichEdit to use.
Replies: 1
Views: 1548

Re: To be able to specify the version of RichEdit to use.

Still missing.

At the moment i am writing a Editor and missing the new Functions. (RichEdit50W).

Mike
by neotoma
Sun Apr 25, 2010 11:42 am
Forum: Feature Requests and Wishlists
Topic: [IDE] List of open Files
Replies: 0
Views: 914

[IDE] List of open Files

Hi,
i really like the IDE, since it has the Project-Feature.
It is very great!!

But still missing a List (maybe as a Panel) of open Files in the IDE.

I know, i can use the Sorting from the menu. But that not the same.
I would like to switch faster between the Sourcefiles.
And i use a lot of files ...
by neotoma
Thu Apr 15, 2010 5:39 pm
Forum: Feature Requests and Wishlists
Topic: Sprite3DColor
Replies: 1
Views: 1048

Sprite3DColor

I searched, but i found no exact request.

In other languages (lets say Blitz-Ones), in DirectX-Frameworks (HGE, Irrlicht) and also OpenGL and DirectX it is posssible to colorize the sprites. Its a very helpfull for lot of effects, but still missing in PureBasic.
So i request this feature for ...
by neotoma
Thu Mar 18, 2010 9:38 pm
Forum: Coding Questions
Topic: [4.41] Bug in ArraySort (solved)
Replies: 3
Views: 887

Re: [4.41] Bug in ArraySort

Yes, you are right - was my fault.

Thanks
by neotoma
Thu Mar 18, 2010 8:46 pm
Forum: Coding Questions
Topic: [4.41] Bug in ArraySort (solved)
Replies: 3
Views: 887

[4.41] Bug in ArraySort (solved)

I found a very annoying Bug in PB4.41 as i used the SortArray-Function.
It allways add a Zero Entry and loose the highest one.

Example:
;PB 4.41-Bug

RandomSeed( ElapsedMilliseconds() )

#ITEMS=6

;Fill Array With Random Values:
Dim idx.i(#ITEMS)
For i = 1 To #ITEMS
idx(i-1) = i*10; Random(10000 ...
by neotoma
Thu Feb 04, 2010 5:55 pm
Forum: Tricks 'n' Tips
Topic: STUSK (Stupid site keeper)
Replies: 146
Views: 30652

Re: STUSK (Stupid site keeper)

Its very helpfull !
It would nice, if you add language-support.
And i'm very interested on a new version!

Mike.
by neotoma
Sun Sep 27, 2009 10:55 am
Forum: Game Programming
Topic: If you need easing equations ...
Replies: 3
Views: 2330

Re: If you need easing equations ...

Easing reminds me on a little Classlib i've done time ago.
I posted it only on a german Forum, but maybe here are also someone interested.
(Entry is German, but there is a Download-Link and examples are also in the file.)
Link: EasingLib in PB

i found the way to the GREAT easing Function when ...
by neotoma
Wed Feb 11, 2009 10:48 am
Forum: PureFORM & JaPBe
Topic: PureLZMA : compress/uncompress data using LZMA algo
Replies: 40
Views: 73629

Great Userlib !

Would it be possible to get it as static-Lib + import-Include ?
I have a prob with userlibs, since every new PB-Version change something.
(I hope the include of static-Libs would stay longer.. :-) )

Mike
by neotoma
Tue Dec 09, 2008 6:18 pm
Forum: Announcement
Topic: COMate - control COM objects via automation - OBSOLETE!
Replies: 577
Views: 216416

Thanx srod!

It works - now i can make my own Plugins.

Mike
by neotoma
Mon Dec 08, 2008 9:24 pm
Forum: Announcement
Topic: COMate - control COM objects via automation - OBSOLETE!
Replies: 577
Views: 216416

Dogwaffle Plugin?

Hi Srod,

i tried to use COMate to write a plugin for DogWaffle (a nice Painting-Program http://www.thebest3d.com ). It Offers a Com-Object to access the Application. Also some Examples in VisualBasic or Delphi.

My Problem is to Access the Image-Channels, offered as Variant-Arrays... (buhhh)

i ...
by neotoma
Fri Nov 14, 2008 6:36 pm
Forum: Applications - Feedback and Discussion
Topic: IrrlichtWrapper 1.05 (still) beta
Replies: 239
Views: 255758

Bad news: IW conficts with PBLua:
"POLINK: error: Symbol '__fltused' is multiply defined ('msvcrt:dllsupp.obj' and 'IrrlichtWrapper:fltused.obj').
"

Yes, thats true. also with the ogg-module of pb.
Without the Irrllichtwrapper not accepted (POLINK-Error), and with - some modukes are not working ...
by neotoma
Wed Jul 16, 2008 5:59 pm
Forum: Tricks 'n' Tips
Topic: HGE Example 12 - Motion Blur
Replies: 3
Views: 4397

HGE Example 12 - Motion Blur

Hi,

i made the 12. Example. And while the next realease not on the way,
i put it here in the Forum.

It is a Motion-Blur effect based on the Render-To-Target Function.


XIncludeFile #PB_Compiler_Home + "Includes\HGEWrapper_include.pbi"

; /*
; ** Haaf's Game Engine 1.8
; ** Copyright (C) 2003 ...