Nice!
I tried to make a wrapper myself for SFML but i never got it to work, so i made on for sdl instead. Gotta check this out!
Search found 5 matches
- Sun Jul 03, 2011 9:23 pm
- Forum: Game Programming
- Topic: SFML wrapper
- Replies: 3
- Views: 4874
- Sat May 14, 2011 6:32 pm
- Forum: Coding Questions
- Topic: Problems calling C dll function, timeout.
- Replies: 10
- Views: 2592
Re: Problems calling C dll function, timeout.
SFML 1.6, VS 2008
- Sat May 14, 2011 5:05 pm
- Forum: Coding Questions
- Topic: Problems calling C dll function, timeout.
- Replies: 10
- Views: 2592
Re: Problems calling C dll function, timeout.
Yea well it doesnt change the fact that it never executes that line =/ i have no idea whats wrong.idle wrote:what if you use the flags instead of passing in 0Code: Select all
sfWindow_Create(@Mode, "SFML window", #sfResize | #sfClose, @Settings)
- Sat May 14, 2011 4:52 pm
- Forum: Coding Questions
- Topic: Problems calling C dll function, timeout.
- Replies: 10
- Views: 2592
Re: Problems calling C dll function, timeout.
The Debug version doesn't seem to change anything. :/KarLKoX wrote:Hi !
Doesn't occure when turning off the debugger.
Perhaps you need to use the lib debug version of CSFML with pb debugger enabled
- Sat May 14, 2011 2:05 pm
- Forum: Coding Questions
- Topic: Problems calling C dll function, timeout.
- Replies: 10
- Views: 2592
Problems calling C dll function, timeout.
Hi
i'm stuck trying to call a function in a dll.
This is the C function i' trying to call:
enum
{
sfNone = 0, ///< No border / title bar (this flag and all others are mutually exclusive)
sfTitlebar = 1 << 0, ///< Title bar + fixed border
sfResize = 1 << 1, ///< Titlebar + resizable border ...
i'm stuck trying to call a function in a dll.
This is the C function i' trying to call:
enum
{
sfNone = 0, ///< No border / title bar (this flag and all others are mutually exclusive)
sfTitlebar = 1 << 0, ///< Title bar + fixed border
sfResize = 1 << 1, ///< Titlebar + resizable border ...