Thanks Wilbert.
Actually I was not to much in the Path-Function. I was rather looking for a way to make the CanvasGadget display in Retina resolution. Thought that the CGContext* functions might be a possibility, when adjusting the NSSize of the image (as suggested in http://www.purebasic.fr ...
Search found 133 matches
- Tue Feb 14, 2017 11:30 am
- Forum: Mac OSX
- Topic: Canvas & CGContext
- Replies: 12
- Views: 8645
- Tue Feb 14, 2017 11:08 am
- Forum: Mac OSX
- Topic: Canvas & CGContext
- Replies: 12
- Views: 8645
Re: Canvas & CGContext
Hi there,
I compiled this code (PB 5.51), but it only shows a blank canvas. Is it supposed to work still or do internal changes in PB made since 2011 make it impossible?
I compiled this code (PB 5.51), but it only shows a blank canvas. Is it supposed to work still or do internal changes in PB made since 2011 make it impossible?
- Fri Feb 10, 2017 9:13 pm
- Forum: Mac OSX
- Topic: DrawText() on Retina Display
- Replies: 3
- Views: 2874
Re: DrawText() on Retina Display
Thanks for your reply. Unfortunately it looks different. It is much sharper on the non-retina display. I tried to make a screenshot for comparison:
http://i.imgur.com/bGTAcby.png
The upper part is taken from the program compiled and displayed on a Retina display, the lower one is taken from a ...
http://i.imgur.com/bGTAcby.png
The upper part is taken from the program compiled and displayed on a Retina display, the lower one is taken from a ...
- Fri Feb 10, 2017 2:24 pm
- Forum: Mac OSX
- Topic: DrawText() on Retina Display
- Replies: 3
- Views: 2874
DrawText() on Retina Display
Hi everyone,
I currently purchased a retina MacBook. When compiling a program using DrawText() in a CanvasGadget() I recognized that the Text now looks very blurry. Searching in the forum did not give any solutions or mentioning of this problem, but I think it has to do with the Retina display.
Is ...
I currently purchased a retina MacBook. When compiling a program using DrawText() in a CanvasGadget() I recognized that the Text now looks very blurry. Searching in the forum did not give any solutions or mentioning of this problem, but I think it has to do with the Retina display.
Is ...
- Sat Jan 14, 2017 10:41 am
- Forum: Mac OSX
- Topic: [Bug?] SetGadgetFont() on TreeGadget() with icons
- Replies: 6
- Views: 3722
Re: [Bug?] SetGadgetFont() on TreeGadget() with icons
Thanks, Shardik. I think these suggestion will help, until the bug is fixed.
Best regards,
Christian

Best regards,
Christian
- Mon Jan 02, 2017 6:24 pm
- Forum: Mac OSX
- Topic: [Bug?] SetGadgetFont() on TreeGadget() with icons
- Replies: 6
- Views: 3722
Re: [Bug?] SetGadgetFont() on TreeGadget() with icons
Thanks for your sample code, Shardik. Unfortunately, it still does not align in fully correctly under macOS Sierra 10.12. It is now shifted a little bit to the top of the row instead of being shifted to the bottom. Apart from that I don't see where the exact position of the text is set in your code ...
- Sat Dec 31, 2016 1:41 pm
- Forum: Mac OSX
- Topic: [Bug?] SetGadgetFont() on TreeGadget() with icons
- Replies: 6
- Views: 3722
Re: [Bug?] SetGadgetFont() on TreeGadget() with icons
Thanks for your answer, William. But, actually I don't mean the subitem indentation. What I mean is the vertical position of the text, which is not in the center (vertically) of the row height of any item. Here is a picture:
https://s28.postimg.org/gw0hudust/Bug_Treegadget.png
On the left is ...
https://s28.postimg.org/gw0hudust/Bug_Treegadget.png
On the left is ...
- Wed Dec 28, 2016 12:32 pm
- Forum: Mac OSX
- Topic: [Bug?] SetGadgetFont() on TreeGadget() with icons
- Replies: 6
- Views: 3722
[Bug?] SetGadgetFont() on TreeGadget() with icons
Hi,
when using the TreeGadget with icons and a custom set font / font size I observed a small thing: the text is not centered vertically with regard to the icons anymore. It's not a big thing, but it looks somehow ... ugly. (PB 5.51 x64 on macOS Sierra 10.12)
Here is a small example code ...
when using the TreeGadget with icons and a custom set font / font size I observed a small thing: the text is not centered vertically with regard to the icons anymore. It's not a big thing, but it looks somehow ... ugly. (PB 5.51 x64 on macOS Sierra 10.12)
Here is a small example code ...
- Sat Oct 09, 2010 4:51 pm
- Forum: Tricks 'n' Tips
- Topic: PureSVG - now with LoadSVG() !
- Replies: 67
- Views: 42254
Re: PureSVG - now with LoadSVG() !
Hi Seymour,
currently no version of your PureSVG is available through the links posted in this topic. Has this project died? If so, it would be really cool if you could make an older version available for download again!
Thanks and best regards,
Christian
currently no version of your PureSVG is available through the links posted in this topic. Has this project died? If so, it would be really cool if you could make an older version available for download again!
Thanks and best regards,
Christian
- Sun Sep 12, 2010 11:01 pm
- Forum: Coding Questions
- Topic: EditorGadget border and scrollbars
- Replies: 8
- Views: 2921
Re: EditorGadget border and scrollbars
Nothing was done :lol:
I created an EditorGadget in PB 4.30 again and saw that ... you're right. :lol:
I didn't recognize before that the border of the EditorGadget looked the same way in PB 4.30 regardless of the chosen option for the XP skin support (on or off). :oops:
Thanks for your ...
I created an EditorGadget in PB 4.30 again and saw that ... you're right. :lol:
I didn't recognize before that the border of the EditorGadget looked the same way in PB 4.30 regardless of the chosen option for the XP skin support (on or off). :oops:
Thanks for your ...
- Sun Sep 12, 2010 10:30 pm
- Forum: Coding Questions
- Topic: EditorGadget border and scrollbars
- Replies: 8
- Views: 2921
Re: EditorGadget border and scrollbars
With theme support turned off WS_EX_CLIENTEDGE is used but otherwise PB uses the Windows skinning library to draw the border.
Why? Because a plain RichEdit control created via API doesn't use a themed border by default.
So, PureBasic didn't use the Windows skinning library to draw the border in ...
Why? Because a plain RichEdit control created via API doesn't use a themed border by default.
So, PureBasic didn't use the Windows skinning library to draw the border in ...
- Sun Sep 12, 2010 7:29 pm
- Forum: Coding Questions
- Topic: EditorGadget border and scrollbars
- Replies: 8
- Views: 2921
Re: EditorGadget border and scrollbars
The EditorGadget doesn't use WS_EX_CLIENTEDGE. It's a special PB fix.
The WS_EX_CLIENTEDGE-Method works with "XP skin support" turned off in the compiler options. Apart from that everything worked fine in PB 4.30 with both, XP skin support turned on or off. So anything was changed in PB 4.40. Any ...
The WS_EX_CLIENTEDGE-Method works with "XP skin support" turned off in the compiler options. Apart from that everything worked fine in PB 4.30 with both, XP skin support turned on or off. So anything was changed in PB 4.40. Any ...
- Sat Sep 11, 2010 6:29 pm
- Forum: Coding Questions
- Topic: EditorGadget border and scrollbars
- Replies: 8
- Views: 2921
Re: EditorGadget border and scrollbars
Hi,
somehow GetWindowLong_() doesn't return the right values for the EditorGadget since PB 4.4 ... any idea what was changed and how I can remove the border of the EditorGadget in any other way?
EDIT: Problem only occurs with "XP skin support" on. But it worked perfectly in PB 4.31 ...
somehow GetWindowLong_() doesn't return the right values for the EditorGadget since PB 4.4 ... any idea what was changed and how I can remove the border of the EditorGadget in any other way?
EDIT: Problem only occurs with "XP skin support" on. But it worked perfectly in PB 4.31 ...
- Tue Mar 09, 2010 11:24 am
- Forum: Applications - Feedback and Discussion
- Topic: cairo lib update : version 1.10
- Replies: 21
- Views: 18446
Re: cairo lib
In the second link there's something missing in the "domain-part".
But the first link worked well! Thanks a lot!
But the first link worked well! Thanks a lot!

- Tue Mar 09, 2010 12:38 am
- Forum: Applications - Feedback and Discussion
- Topic: cairo lib update : version 1.10
- Replies: 21
- Views: 18446
Re: cairo lib
Hi!
I'm looking for this lost include-file. Is anybody out there who's still having it? Would be very helpful ...
Thanks in advance! =)
I'm looking for this lost include-file. Is anybody out there who's still having it? Would be very helpful ...
Thanks in advance! =)