Search found 200 matches

by Brujah
Wed Oct 19, 2016 2:16 pm
Forum: Coding Questions
Topic: SendNetworkString over ssl?
Replies: 2
Views: 1579

Re: SendNetworkString over ssl?

Get is enough.
But further thinking about it I guess it would be better to solve the problem on the server side.
Because otherwise players that use an older version of the game could not upload their scores anymore.

Guess its possible to tell the apache via htaccess it should handle one incoming ...
by Brujah
Wed Oct 19, 2016 1:03 pm
Forum: Coding Questions
Topic: SendNetworkString over ssl?
Replies: 2
Views: 1579

SendNetworkString over ssl?

I want to install a ssl certificate on my server.
Will there be problems with sending user highscores to it after that?

I initiate the connection like this:
con = OpenNetworkConnection("www.lostlabyrinth.com", 80);

After that I send users highscores like this:
SendNetworkString(con, "GET ...
by Brujah
Fri Dec 04, 2015 1:59 pm
Forum: Coding Questions
Topic: Steam integration? Or howto call c++ stuff?
Replies: 8
Views: 8190

Re: Steam integration? Or howto call c++ stuff?

I do not get it :(
I get a steamid that is in hex. And I can get it in decimal.
I got a call to the steam web api working which has a steamid as a decimal number. With a (I don't know why) prefix of '7656119'
When I enter the number I get it does not work and the numbers do not match the number I ...
by Brujah
Thu Dec 03, 2015 4:15 pm
Forum: Coding Questions
Topic: Steam integration? Or howto call c++ stuff?
Replies: 8
Views: 8190

Re: Steam integration? Or howto call c++ stuff?

Just tried the example and it seems to work.
Thanks a lot.
I will try around with it now.
by Brujah
Thu Nov 26, 2015 1:12 pm
Forum: Coding Questions
Topic: Steam integration? Or howto call c++ stuff?
Replies: 8
Views: 8190

Re: Steam integration? Or howto call c++ stuff?

I had a look at the web api, but there is a big problem with using it as I need to know who is playing the game to upload achievements.
To access the api I always need a steamid of the user and I have no clue how to get that.
I want to upload the players highscores and several other stats (like max ...
by Brujah
Wed Nov 25, 2015 4:38 pm
Forum: Coding Questions
Topic: Steam integration? Or howto call c++ stuff?
Replies: 8
Views: 8190

Steam integration? Or howto call c++ stuff?

Our game written in purebasic is available on steam since before yesterday. Jippieh!
Link: http://store.steampowered.com/app/420920/

What we need now is access the steam api.
Its written in c++.
Did anybody succeed in doing this?

Any help on calling c++ stuff would be helpful.
by Brujah
Sun Feb 16, 2014 7:17 pm
Forum: Linux
Topic: 5.20 missing in historical downloads
Replies: 10
Views: 3359

5.20 missing in historical downloads

Our game does not work with 5.21 anymore.
And it does not work with 5.11.
I need the 5.20 compiler again but its not in the museum section.

Why is that?
by Brujah
Sun Dec 30, 2012 4:34 pm
Forum: Coding Questions
Topic: New packer
Replies: 1
Views: 691

New packer

Is there already some documentation how the new packer commands work?
online docu covers 5.0 release.
I need to know how to get my game running with the beta 2 compiler.
by Brujah
Tue Sep 25, 2012 10:11 am
Forum: General Discussion
Topic: We move to c++ :(
Replies: 39
Views: 12896

Re: We move to c++ :(

Wow. That were a lot of posts to read :D

We are still having a look at each new version of the compiler.
And I am very glad that development continues on the linux side of the compiler.

It seems utf-8 is finally working which will enable us to make a chinese version finally.
That is probably the ...
by Brujah
Wed Mar 07, 2012 10:31 pm
Forum: General Discussion
Topic: We move to c++ :(
Replies: 39
Views: 12896

We move to c++ :(

We wait since years now for purebasic to work well on linux again but nothing is happening.
We can't live with a compiler where not even the mouse works in fullscreen.
Computers with more than 4 gig do not work at all with the 64 bit version of the compiler.
But that is very often a reason to buy a ...
by Brujah
Wed Feb 15, 2012 5:17 pm
Forum: General Discussion
Topic: Facebook connection?
Replies: 4
Views: 2234

Re: Facebook connection?

Yes. this should do the job.

I have a problem that my kubuntu shows only an empty window when I start the testprogram.
Probably a gtk lib is missing here.
No clue though which one this could be :(
by Brujah
Fri Feb 10, 2012 5:09 pm
Forum: General Discussion
Topic: Facebook connection?
Replies: 4
Views: 2234

Re: Facebook connection?

As I see it I have to do something like that:

Desktop Apps

Our OAuth 2.0 implementation does not include explicit desktop app support. However, if your desktop app can embed a web browser (most desktop frameworks such as .NET, AIR and Cocoa support embedding browsers), you can use the client-side ...
by Brujah
Fri Feb 10, 2012 4:34 pm
Forum: General Discussion
Topic: Facebook connection?
Replies: 4
Views: 2234

Facebook connection?

Hy everybody,

I just started to read about the facebook api.
Did anybody already get a purebasic program to post on facebook?

I would like to post new highscores of our users to facebook if they like that.
So I need the program to read in username/password and after that do that oauth stuff.

Just ...
by Brujah
Sun Jan 01, 2012 2:41 am
Forum: Feature Requests and Wishlists
Topic: Accept Bitcoin?
Replies: 3
Views: 1871

Accept Bitcoin?

Would be nice if we could support the project with BTC as well :D
by Brujah
Sat Oct 22, 2011 4:08 pm
Forum: Linux
Topic: linker problem with rc 2
Replies: 2
Views: 1414

Re: linker problem with rc 2

Found it. That happens when I use new compiler with old purebasic folder :D