Search found 182 matches

by kawasaki
Mon May 11, 2009 8:16 pm
Forum: Off Topic
Topic: What is your fav coding music :)
Replies: 53
Views: 9074

I stick to Trance on radio via Digitally Imported... It has a nice flow to it, and seamless mixing from one track to another, so it's just so easy to work to.

Though when working in my job, where I have to write a lot of design documents, etc. I'll listen to classical music, or soundtracks from ...
by kawasaki
Mon May 11, 2009 12:09 pm
Forum: TailBite
Topic: [Feature Request] - Define which compiler to use?
Replies: 8
Views: 6259

Question: Can I use the TailBite DLL Source code, and directly include that into what I am doing currently, instead of having a separate DLL?
I've not tried it, but I would assume so; however you would need to be careful about global variables, catalog locations, etc.
However it would be ...
by kawasaki
Mon May 11, 2009 11:15 am
Forum: TailBite
Topic: [Feature Request] - Define which compiler to use?
Replies: 8
Views: 6259

Was actually unaware of the SVN on sourceforge.. Thanks :)

If anyone else needs it, since it took me a little while to find it;

http://tailbite.svn.sourceforge.net


Question: Can I use the TailBite DLL Source code, and directly include that into what I am doing currently, instead of having a ...
by kawasaki
Sun May 10, 2009 8:18 pm
Forum: TailBite
Topic: [Feature Request] - Define which compiler to use?
Replies: 8
Views: 6259

Though in the case that Tailbite isn't in the Purebasic folder, (for instance, an external ide ;)), it would be a beneficial feature, especially if the external IDE has ability to compile to different compilers
by kawasaki
Sun May 10, 2009 1:13 pm
Forum: TailBite
Topic: [Feature Request] - Define which compiler to use?
Replies: 8
Views: 6259

[Feature Request] - Define which compiler to use?

Hi,

Would it be possible to add an optional parameter to the command line, to enable the user to define which compiler to use?

For instance;


...> Tailbite.exe /COMP "C:\Program Files\Purebasic"


This would be greatly appreciated.


Thanks
by kawasaki
Fri May 01, 2009 5:29 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

I wouldnt go as far as to say it will Never be finished.. My intentions are to perhaps if not complete it myself, create a readable foundation for someone or a group of people to continue its development, thus creating it an open-source achievement that anyone can pitch their time.
by kawasaki
Fri May 01, 2009 4:49 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

It's not dead, just on hold.. I am trying to provide a professional-quality studio software for use with PureBasic, with no budget, and no resources.. All off my own back.


I have a job which I take seriously, so that I will not jeopardise work hours.


This project was to be a act of generosity ...
by kawasaki
Fri May 01, 2009 4:08 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

Not at all. I only briefly looked over your IDE project, and I believe it's a very nice looking interface.. Very user friendly :)


I have been contracted to a company to work with them in quite an exhausting project, which will take up all my time.

I will however still add a few nooks and ...
by kawasaki
Fri May 01, 2009 12:50 am
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

Since this project has sparked off another project running up against it, I will be putting this one on hold.

Best of luck to the other competing IDE
by kawasaki
Mon Apr 27, 2009 4:57 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

Userlibs will be serialised, so that if you open a project that requires a userlib that doesnt exist, it will check an online database (would be a future development) for the userlib details etc..

Commands etc can be viewed too, and upon compilation, it will generate a report with all userlibs ...
by kawasaki
Fri Apr 17, 2009 7:50 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

The source forge page is : https://sourceforge.net/projects/pbdevstud/


No source code yet, and no builds yet, just a couple of screenshots.

I am working a 7 day week so I haven't had any my-time to settle down and polish the source code for distribution, but I will keep things updated on the ...
by kawasaki
Thu Apr 16, 2009 7:33 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

Just an update.. Didn't know where this post had gone, since no indication was left in the previous board...


A lot more work is being done on it, making the source code editing side of it useful.

The lexer has to be completely written from scratch to account for additional commands available in ...
by kawasaki
Mon Apr 13, 2009 9:53 am
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

A slight update:

I'm revising the design of the project tree control manager, to be faster, and more efficient..

I'm also adding a feature of adding custom filters to the project tree, for projects such as 3D Games where media would include materials, models, sounds etc...

So for instance ...
by kawasaki
Sat Apr 11, 2009 7:24 pm
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

New screenshot uploaded, showing the Project File Tree in action (with basic effect so far);

http://img7.imageshack.us/img7/2615/pbdevstud4.png


As you would expect, it allows quick access to all referenced files in the project, from scripts, to data-section items. You can also add items ...
by kawasaki
Fri Apr 10, 2009 7:44 am
Forum: General Discussion
Topic: New Unofficial IDE in development
Replies: 44
Views: 12395

In terms of compiling for another processor architecture
With the IDE running under an x64 OS, the x64 and x86 versions would appear (to the IDE) to be just two different versions - the only difference being they have x64 or x86 in the version string.


Well if you can launch both PureBasic x86 ...