Search found 41 matches

by MisterDr
Sat Mar 31, 2012 12:24 am
Forum: Tricks 'n' Tips
Topic: Encrypt code in exes (decrypt at runtime)
Replies: 28
Views: 17002

Re: Encrypt code in exes (decrypt at runtime)

It is almost useless because you cannot encrypt functions.
Reason for that is because Fred is using macros to assemble ASM file ( macro MP6{
_Procedure6: ......... )

and after that he is calling macros at the end of ASM file so your code will end up like this:


; !_MarkEnd1 db $ea,$04,$ea,$04 ...
by MisterDr
Mon Aug 08, 2011 10:50 pm
Forum: Announcement
Topic: COMatePLUS version 1.2
Replies: 339
Views: 236524

Re: COMatePLUS version 1.2

Cannot download COMatePlus :?

"No input file specified. " when I go to the your site.
by MisterDr
Sun Apr 18, 2004 2:38 pm
Forum: General Discussion
Topic: SQLite-lib - crash on exit
Replies: 8
Views: 2252

Sorry but I didn't found sqlite_133 library so can you tell me where to get it?
by MisterDr
Tue Apr 13, 2004 12:00 am
Forum: Game Programming
Topic: Maybe it is time to move on Yake
Replies: 2
Views: 2091

Maybe it is time to move on Yake

http://yake.sourceforge.net

Interesting 3d Engine Uses OGRE for display, ODE for collisioning, LUA for scripting and OpenAL for sound.

It's promising.
by MisterDr
Sat Apr 03, 2004 12:33 pm
Forum: Game Programming
Topic: Loading bitmaps or sprites with palatte
Replies: 1
Views: 1644

Loading bitmaps or sprites with palatte

Have anybody solutions to load bitmaps or sprites with palette file? It will be similar like this.

LoadBitmapPal(bitmap number,Filename, PalleteFile)
LoadSprite(sprite number,Filename, PalleteFile)


?
by MisterDr
Sat Mar 06, 2004 9:09 pm
Forum: Game Programming
Topic: Gamemaker Collaboration
Replies: 6
Views: 3331

Interesting. That's was I thinking about needs for PB users. It will be nice if somebody run site like SourceForge for PB.
by MisterDr
Sat Feb 07, 2004 9:42 pm
Forum: Game Programming
Topic: Testers and map editors needed.
Replies: 8
Views: 3703

eee
If you need some effects, or smt just post, I'll figure something, or anybody here. In other way if you need objects, I am good with max.

If you turn this project in PureBasic users project I think that we all must participate in it. And make some cool game to show what PB can do in realtions ...
by MisterDr
Sat Jan 17, 2004 2:13 am
Forum: Game Programming
Topic: FPS?
Replies: 22
Views: 7735

It's funny, for me OGRE is just tool to display some stuff.
Without ODE is useless.
by MisterDr
Sat Dec 13, 2003 3:29 am
Forum: Game Programming
Topic: Hedache!! Pixel shader example in PB with 3DSTATE
Replies: 17
Views: 5795

I wish to make all library, but I don't know how much time I have. Actually I making some data controls for PB, and I ported this to PB because I was tired of "DB code". You know you must live from something :lol:

I'm more interested to make some game like BEV team. I think that this is not too ...
by MisterDr
Fri Dec 12, 2003 4:14 pm
Forum: Game Programming
Topic: 3DSTATE Camera example in PB
Replies: 9
Views: 3453

Yah!

Just a F64 Libs, and some code in asm to return double :)
:roll:
by MisterDr
Fri Dec 12, 2003 4:14 pm
Forum: Game Programming
Topic: Hedache!! Pixel shader example in PB with 3DSTATE
Replies: 17
Views: 5795

Heheh

Good eye :)


I didn't wrote link :)
Or maybe I didn't wrote to see how many people is interested in this engine :lol:


here is the link:

http://www.freewebs.com/misterdr/teapotsource.rar
by MisterDr
Thu Dec 11, 2003 11:33 pm
Forum: Game Programming
Topic: Hedache!! Pixel shader example in PB with 3DSTATE
Replies: 17
Views: 5795

Hedache!! Pixel shader example in PB with 3DSTATE

Hey guys!!

Here is pixel shader example with new 3dstate 7.01 Alpha engine.
A possibilities are endless, you can even change environmental map without compiling (with NVidia's Cg language).

Enjoy!!

Here is a picture



http://www.freewebs.com/misterdr/Teap.JPG



http://www.freewebs.com ...
by MisterDr
Thu Dec 11, 2003 2:56 pm
Forum: Game Programming
Topic: 3DSTATE Camera example in PB
Replies: 9
Views: 3453

3DSTATE Camera example in PB

Here is 3d state camera example in pb.

Any suggestions :)


If you encounter any problem with display you should erase card3d.txt. It is configured for my GF4MX card :)



http://www.freewebs.com/misterdr/3dstate.rar
by MisterDr
Thu Dec 11, 2003 1:48 pm
Forum: Feature Requests and Wishlists
Topic: [Implemented] 64 bit variables
Replies: 10
Views: 3592

Thanx

:D :D

I already downloaded F64 and widely I use it.

And misspointing catch for me is st(0), that's was I experimeted with eax, ebx, ecx, edx and naturally nothing was resulted.

That's was I called good help. :)
by MisterDr
Wed Dec 10, 2003 10:35 pm
Forum: Feature Requests and Wishlists
Topic: [Implemented] 64 bit variables
Replies: 10
Views: 3592

I can see many smartasses in this forum

Like all "experts" it seems that you don't understand what was I talking about.

If you are so smart you can try to get double value from function which returns double.

AND when you tryed, AND when you stuck on this you can then understand what was I talknig about.

And meanwhile you con go out ...