I believe I've isolated a bug that causes touchpad double taps go undetected. It manifests in the following code, adapted from the GadgetAdvanced.pb example.
PB version: 6.12 LTS
Windows 10
Expected behaviour:
Clicking on a list item causes a corresponding message to display in the SpinGadget ...
Search found 68 matches
- Sun Oct 06, 2024 7:30 pm
- Forum: Bugs - Windows
- Topic: ListIconGadget and SpinGadget interraction
- Replies: 2
- Views: 1615
- Wed Jun 19, 2024 5:11 am
- Forum: Coding Questions
- Topic: Laptop lid status
- Replies: 10
- Views: 2307
Re: Laptop lid status
The moment has passed for me, but kudos for answering my question after 19 years!
- Sun Oct 09, 2022 10:04 pm
- Forum: Windows
- Topic: Connecting to serial port activates DTR without asking
- Replies: 0
- Views: 866
Connecting to serial port activates DTR without asking
I'm seeing some strange behaviour while connecting to a serial port and want to see if anyone can help.
I'm working in Windows with an Arduino clone (RF-Nano type). Arduinos use a high-to-low transition of the DTR pin on their USB-TTL converters to reset them. So if I want to connect to an Arduino ...
I'm working in Windows with an Arduino clone (RF-Nano type). Arduinos use a high-to-low transition of the DTR pin on their USB-TTL converters to reset them. So if I want to connect to an Arduino ...
- Tue Jun 16, 2020 11:11 am
- Forum: Coding Questions
- Topic: Get / set cursor position in SpinGadget
- Replies: 4
- Views: 1466
Re: Get / set cursor position in SpinGadget
That's great, thank you very much!
- Mon Jun 15, 2020 3:20 pm
- Forum: Coding Questions
- Topic: Get / set cursor position in SpinGadget
- Replies: 4
- Views: 1466
- Mon Jun 15, 2020 2:59 pm
- Forum: Coding Questions
- Topic: Get / set cursor position in SpinGadget
- Replies: 4
- Views: 1466
Get / set cursor position in SpinGadget
Is it possible to get and set the cursor position in a SpinGadget? I've only seen examples for a StringGadget so far, and they don't seem applicable.
- Thu Jun 11, 2020 2:37 pm
- Forum: Coding Questions
- Topic: Pressing enter in SpinGadget
- Replies: 4
- Views: 1314
Re: Pressing enter in SpinGadget
The beep (or more of a windows 'bling') is definitely happening for me.
RASHAD, thanks for the suggestion, that works great in your example (and eliminates the pointless beep).
I've just expanded on it here to show it working on two independent spinners.
If OpenWindow(0, 0, 0, 240, 70 ...
RASHAD, thanks for the suggestion, that works great in your example (and eliminates the pointless beep).
I've just expanded on it here to show it working on two independent spinners.
If OpenWindow(0, 0, 0, 240, 70 ...
- Thu Jun 11, 2020 10:58 am
- Forum: Coding Questions
- Topic: Pressing enter in SpinGadget
- Replies: 4
- Views: 1314
Pressing enter in SpinGadget
Hi, I've noticed pressing enter while editing the number in a SpinGadget triggers a system beep (Windows 10). Is there a way to prevent this and instead to trigger some action in the program?
- Mon Dec 07, 2015 11:58 pm
- Forum: Feature Requests and Wishlists
- Topic: Select text / get selection for StringGadget/EditorGadget
- Replies: 19
- Views: 13551
Re: Select text / get selection for StringGadget/EditorGadge
This thread is a wish list, this feature doesn't exist yet. We can only hope it will one day!
In the meantime, Shardik's link above is helpful.
In the meantime, Shardik's link above is helpful.
- Sat Nov 15, 2014 7:27 pm
- Forum: Coding Questions
- Topic: What does #PB_Window_Titlebar do?
- Replies: 4
- Views: 1775
Re: What does #PB_Window_Titlebar do?
I see. I was using #PB_Window_SystemMenu, so didn't see the difference. Thanks.
- Sat Nov 15, 2014 3:17 pm
- Forum: Coding Questions
- Topic: What does #PB_Window_Titlebar do?
- Replies: 4
- Views: 1775
What does #PB_Window_Titlebar do?
What does #PB_Window_Titlebar do? I can't see any difference when I use it. (On Windows 8 at least)
- Mon Sep 08, 2014 12:56 pm
- Forum: Game Programming
- Topic: Screen3DRequester.pb
- Replies: 2
- Views: 4084
- Thu Sep 04, 2014 7:18 pm
- Forum: Coding Questions
- Topic: Cross-compiling for x86 on x64 (Windows)
- Replies: 4
- Views: 2010
Re: Cross-compiling for x86 on x64 (Windows)
Resurrecting an old thread here, but I discovered the minimal requirements to run a cross-compiler without installing that version of PB:
Just create a folder anywhere, and copy the following folders to it, from the PB version you'd like to cross-compile to:
Compilers
PureLibraries
Residents ...
Just create a folder anywhere, and copy the following folders to it, from the PB version you'd like to cross-compile to:
Compilers
PureLibraries
Residents ...
- Fri May 30, 2014 6:06 am
- Forum: Coding Questions
- Topic: Cross-compiling for x86 on x64 (Windows)
- Replies: 4
- Views: 2010
Cross-compiling for x86 on x64 (Windows)
Hi, I'm trying to use the multi-compiler support to compile for an x86 system from my x64 machine.
I got as far as installing 32-bit PB on a 32-bit (Win7) machine, copying the contents of its 'compilers' folder onto my x64 (Win8) machine, and adding it to the compilers list in 'preferences'. But ...
I got as far as installing 32-bit PB on a 32-bit (Win7) machine, copying the contents of its 'compilers' folder onto my x64 (Win8) machine, and adding it to the compilers list in 'preferences'. But ...
- Fri Mar 28, 2014 7:15 pm
- Forum: Feature Requests and Wishlists
- Topic: Select text / get selection for StringGadget/EditorGadget
- Replies: 19
- Views: 13551
Re: Select text / get selection for StringGadget/EditorGadge
+1 from me.
Can I also suggest:
GetGadgetAttribute(#Gadget,#PB_Editor_TextLength)
...to retrieve the number of characters in the text box?
I know this can currently be achieved with Len(GetGadgetText(#Gadget)), but the above would hopefully avoid processing the whole string every time it's ...
Can I also suggest:
GetGadgetAttribute(#Gadget,#PB_Editor_TextLength)
...to retrieve the number of characters in the text box?
I know this can currently be achieved with Len(GetGadgetText(#Gadget)), but the above would hopefully avoid processing the whole string every time it's ...