I;ve been trying to work with mappy.dll - not sure about pointer to IDirectDraw object
Search found 5 matches
- Tue Sep 16, 2003 11:13 am
- Forum: Game Programming
- Topic: MAPPY
- Replies: 26
- Views: 17986
- Tue Sep 16, 2003 11:12 am
- Forum: Coding Questions
- Topic: Flickering 2d
- Replies: 2
- Views: 1274
- Tue Sep 16, 2003 5:27 am
- Forum: Coding Questions
- Topic: Flickering 2d
- Replies: 2
- Views: 1274
Flickering 2d
I have a tnt2, and got the flickering screen in some samples and the great "lethal pure" game... Tried both 41.09 and 40.72 drivers 
- Sun Sep 14, 2003 11:59 am
- Forum: Coding Questions
- Topic: ? about PB, its DLLs, 3d and 2d caps, its IDE
- Replies: 3
- Views: 1738
- Sat Sep 13, 2003 9:26 am
- Forum: Coding Questions
- Topic: ? about PB, its DLLs, 3d and 2d caps, its IDE
- Replies: 3
- Views: 1738
? about PB, its DLLs, 3d and 2d caps, its IDE
Hello, I am new to PB, searched through forum archives but still have some questions:
1. It says you dont need dlls after compilation, is it good for 2d obly? because there is a huge engine3d.dll and it seems like my 3d apps will need it?
2. I am planning to make my 2d game available for nt/2000 ...
1. It says you dont need dlls after compilation, is it good for 2d obly? because there is a huge engine3d.dll and it seems like my 3d apps will need it?
2. I am planning to make my 2d game available for nt/2000 ...