Thanks, I'll do a bit of research on this and test it out.Comtois wrote:You can use a script material
Search found 14 matches
- Mon Jul 02, 2012 10:39 pm
- Forum: Game Programming
- Topic: 3D Grid blurring
- Replies: 8
- Views: 6527
Re: 3D Grid blurring
- Mon Jul 02, 2012 1:25 pm
- Forum: Game Programming
- Topic: 3D Grid blurring
- Replies: 8
- Views: 6527
Re: 3D Grid blurring
I should have worded that better 
What I meant to ask, is if it can be done in Ogre (and if so, some advice on how to do so)
What I meant to ask, is if it can be done in Ogre (and if so, some advice on how to do so)
- Mon Jul 02, 2012 2:42 am
- Forum: Game Programming
- Topic: 3D Grid blurring
- Replies: 8
- Views: 6527
Re: 3D Grid blurring
I've tried changing the Anti-Aliasing settings, but it makes no difference. Can you tell me more about anisotropic filtering?
- Sun Jul 01, 2012 10:36 pm
- Forum: Game Programming
- Topic: 3D Grid blurring
- Replies: 8
- Views: 6527
3D Grid blurring
I have noticed that when a grid-like texture is applied to a plane the lines blur insanely in the distance with visible bands at various intervals. An example can be seen in the PB examples including CameraTrack.pb and ThirdPerson.pb. I would prefer crisp lines rather than burring to nothing ...
- Mon Dec 26, 2011 11:48 am
- Forum: Coding Questions
- Topic: Screenshots after InitEngine3D()
- Replies: 3
- Views: 1312
Screenshots after InitEngine3D()
In my program, I'm trying to code a feature which takes a screenshot and saves it with a keystroke. The GrabSprite() command works fine, although as soon as I add InitEngine3D() into my code, all I get is a black image. I'm trying to make a 3D game so I want to be able to take a screenshot with 3D ...
- Mon Jul 18, 2011 6:39 am
- Forum: Tricks 'n' Tips
- Topic: Wrappers for some compression libraries (x86/x64)
- Replies: 20
- Views: 14213
Re: Wrappers for some compression libraries (x86/x64)
Link seems to be broken... Unless that's just me?
- Thu Jan 27, 2011 1:56 am
- Forum: Coding Questions
- Topic: Palettes
- Replies: 2
- Views: 825
Re: Palettes
Thanks... I Typed DirectX7 in and it worked fine!
- Thu Jan 27, 2011 1:27 am
- Forum: Coding Questions
- Topic: Palettes
- Replies: 2
- Views: 825
Palettes
I've been trying to use the palette library in PureBasic, but none of the commands seem to be recognised. I have even tried the palette examples but when I try to compile or test it an error comes up saying that "InitPalette() is not a function or ..." and similar for every command I have tried ...
- Fri May 28, 2010 10:25 am
- Forum: Feature Requests and Wishlists
- Topic: PB Wishlist [> 4.50 beta 3]
- Replies: 10
- Views: 3326
Re: PB Wishlist [> 4.50 beta 3]
The RGB() bug is really annoying, I have been writing my own file formats and trying to interpret the header, but the program crashes because '1000' is read as '15205120' (I am using three byte numbers)
- Tue Feb 02, 2010 5:36 am
- Forum: Coding Questions
- Topic: Capture an image from a webcam
- Replies: 5
- Views: 1066
Re: Capture an image from a webcam
I tried it as is, and I also tried putting the DLL in the same path as the examples. I have tried both relative and full paths as well.
- Tue Feb 02, 2010 4:28 am
- Forum: Coding Questions
- Topic: Capture an image from a webcam
- Replies: 5
- Views: 1066
Re: Capture an image from a webcam
The debug output window pops up with the message "int: 0". I have narrowed it down to escapi.dll not loading, how do I fix this?
- Tue Feb 02, 2010 3:33 am
- Forum: Coding Questions
- Topic: Capture an image from a webcam
- Replies: 5
- Views: 1066
Capture an image from a webcam
Is there any way I can do this in PB? All the examples I have found are either outdated or don't work. Using Windows.
- Sat Jan 30, 2010 2:30 am
- Forum: Coding Questions
- Topic: Enhanced Systray Library
- Replies: 4
- Views: 931
Re: Enhanced Systray Library
Thanks, I always wondered how to do this.
- Tue Jan 26, 2010 11:41 am
- Forum: Coding Questions
- Topic: Enhanced Systray Library
- Replies: 4
- Views: 931
Enhanced Systray Library
I was wondering if you could expand the Systray library? One feature I would particularly like to see is to have a context menu appear when a user clicks/right clicks on the Systray, or maybe it would be better to have a command that opens a context menu on the Systray icon, like this:
Repeat ...
Repeat ...