Search found 72 matches

by sigi
Fri Apr 22, 2011 6:15 am
Forum: Announcement
Topic: deepMesh 3D Modeler
Replies: 57
Views: 36218

Re: deepMesh 3D Modeler

Great, bought. :D
by sigi
Tue Dec 22, 2009 7:31 pm
Forum: Announcement
Topic: N3XTD: 3D engine
Replies: 201
Views: 90815

Re: N3XTD: 3D engine

Hi tmyke, what`s up with your website ? Seems down :cry:
by sigi
Sun Sep 20, 2009 7:31 pm
Forum: Announcement
Topic: N3XTD: 3D engine
Replies: 201
Views: 90815

Re: N3XTD: 3D engine

Woaahh, great. Thank`s for your hard work on this. :D
by sigi
Sun Sep 20, 2009 6:46 pm
Forum: Announcement
Topic: N3XTD: 3D engine
Replies: 201
Views: 90815

Re: N3XTD: 3D engine

Hi Tmyke,
is it possible to save irrmesh or irrscene files ? Would be cool for making editors .
Thank you.
by sigi
Mon May 04, 2009 5:16 pm
Forum: Announcement
Topic: N3XTD: 3D engine
Replies: 201
Views: 90815

Another great work, thank you. :)
by sigi
Sat May 02, 2009 6:12 pm
Forum: Announcement
Topic: TV3D with PureBasic
Replies: 14
Views: 11235

Great work, Thank You. :)
by sigi
Tue Sep 16, 2008 9:31 pm
Forum: Announcement
Topic: PureBasic 4.30 Beta1 released!
Replies: 107
Views: 58190

The download is in the first post.
by sigi
Tue Sep 16, 2008 6:58 pm
Forum: Announcement
Topic: PureBasic 4.30 Beta1 released!
Replies: 107
Views: 58190

Thank You for the Ogre update.

some Ogre1.6 examples are hanging on exit. (Only tested in fullscreen mode - 1680/1050 on WinXP):

Shooter, light, mousepicking, simplecollisions...
by sigi
Wed Aug 27, 2008 8:20 pm
Forum: General Discussion
Topic: PureBasic 4.30 and Ogre
Replies: 37
Views: 6415

Can`t wait for this. :D
by sigi
Sat Apr 12, 2008 3:44 pm
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 95780

After installing 0.14b i had to reactivate dbpro, is this normal? After compiling the water example i get the following error: "Attempted use a command from dependency list Lib-P_DarkPhysics.d but the library was not found" I have the newest Physic`s drivers installed. Your water.exe works...
by sigi
Sat Apr 12, 2008 2:22 pm
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 95780

Ah, ok. Thank You.
by sigi
Sat Apr 12, 2008 12:55 pm
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 95780

In the download section i see only 0.4.13b, not the newest 0.4.14b ?
by sigi
Tue Apr 01, 2008 9:43 am
Forum: Off Topic
Topic: Happy Birthday
Replies: 37
Views: 8062

Oh such a young boy, i became 49 today. Happy birthday Fred. :)
by sigi
Sun Mar 02, 2008 7:29 am
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 95780

Shader example works perfect and thank you for the update. :)
by sigi
Sat Mar 01, 2008 10:07 pm
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 95780

Can we have a ported example from the ultimate shader pack please?
I have tried to convert Evolveds Environmentbumpmapping example, but
can`t get it to work. No textures and no shaders visible.