Search found 8 matches

by WarHampster
Mon Jul 27, 2009 2:10 am
Forum: Game Programming
Topic: 3d engine mac
Replies: 11
Views: 4744

Meh. If I can solve these problems then I'll be able to use PB, and will do so extensively, so then I won't be a newcomer!

So help please :P
by WarHampster
Mon Jul 27, 2009 1:44 am
Forum: Game Programming
Topic: 3d engine mac
Replies: 11
Views: 4744

Yeah, engine3d.dylib is in the compilers folder... I tried putting it in the same folder as the compiled app and even inside the compiled app, but it still doesn't work. It's strange, because when you do a Compile and Run it creates a temporary executable in the same directory as the source code and ...
by WarHampster
Sun Jul 26, 2009 8:55 pm
Forum: Game Programming
Topic: 3d engine mac
Replies: 11
Views: 4744

I'm having more problems... the 3d examples run when I click the Compile and Run option, but when I make an executable and run it it says that the 3d engine cannot be initialized, even when I put the compiled app in the same folder as the source (where the compile and run temp program was running ...
by WarHampster
Sun Jul 26, 2009 4:58 pm
Forum: Game Programming
Topic: 3d engine mac
Replies: 11
Views: 4744

System profiler says that it's a Intel GMA 950, so you're probably right.
by WarHampster
Sun Jul 26, 2009 3:48 am
Forum: Game Programming
Topic: 3d engine mac
Replies: 11
Views: 4744

Whatever was integrated in the first generation intel macbooks.
by WarHampster
Sat Jul 25, 2009 10:14 pm
Forum: Game Programming
Topic: 3d engine mac
Replies: 11
Views: 4744

3d engine mac

I ran some 3d examples on my x86 mac and they seemed to run differently than on my PC... for example on the sky dome example the clouds were the wrong color. Does the 3d engine work correctly on mac?
by WarHampster
Wed Jul 08, 2009 9:28 pm
Forum: Game Programming
Topic: What to use?
Replies: 4
Views: 2301

Alright, thanks.

Can PureBasic mix 3d stuff with 2d sprites well?
by WarHampster
Wed Jul 08, 2009 7:05 am
Forum: Game Programming
Topic: What to use?
Replies: 4
Views: 2301

What to use?

Hey everyone, I'm new to PureBasic but not to programming in general.

I've got a few questions:

Are PB's built in commands good enough to make an advanced 2d game (containing collisions, lots of scrolling, ect.), or would I be better off using some dll?

Is the PureBasic version of Ogre3d any good ...