So help please
Search found 8 matches
- Mon Jul 27, 2009 2:10 am
- Forum: Game Programming
- Topic: 3d engine mac
- Replies: 11
- Views: 4744
- Mon Jul 27, 2009 1:44 am
- Forum: Game Programming
- Topic: 3d engine mac
- Replies: 11
- Views: 4744
Yeah, engine3d.dylib is in the compilers folder... I tried putting it in the same folder as the compiled app and even inside the compiled app, but it still doesn't work. It's strange, because when you do a Compile and Run it creates a temporary executable in the same directory as the source code and ...
- Sun Jul 26, 2009 8:55 pm
- Forum: Game Programming
- Topic: 3d engine mac
- Replies: 11
- Views: 4744
I'm having more problems... the 3d examples run when I click the Compile and Run option, but when I make an executable and run it it says that the 3d engine cannot be initialized, even when I put the compiled app in the same folder as the source (where the compile and run temp program was running ...
- Sun Jul 26, 2009 4:58 pm
- Forum: Game Programming
- Topic: 3d engine mac
- Replies: 11
- Views: 4744
- Sun Jul 26, 2009 3:48 am
- Forum: Game Programming
- Topic: 3d engine mac
- Replies: 11
- Views: 4744
- Sat Jul 25, 2009 10:14 pm
- Forum: Game Programming
- Topic: 3d engine mac
- Replies: 11
- Views: 4744
3d engine mac
I ran some 3d examples on my x86 mac and they seemed to run differently than on my PC... for example on the sky dome example the clouds were the wrong color. Does the 3d engine work correctly on mac?
- Wed Jul 08, 2009 9:28 pm
- Forum: Game Programming
- Topic: What to use?
- Replies: 4
- Views: 2301
- Wed Jul 08, 2009 7:05 am
- Forum: Game Programming
- Topic: What to use?
- Replies: 4
- Views: 2301
What to use?
Hey everyone, I'm new to PureBasic but not to programming in general.
I've got a few questions:
Are PB's built in commands good enough to make an advanced 2d game (containing collisions, lots of scrolling, ect.), or would I be better off using some dll?
Is the PureBasic version of Ogre3d any good ...
I've got a few questions:
Are PB's built in commands good enough to make an advanced 2d game (containing collisions, lots of scrolling, ect.), or would I be better off using some dll?
Is the PureBasic version of Ogre3d any good ...