Search found 3 matches
- Sat Oct 29, 2011 11:35 pm
- Forum: General Discussion
- Topic: True 64-bit Applications in PureBasic and Huge Numeric Types
- Replies: 61
- Views: 20859
Re: True 64-bit Applications in PureBasic and Huge Numeric T
You know, as for someone who actually looked into lottery (read: Euro millions), I think that generating RND numbers based on time (in your case) and trying to "see" lotto numbers is equally dumb : sort of watching protons colliding with neutrons and expect to get a punch line like "your winning ...
- Sat May 16, 2009 7:23 pm
- Forum: Coding Questions
- Topic: CUDA and PureBasic
- Replies: 4
- Views: 1862
Thanks cxAlex,
What I do understand from it (Google's translator rules :lol: ) this code uses OpenGl but has nothing to do with CUDA apart of trying to use GFX processor. What I'm after is CUDA dll or .lib based on original CUDA dll.
Searched whole INET and nothing. It's like no one is even trying ...
What I do understand from it (Google's translator rules :lol: ) this code uses OpenGl but has nothing to do with CUDA apart of trying to use GFX processor. What I'm after is CUDA dll or .lib based on original CUDA dll.
Searched whole INET and nothing. It's like no one is even trying ...
- Sat May 16, 2009 6:54 pm
- Forum: Coding Questions
- Topic: CUDA and PureBasic
- Replies: 4
- Views: 1862
CUDA and PureBasic
I'm just wondering: Is it possible to implement CUDA (from NVIDIA) into PureBasic (DLL or anything). Did anyone tried? I do like the CUDA parallel programming concept but I don't like C/C++ (especially VC7/8/9 weird stuff, making more problems then necessary). Anyone, any thoughts?