load and draw a png sprite to an existing extern dx9 device.(i have the pointer of it)
have anybody a code snipet?
need this only because i have to test a simple dll.
the only way is to test it with such a function.
i´m new on dx with pb(i´m new on dx9)
Search found 8 matches
- Mon Apr 27, 2009 4:14 pm
- Forum: Game Programming
- Topic: load and draw a png with an external dx9 device
- Replies: 1
- Views: 1757
- Tue Apr 14, 2009 10:01 am
- Forum: Coding Questions
- Topic: Direct3D Device hook
- Replies: 0
- Views: 690
Direct3D Device hook
I found some stuff here but i´m relative new on pb...and my english isn´t very good.so perhaps i don´t understand something.
let me explain what i need...
Have an 3d engine wich returns with a command the point of the Direct3D Device (important directx9).
I would create a little 2d engine.Only a ...
let me explain what i need...
Have an 3d engine wich returns with a command the point of the Direct3D Device (important directx9).
I would create a little 2d engine.Only a ...
- Thu Apr 09, 2009 10:07 am
- Forum: Coding Questions
- Topic: Dll call another DLL
- Replies: 7
- Views: 1649
- Fri Apr 03, 2009 11:05 pm
- Forum: Coding Questions
- Topic: Sprites and so on rendered on a existing dx window?
- Replies: 8
- Views: 1659
- Fri Apr 03, 2009 10:50 pm
- Forum: Coding Questions
- Topic: Sprites and so on rendered on a existing dx window?
- Replies: 8
- Views: 1659
no
i use xors3d. www.xors3d.com
it exists fastimage but have not the functionality what i want.
i only wish give the output of initsprite(and perhaps startdraw) to the dx9 window
i use xors3d. www.xors3d.com
it exists fastimage but have not the functionality what i want.
i only wish give the output of initsprite(and perhaps startdraw) to the dx9 window
- Fri Apr 03, 2009 10:12 pm
- Forum: Coding Questions
- Topic: Sprites and so on rendered on a existing dx window?
- Replies: 8
- Views: 1659
- Fri Apr 03, 2009 9:34 pm
- Forum: Coding Questions
- Topic: Sprites and so on rendered on a existing dx window?
- Replies: 8
- Views: 1659
- Fri Apr 03, 2009 7:29 pm
- Forum: Coding Questions
- Topic: Sprites and so on rendered on a existing dx window?
- Replies: 8
- Views: 1659
Sprites and so on rendered on a existing dx window?
I have installed the subsystem for dx9 and have one important question.
Before i have to say i´m new on purebasic, but use some other languages.
My question.
Is it possible and how, to render all the dx9 sprites, all that , on an existing dx9 window?
FastImage could do that(is codet with purebasic ...
Before i have to say i´m new on purebasic, but use some other languages.
My question.
Is it possible and how, to render all the dx9 sprites, all that , on an existing dx9 window?
FastImage could do that(is codet with purebasic ...