But the complete concept is pinched. See Syntax, Inline ASM, UserLibrarys concept (without file extension - lol)... all pinched from Amiga BlitzBasic.zikitrake wrote:Made from 0... not from Blitz source code
Search found 8 matches
- Tue May 26, 2009 7:47 pm
- Forum: The PureBasic Form Designer
- Topic: Visual Designer V4 Alpha 16 Windows and Linux Released
- Replies: 97
- Views: 75571
- Tue May 26, 2009 6:37 pm
- Forum: The PureBasic Form Designer
- Topic: Visual Designer V4 Alpha 16 Windows and Linux Released
- Replies: 97
- Views: 75571
- Tue May 05, 2009 12:29 pm
- Forum: Coding Questions
- Topic: How to create an invisible or protected process?
- Replies: 26
- Views: 9973
I has the same problem. Compieled with Pelles C it's works on my XP. The full source can be dl from here.Rings wrote:i did something so far (convert the c code below)
but it did not work here (XP) .
Don't know what goes wrong here,
perhaps someone can help..
- Sun May 03, 2009 4:29 pm
- Forum: Coding Questions
- Topic: How to create an invisible or protected process?
- Replies: 26
- Views: 9973
- Thu Apr 02, 2009 10:29 pm
- Forum: Announcement
- Topic: Libs : ToolbarPlus
- Replies: 43
- Views: 26721
- Sun Mar 29, 2009 9:36 am
- Forum: Applications - Feedback and Discussion
- Topic: Template Explorer
- Replies: 6
- Views: 4019
- Fri Mar 27, 2009 1:53 pm
- Forum: Coding Questions
- Topic: Need help to convert C to PB [Resolved]
- Replies: 6
- Views: 1620
- Fri Mar 27, 2009 8:56 am
- Forum: Coding Questions
- Topic: Need help to convert C to PB [Resolved]
- Replies: 6
- Views: 1620
Need help to convert C to PB [Resolved]
Hello people!
Am new here and needs help with convert from following C code:
#define amptarget 30000 // target level
#define ampquiet 800 // quiet level
#define amprate 0.02f // amp adjustment rate
typedef struct {
float gain; // amplification level
int delay; // delay before increasing level ...
Am new here and needs help with convert from following C code:
#define amptarget 30000 // target level
#define ampquiet 800 // quiet level
#define amprate 0.02f // amp adjustment rate
typedef struct {
float gain; // amplification level
int delay; // delay before increasing level ...