Search found 52 matches
- Tue Oct 29, 2013 11:38 am
- Forum: Feature Requests and Wishlists
- Topic: Flip Sprite ???
- Replies: 9
- Views: 5570
Re: Flip Sprite ???
Thanks in PB 5.20 SpriteOutput drawing works ok now so its possible to create flipped sprite instance using Drawing functions .
- Wed Oct 23, 2013 11:02 am
- Forum: Coding Questions
- Topic: PLay Movie Full Screen DirectX ???
- Replies: 10
- Views: 4247
Re: PLay Movie Full Screen DirectX ???
Yep it works like that,
However this seems to work only with native OS resolution
Once you try to set different resolution it doesn't open
Besides this seem not DirectX playback
What i need in fact is to render an intro movie for a game or maybe a cut scene
However this seems to work only with native OS resolution
Once you try to set different resolution it doesn't open
Besides this seem not DirectX playback
What i need in fact is to render an intro movie for a game or maybe a cut scene
- Mon Oct 21, 2013 9:07 am
- Forum: Coding Questions
- Topic: PLay Movie Full Screen DirectX ???
- Replies: 10
- Views: 4247
Re: PLay Movie Full Screen DirectX ???
Nope 
It doesn't work.
I have try several codecs, I'm using Windows 7
It doesn't work.
I have try several codecs, I'm using Windows 7
- Fri Oct 18, 2013 7:58 am
- Forum: Coding Questions
- Topic: PLay Movie Full Screen DirectX ???
- Replies: 10
- Views: 4247
PLay Movie Full Screen DirectX ???
Is there a proper way to play a movie in the OpenedScrenn ??? RenderMovieFrame seems to be removed in 5.20 ....
- Wed Sep 25, 2013 4:58 pm
- Forum: Feature Requests and Wishlists
- Topic: Flip Sprite ???
- Replies: 9
- Views: 5570
Re: Flip Sprite ???
Another possible solution also could be is to have access to the polygons normals.
- Wed Sep 25, 2013 11:47 am
- Forum: Feature Requests and Wishlists
- Topic: Flip Sprite ???
- Replies: 9
- Views: 5570
Flip Sprite ???
Is it possible to have something like FlipSprite or Mirror sprite function ? All OS
Or at least something to invert the 3D sprite polygon so it doesn't disappear when you try to flip it using the TransformSprite function.
Or at least something to invert the 3D sprite polygon so it doesn't disappear when you try to flip it using the TransformSprite function.
- Wed Sep 25, 2013 9:35 am
- Forum: Coding Questions
- Topic: Proper sprite flipping and mirroring.
- Replies: 1
- Views: 710
Re: Proper sprite flipping and mirroring.
I found some solutions disabling the back face culling on the DirectX level.
However this covers only windows system, how about Linux and Mac OS ?
However this covers only windows system, how about Linux and Mac OS ?
- Wed Sep 25, 2013 8:30 am
- Forum: Coding Questions
- Topic: Proper sprite flipping and mirroring.
- Replies: 1
- Views: 710
Proper sprite flipping and mirroring.
I did many attempts to flip my sprites. Any 3D or regular ones.
Seems there is no any proper functions to do so.
Only way is to re render the sprites using images.
Even if i try to do the flipping using TransformSprite3D the sprite is not visible anymore because its polygon is now looking the ...
Seems there is no any proper functions to do so.
Only way is to re render the sprites using images.
Even if i try to do the flipping using TransformSprite3D the sprite is not visible anymore because its polygon is now looking the ...
- Wed Sep 25, 2013 8:26 am
- Forum: Coding Questions
- Topic: CEGUI without OGRE ???
- Replies: 2
- Views: 1243
Re: CEGUI without OGRE ???
Thanks 
That answers my question .
That answers my question .
- Sat Sep 21, 2013 11:58 pm
- Forum: Coding Questions
- Topic: CEGUI without OGRE ???
- Replies: 2
- Views: 1243
CEGUI without OGRE ???
Is it possible to run CEGUI without having to execute the OGRE engine ???
Re: Online OS
Yes it exactly how its going to look like.
It have something like a start Menu (tree menu). And opens a window with the corresponding application.
And its Extendable.
http://www.net-wings.info/ is in fact its a first experiment.
Here the screenshot.
http://www.net-wings.info/images/screenshot.jpg
It have something like a start Menu (tree menu). And opens a window with the corresponding application.
And its Extendable.
http://www.net-wings.info/ is in fact its a first experiment.
Here the screenshot.
http://www.net-wings.info/images/screenshot.jpg
- Thu Dec 27, 2012 8:07 am
- Forum: Coding Questions
- Topic: HTTP request string
- Replies: 10
- Views: 1853
Re: HTTP request string
Yes i`m aware of that thank you.
Also i was thinking of using a hidden WebGadget to make this interchange.
But not sure if it will work.
Also i was thinking of using a hidden WebGadget to make this interchange.
But not sure if it will work.
Re: Online OS
Well currently i`m working on the final version of the framework which is NetWingsUi.
Its based on Jquery UI full PHP OOP and fully MVC and Ajax based, Supports custom modules and extensions.
Probably the next step is online marketing tool`s development.
I will post here the updates.
Its based on Jquery UI full PHP OOP and fully MVC and Ajax based, Supports custom modules and extensions.
Probably the next step is online marketing tool`s development.
I will post here the updates.
- Wed Dec 26, 2012 2:15 pm
- Forum: Coding Questions
- Topic: HTTP request string
- Replies: 10
- Views: 1853
Re: HTTP request string
Yes this is it.
However i need a pretty stable solution with HTTPS support.
However i need a pretty stable solution with HTTPS support.
Re: Online OS
WOW didn't notice all that comments.
Thank you guys.
Unfortunately no PB here. But few protect games, for example the Light Gun for PC game yes has been written using PB and Arduino.