Search found 12 matches

by Kevin
Thu Jul 20, 2006 11:45 pm
Forum: Game Programming
Topic: Create an image from data statements
Replies: 7
Views: 2764

Excellent thanks Flype,

I was wondering if it was worth looking to load the data sections to 1 image/sprite and animate the alien, or would that just add complexity to the program?

Something like an image strip that was created from the data statements and split into frames.

Cheers
by Kevin
Thu Jul 20, 2006 9:37 pm
Forum: Game Programming
Topic: Create an image from data statements
Replies: 7
Views: 2764

Thanks again Comtois,

I've updated the code to load a second image and control it by the mouse.


If InitSprite() = 0 Or InitKeyboard() = 0 Or OpenScreen(640, 480, 16, "Space") = 0 Or InitMouse() = 0
MessageRequester("Failed", "Unable to initialise", #PB_MessageRequester_Ok)
End
EndIf

Define ...
by Kevin
Wed Jul 19, 2006 10:59 pm
Forum: Game Programming
Topic: Create an image from data statements
Replies: 7
Views: 2764

Thanks Comtois,

I couldn't get anything displayed if I used CreateSprite().

The plan would be to create two sprites from the data statements for animation. I'm sure it will take a while before I get it right!

Cheers,

Kevin.
by Kevin
Wed Jul 19, 2006 8:08 pm
Forum: Game Programming
Topic: Create an image from data statements
Replies: 7
Views: 2764

Create an image from data statements

I was hoping to create an image from data statements. Nothing gets dispalyed though...


If InitSprite() = 0 Or InitKeyboard() = 0 Or OpenScreen(640, 480, 16, "Space") = 0
MessageRequester("Failed", "Unable to initialise", #PB_MessageRequester_Ok)
End
EndIf

RandomSeed(0)

Restore alien6

Read ...
by Kevin
Thu Aug 18, 2005 10:42 pm
Forum: General Discussion
Topic: Console mouse coordinates?
Replies: 3
Views: 2297

That's neat being able to use the mouse in the console, but is it posible to stop the text 'flikering' when you move the mouse about?

Thanks.
by Kevin
Mon Jul 18, 2005 11:00 pm
Forum: Game Programming
Topic: Pong
Replies: 7
Views: 2927

Hi LiquidNitrogen,

This is very good - I like the idea of being able to move the pad forward and back.

The source is clean and formated nicely to learn from. Thanks for putting it up.
by Kevin
Sat Jul 09, 2005 10:43 am
Forum: Game Programming
Topic: Learn to program 2D games book
Replies: 98
Views: 47240

Got my book this morning and have to say it's top quality.

Now I've got no excuses with the resources I have to finally get something done in PureBasic.
by Kevin
Fri Apr 22, 2005 10:07 pm
Forum: Game Programming
Topic: Learn to program 2D games book
Replies: 98
Views: 47240

Fantastic demo there Krylar.

Makes me want the book even more to see what goes on to produce a game like that.

Excellent!
by Kevin
Fri Apr 15, 2005 4:05 pm
Forum: Game Programming
Topic: Learn to program 2D games book
Replies: 98
Views: 47240

Excellent news Krylar,

Been looking forward to the release of this book as I'd like to try my hand at making a game with PureBasic.

Hope it's out as soon as possible.
by Kevin
Thu Apr 07, 2005 11:27 pm
Forum: Coding Questions
Topic: Animation Frames or Clip Image
Replies: 1
Views: 1016

Animation Frames or Clip Image

Hi,

Is there an argument to pass when displaying images (sprites), that is used for displaying frame n of several frames - or do you have to clip an image to display the frame you require?

i.e. say I have a two frame image to give basic movement. Can I say display image (name, frame)
or will I ...
by Kevin
Mon Aug 30, 2004 5:50 pm
Forum: General Discussion
Topic: java applet
Replies: 3
Views: 1201

or does he mean a PB built internet browser?
by Kevin
Sun Aug 03, 2003 12:40 am
Forum: Game Programming
Topic: PureBasic Game Tutorials???
Replies: 52
Views: 22671

This looks great hypervox, just the tutorials I wanted... well almost!

Will you be doing any more focusing on platforms - simple jumping and landing stuff?


Great work and much appreciated. thanks.



kev.