My coupon code is: cotrng
The purchase page link is: http://www.basic4ppc.com/android/purchase.html
Thanks if someone use it.
Search found 12 matches
- Wed Oct 17, 2012 11:12 pm
- Forum: Off Topic
- Topic: Android Basic (introductory offer)
- Replies: 39
- Views: 16537
- Fri Jul 22, 2011 4:53 am
- Forum: Announcement
- Topic: PureGDK 2.0 - DarkBasic Professional for any language
- Replies: 27
- Views: 16737
Re: PureGDK 2.0 - DarkBasic Professional for any language
The compile engine command works fine, it produce the gdkengine.dll missing.
The compile with plugins command gives this message "gdkc.exe: darkphysics.dll is configured with an invalid command"
after moving the dll to the puregdk\examples the demos works fine.
thanks
The compile with plugins command gives this message "gdkc.exe: darkphysics.dll is configured with an invalid command"
after moving the dll to the puregdk\examples the demos works fine.
thanks
- Sun Jul 17, 2011 4:40 am
- Forum: Announcement
- Topic: PureGDK 2.0 - DarkBasic Professional for any language
- Replies: 27
- Views: 16737
Re: PureGDK 2.0 - DarkBasic Professional for any language
Hi
how can i resolve the error "can not find gdkengine.dll"?
i search for it in the puregdk directory but i didnt find it.
thanks
how can i resolve the error "can not find gdkengine.dll"?
i search for it in the puregdk directory but i didnt find it.
thanks
- Fri Aug 28, 2009 4:54 pm
- Forum: Announcement
- Topic: N3XTD: 3D engine
- Replies: 201
- Views: 106216
- Thu Aug 27, 2009 1:50 am
- Forum: Announcement
- Topic: N3XTD: 3D engine
- Replies: 201
- Views: 106216
Re: error while compilen in linux x64
hi
i got the same error when compiling in x86 opensuse 11.1
i got the same error when compiling in x86 opensuse 11.1
- Wed Aug 26, 2009 3:12 am
- Forum: Announcement
- Topic: N3XTD: 3D engine
- Replies: 201
- Views: 106216
error while compilen in linux x64
Hi
i was trying to compile the source in ubuntu x64 and i recive this error:
laptop:~/SourceEngine/source/n3xtd$ make
g++ -Wall -pipe -g -D_DEBUG -I../../include -Izlib -Ijpeglib -Ilibpng -I/usr/X11R6/include -DIRRLICHT_EXPORTS=1 -c -o CGUIProgressBar.o CGUIProgressBar.cpp
En el fichero incluído ...
i was trying to compile the source in ubuntu x64 and i recive this error:
laptop:~/SourceEngine/source/n3xtd$ make
g++ -Wall -pipe -g -D_DEBUG -I../../include -Izlib -Ijpeglib -Ilibpng -I/usr/X11R6/include -DIRRLICHT_EXPORTS=1 -c -o CGUIProgressBar.o CGUIProgressBar.cpp
En el fichero incluído ...
- Mon May 11, 2009 4:59 am
- Forum: Announcement
- Topic: N3XTD: 3D engine
- Replies: 201
- Views: 106216
- Mon May 11, 2009 4:29 am
- Forum: Announcement
- Topic: N3XTD: 3D engine
- Replies: 201
- Views: 106216
- Thu Nov 20, 2008 7:27 pm
- Forum: Coding Questions
- Topic: error: could not find purebasic data aplication folder
- Replies: 3
- Views: 2051
- Thu Nov 20, 2008 5:54 am
- Forum: Coding Questions
- Topic: error: could not find purebasic data aplication folder
- Replies: 3
- Views: 2051
error: could not find purebasic data aplication folder
Hi
i try to install in a laptop but the installer gives me
the error: couldnt find purebasic data aplication folder
how can i correct this?
thanks
i try to install in a laptop but the installer gives me
the error: couldnt find purebasic data aplication folder
how can i correct this?
thanks
- Fri Oct 24, 2008 3:00 pm
- Forum: Game Programming
- Topic: problem with collision and moveentity
- Replies: 4
- Views: 3044
- Thu Oct 23, 2008 8:04 pm
- Forum: Game Programming
- Topic: problem with collision and moveentity
- Replies: 4
- Views: 3044
problem with collision and moveentity
Hi
I was playing with the example code SimpleCollision.pb and changed the
code to every time the robot is moved; plays the Walk animation and the Idle
animation when the robot stops.
It seems to work fine, but when I changed
the part of the collision code, to send the robot backwards when hit a ...
I was playing with the example code SimpleCollision.pb and changed the
code to every time the robot is moved; plays the Walk animation and the Idle
animation when the robot stops.
It seems to work fine, but when I changed
the part of the collision code, to send the robot backwards when hit a ...