Search found 5 matches

by Yann Le Bihan
Wed Sep 24, 2008 4:08 pm
Forum: Announcement
Topic: PureBasic 4.30 Beta 2 is out !
Replies: 44
Views: 22068

There is no 'OpenGL' subsystem on OS X, as it's the default one, so you will have to let the subsystem field empty on OS X. Try to put an absolute path to the engine3d.dynlib (which is located in the compilers/ directory) in InitEngine3D() and see if it makes a a change.

Thank you, Fred ! At ...
by Yann Le Bihan
Wed Sep 24, 2008 9:52 am
Forum: Announcement
Topic: PureBasic 4.30 Beta 2 is out !
Replies: 44
Views: 22068

Sorry to sound different, but I still get te same crash each time I try the Ogre3d examples on the Mac

What happens if you go into the "Compiler options" and remove the DirectX9 subsystem?

I don't have a Mac, so I'm just guessing.

Afaik you need to change the DirectX9 subsystem to OpenGL ...
by Yann Le Bihan
Wed Sep 24, 2008 8:01 am
Forum: Announcement
Topic: PureBasic 4.30 Beta 2 is out !
Replies: 44
Views: 22068

Sorry to sound different, but I still get te same crash each time I try the Ogre3d examples on the Mac :


Image

Any idea ? :?
by Yann Le Bihan
Sat Sep 20, 2008 1:42 pm
Forum: Announcement
Topic: PureBasic 4.30 Beta1 released!
Replies: 107
Views: 70793

Very exciting news, but none of the Ogre examples work on my Intel Macs : on compile, PB keeps asking for DirectX9 (ouch !) and hangs forever until I force-quit :-?

http://www.purebasic.fr/english/viewtopic.php?t=34179

Its coming....

OK, thanks for the info. Now I just have to convince my wife ...
by Yann Le Bihan
Fri Sep 19, 2008 10:28 am
Forum: Announcement
Topic: PureBasic 4.30 Beta1 released!
Replies: 107
Views: 70793

Very exciting news, but none of the Ogre examples work on my Intel Macs : on compile, PB keeps asking for DirectX9 (ouch !) and hangs forever until I force-quit :-?

Am I missing something important, or are these examples Windows-only ? I have downloaded and installed the X86 beta, removed all 4.2 ...