Its woking fine now
Search found 7 matches
- Sat Jun 06, 2009 6:26 pm
- Forum: Coding Questions
- Topic: What on earth am I doing wrong??
- Replies: 3
- Views: 801
- Sat Jun 06, 2009 6:12 pm
- Forum: Coding Questions
- Topic: What on earth am I doing wrong??
- Replies: 3
- Views: 801
What on earth am I doing wrong??
Hi,
I am trying to write some network code but to do that I need to be able to construct my packets.
I wrote the code below to push into a message...
The type of the message as a byte
The length of the message content as a long
The message as a string
and read it back out again to make sure I ...
I am trying to write some network code but to do that I need to be able to construct my packets.
I wrote the code below to push into a message...
The type of the message as a byte
The length of the message content as a long
The message as a string
and read it back out again to make sure I ...
- Sat Jul 19, 2008 6:45 pm
- Forum: Applications - Feedback and Discussion
- Topic: PureGDK Open Beta - DarkBasic for PureBasic
- Replies: 195
- Views: 112370
- Wed Jul 02, 2008 11:02 pm
- Forum: Game Programming
- Topic: Anybody using PureGDK - Help with render problem
- Replies: 3
- Views: 1831
- Wed Jul 02, 2008 8:36 pm
- Forum: Applications - Feedback and Discussion
- Topic: PureGDK Open Beta - DarkBasic for PureBasic
- Replies: 195
- Views: 112370
- Wed Jul 02, 2008 8:34 pm
- Forum: Game Programming
- Topic: Anybody using PureGDK - Help with render problem
- Replies: 3
- Views: 1831
- Wed Jul 02, 2008 8:10 pm
- Forum: Game Programming
- Topic: Anybody using PureGDK - Help with render problem
- Replies: 3
- Views: 1831
Anybody using PureGDK - Help with render problem
Hey
I recently got PureGDK and quite like it...
When I compile a program using the debugger everything works fine - if a little slow which is to be expected with a debugger...
When I compile a program without the debugeer nothing 3D is rendered. Text is rendered to the screen but no 3D objects ...
I recently got PureGDK and quite like it...
When I compile a program using the debugger everything works fine - if a little slow which is to be expected with a debugger...
When I compile a program without the debugeer nothing 3D is rendered. Text is rendered to the screen but no 3D objects ...