Search found 7 matches

by EvilNoodle
Sat Jun 06, 2009 6:26 pm
Forum: Coding Questions
Topic: What on earth am I doing wrong??
Replies: 3
Views: 776

Thanks a lot for that. I was recently using a different language that maintaines its own read pointer.

Its woking fine now :)
by EvilNoodle
Sat Jun 06, 2009 6:12 pm
Forum: Coding Questions
Topic: What on earth am I doing wrong??
Replies: 3
Views: 776

What on earth am I doing wrong??

Hi,

I am trying to write some network code but to do that I need to be able to construct my packets.

I wrote the code below to push into a message...

The type of the message as a byte
The length of the message content as a long
The message as a string

and read it back out again to make sure I ...
by EvilNoodle
Sat Jul 19, 2008 6:45 pm
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 110364

Hey, Thanks for that.

I have to say I am very impressed with PureGDK so far, The combined power of DB and PureBasic allowed me to throw together in a single evening a very useful particle editor taking the pain out of using DB particle systems once and for all.

What happens when DB does get an ...
by EvilNoodle
Wed Jul 02, 2008 11:02 pm
Forum: Game Programming
Topic: Anybody using PureGDK - Help with render problem
Replies: 3
Views: 1801

Just for information...

This appears to be due to installing the DBPro 6.9 update.

I have now reverted to 6.8 which seems fine - that will teach me to try and sit on the bleeding edge

EvilNoodle
by EvilNoodle
Wed Jul 02, 2008 8:36 pm
Forum: Applications - Feedback and Discussion
Topic: PureGDK Open Beta - DarkBasic for PureBasic
Replies: 195
Views: 110364

Hey

I recently got PureGDK and quite like it...

When I compile a program using the debugger everything works fine - if a little slow which is to be expected with a debugger...

When I compile a program without the debugeer nothing 3D is rendered. Text is rendered to the screen but no 3D objects ...
by EvilNoodle
Wed Jul 02, 2008 8:34 pm
Forum: Game Programming
Topic: Anybody using PureGDK - Help with render problem
Replies: 3
Views: 1801

Thanks for the tip.

I wasnt sure where to post so I picked games programming because that seemed to be the closest to what I am trying to achieve but you are right.

I will repost there.

EvilNoodle
by EvilNoodle
Wed Jul 02, 2008 8:10 pm
Forum: Game Programming
Topic: Anybody using PureGDK - Help with render problem
Replies: 3
Views: 1801

Anybody using PureGDK - Help with render problem

Hey

I recently got PureGDK and quite like it...

When I compile a program using the debugger everything works fine - if a little slow which is to be expected with a debugger...

When I compile a program without the debugeer nothing 3D is rendered. Text is rendered to the screen but no 3D objects ...