Oh ok indeed got fooled by example naming, sorry.
It's because my need was not related to GIF, since i build anim on my own without loading or saving data.
[EDIT] Also i was thinking, when doing F1 for HELP, there was no example in those Functions descriptions.
Search found 1520 matches
- Tue Apr 07, 2020 9:38 pm
- Forum: Applications - Feedback and Discussion
- Topic: [Example] ImageFrames.pb
- Replies: 2
- Views: 2687
- Sun Apr 05, 2020 9:21 pm
- Forum: Applications - Feedback and Discussion
- Topic: [Example] ImageFrames.pb
- Replies: 2
- Views: 2687
[Example] ImageFrames.pb
Hello, I see there is no Images Frames example in the distribution (the english one, at least). Maybe that simple one is good enough for that purpose. ; ; ------------------------------------------------------------ ; ; PureBasic - Image Frames example file ; ; (c) Fantaisie Software ; ; -----------...
- Sun Mar 29, 2020 10:36 am
- Forum: Linux
- Topic: [PureBasic IDE] Failed to load module "canberra-gtk-module"
- Replies: 2
- Views: 1803
Re: [PureBasic IDE] Failed to load module "canberra-gtk-modu
Many thanks @mksoft
Just updated all those packages.
We still get that non-blocking warning, though :
Just updated all those packages.
We still get that non-blocking warning, though :
Code: Select all
** (purebasic:25289): CRITICAL **: 08:55:55.780: murrine_style_draw_box_gap: assertion 'height >= -1' failed
- Sun Mar 29, 2020 10:25 am
- Forum: Bugs - Documentation
- Topic: [SubSystem Qt] Linker error
- Replies: 2
- Views: 1685
Re: [SubSystem Qt] Linker error
Nop, i didn't. Thanks @mksoft. Now it works.
This should be added in the checkinstall.sh or, since not everybody would use it,
i guess there should be a checkinstall_qt.sh script provided in the release.
Or maybe it is described somewhere but didnt seen, if so sorry.
This should be added in the checkinstall.sh or, since not everybody would use it,
i guess there should be a checkinstall_qt.sh script provided in the release.
Or maybe it is described somewhere but didnt seen, if so sorry.
- Sun Mar 29, 2020 8:07 am
- Forum: Bugs - Documentation
- Topic: [SubSystem Qt] Linker error
- Replies: 2
- Views: 1685
[SubSystem Qt] Linker error
Hi. Using Ubuntu 18.04.4 LTS Using PureBasic 5.72 b3 Using Subsystem 'qt', with a simple Calendar form I get a PureBasic - Linker error MessageBox : /usr/bin/ld : ne peut trouver -lQt5Widgets /usr/bin/ld : ne peut trouver -lQt5Gui /usr/bin/ld : ne peut trouver -lQt5Core collect2: error: ld returned ...
- Sun Mar 29, 2020 8:04 am
- Forum: Linux
- Topic: [PureBasic IDE] Failed to load module "canberra-gtk-module"
- Replies: 2
- Views: 1803
[PureBasic IDE] Failed to load module "canberra-gtk-module"
Hi. Using Ubuntu 18.04.4 LTS Using PureBasic 5.71 or 5.72 b3 When starting PureBasic i get those messages in the terminal : Gtk-Message: 08:55:55.272: Failed to load module "canberra-gtk-module" ** (purebasic:25289): CRITICAL **: 08:55:55.597: murrine_style_draw_box_gap: assertion 'height ...
- Sat Mar 28, 2020 7:38 pm
- Forum: Applications - Feedback and Discussion
- Topic: IceDesign GUI designer
- Replies: 575
- Views: 141295
Re: IceDesign
I'm impressed of your work ChrisR. That's very valuable work.
Why wouldnt it be worth the effort ?
Why wouldnt it be worth the effort ?
- Sun Sep 23, 2018 8:26 pm
- Forum: Feature Requests and Wishlists
- Topic: Preference: Choose font for the debugger console
- Replies: 2
- Views: 1702
Re: Preference: Choose font for the debugger console
Oh, sorry. Didnt noticed this option
- Wed Sep 19, 2018 9:44 pm
- Forum: Feature Requests and Wishlists
- Topic: Preference: Choose font for the debugger console
- Replies: 2
- Views: 1702
Preference: Choose font for the debugger console
Would it be possible to define on the preferences window the font for the debugger, so that for example i could use a Fixed font, Monospace,(like Lucida, Courier New, ...) typically usefull when outputting tables or some formatted text ? Currentely it looks on my system (Windows 10) like that : http...
- Fri Sep 14, 2018 7:42 pm
- Forum: Announcement
- Topic: ACME GFX Tool - Copy images side by side by drag and drop.
- Replies: 10
- Views: 5005
- Sat Sep 08, 2018 4:14 pm
- Forum: Announcement
- Topic: [GAME] Warehouse
- Replies: 27
- Views: 8393
Re: [GAME] Warehouse
Hello. Congrat for that game. Here is the FRENCH translation. [LANGUAGE FILE] tLangFileNAME = Français (FR) tLangFileVERSION = 1.0 tLangFileDATE = 20180908 tLangFileAUTHOR = flype tLangFileID = fr tLangFileSOFTWARE = Warehouse [MENU] tMenuSTART = COMMENCER tMenuSETTINGS = PRÉFÉRENCES tMenuCREDITS = ...
- Mon Sep 25, 2017 8:42 pm
- Forum: Announcement
- Topic: PureBasic 5.61 final is out
- Replies: 54
- Views: 32949
Re: PureBasic 5.61 final is out
Very cool, downloaded, installed, tried, all seems good here (Windows x64).
Thanks team
Thanks team
- Wed Apr 05, 2017 1:10 am
- Forum: Announcement
- Topic: PureBasic 5.60 final is available !
- Replies: 145
- Views: 73173
Re: PureBasic 5.60 final is available !
Hey PureBasic team, Fred, Freaks, Andre, and all coders around. More than 13 years i use PureBasic and still not bored, still the pleasure to install it, and browse the new features, and use it as an evidence when i need fast and easy code quite everyday. Huge hug to the community, it is a while i d...
- Mon Feb 15, 2016 2:03 am
- Forum: Tricks 'n' Tips
- Topic: Fire effect
- Replies: 11
- Views: 3570
Re: Fire effect
Wants to see this effect on Amiga
Ok, here we go :
1st try in C :
https://www.youtube.com/watch?v=44xO2e0YhoA
2nd try in C + M68K ASM optimized parts :
https://www.youtube.com/watch?v=qJFKT97FPKo
Written on Amiga 600 + Vampire accel board.
Ok, here we go :
1st try in C :
https://www.youtube.com/watch?v=44xO2e0YhoA
2nd try in C + M68K ASM optimized parts :
https://www.youtube.com/watch?v=qJFKT97FPKo
Written on Amiga 600 + Vampire accel board.
- Tue Jan 19, 2016 3:20 pm
- Forum: Tricks 'n' Tips
- Topic: Fire effect
- Replies: 11
- Views: 3570
Re: Fire effect
With a more appropriate palette, the fire effect is much better : https://www.filepicker.io/api/file/ZVVn9f9HSxydqbKQeFKR EnableExplicit #W = 200 #H = 150 #Z = 2 Define x, y, i Dim cmap.l(256) Dim pix.l(#W+2, #H+2) For i = 0 To 31 cmap(i + 0) = RGB( 0, 0, i << 1) cmap(i + 32) = RGB(i << 3, 0, 64 - (...