Search found 576 matches
- Sun Apr 14, 2024 6:19 pm
- Forum: Tricks 'n' Tips
- Topic: atomic web server threads
- Replies: 75
- Views: 5027
Re: atomic web server threads
Hi Idle, great work! For a few years now, I am looking for a decent way to remove electron and other blown up solutions for local webpages from my workflow. This seems to be it! Thanks for the work. Really looking forward for things like SSL and GZIP! I tried to download the code via "Get Code&...
- Tue Feb 27, 2024 11:56 am
- Forum: Feature Requests and Wishlists
- Topic: Expose more MiniAudio-Functions
- Replies: 7
- Views: 894
Re: Expose more MiniAudio-Functions
I copied the libmpminiaudio.a, added the full path to it and tried again. Now PB throws this error ld: warning: ignoring duplicate libraries: '-lm', '-lpthread', '/Applications/PureBasic/PureBasic 6.04 arm.app/Contents/Resources/compilers/debugger.a', '/Applications/PureBasic/PureBasic 6.04 arm.app/...
- Tue Feb 27, 2024 8:41 am
- Forum: Feature Requests and Wishlists
- Topic: Expose more MiniAudio-Functions
- Replies: 7
- Views: 894
Re: Expose more MiniAudio-Functions
Hi Idle and Infratec,
wow, great news!
I tried on a Mac M2 with PB 6.10 beta 6. This raised an error:
wow, great news!
I tried on a Mac M2 with PB 6.10 beta 6. This raised an error:
Code: Select all
clang: error: no such file or directory: 'miniaudio.lib'
- Fri Feb 23, 2024 9:53 am
- Forum: Bugs - Mac OSX
- Topic: Different font size Mac OS <> Windows
- Replies: 12
- Views: 4992
Re: Different font size Mac OS <> Windows
Don't want to add more fuzz here, but did you try to use a custom TTF with RegisterFontFile() and check the sizes? The base fonts like Arial, Helvetica, Times, etc. may not be the same files, but different implementations as well on Linux, MacOS, Windows. I don't code on windows anymore and do not h...
- Fri Feb 16, 2024 9:17 pm
- Forum: Applications - Feedback and Discussion
- Topic: simple oil paint simulator
- Replies: 5
- Views: 546
Re: simple oil paint simulator
Wow. Nice! Great work
- Thu Feb 01, 2024 1:49 pm
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
- Tue Jan 30, 2024 3:08 pm
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
Re: Vector Drawing + one point
Thanks for all your help. Here is my approach to the problem with angles, like ChrisR proposed. Sometimes, the lines will jump, usually at around 15 or more points. Not sure why, but I will investigate further. The angle im my polygon_struct is for easy sorting :-) EnableExplicit Structure polygon_p...
- Mon Jan 29, 2024 1:41 pm
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
Re: Vector Drawing + one point
I have a question about how you choose where the point is added. In the pictures and example you laid out, you had five five points in clockwise order around the edge of the polygon with the first point being p0(100,100). You added a new point and said that it should be added between points 2 &...
- Mon Jan 29, 2024 10:32 am
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
Re: Vector Drawing + one point
So, the distances work (kind of :-)) The first two added points look great, but the last one screws it up. EnableExplicit Structure polygon_point_struct id.w x.w y.w EndStructure Global NewList polygons.polygon_point_struct() Global event Procedure MakePolygons() AddElement(polygons()) With polygons...
- Mon Jan 29, 2024 7:22 am
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
Re: Vector Drawing + one point
jamirokwai wants to add a polygon corner in such a way that the polygon keeps convex or at least a polygon without intersections. Yes, that's it. See the images as well. @jamirokwai: You can calculate the distance between the new point and all other polygon point pairs and check, for which pair the...
- Mon Jan 29, 2024 7:20 am
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
Re: Vector Drawing + one point
For me it's not 100% clear what you want to achieve. Can you show a drawing what result you expect? Sure. I've been trying to wrap my head around Jarvis and Graham. Maybe, it was too late on a busy Sunday, but I couldn't catch it :-) This is the original polygon: https://joerg-burbach.de/pb_files/0...
- Sun Jan 28, 2024 10:05 pm
- Forum: Coding Questions
- Topic: Vector Drawing + one point
- Replies: 14
- Views: 914
Vector Drawing + one point
Hi there, I am trying to create some polygon-drawings using a canvas and the vector-lib. In the following code, I add a few points, creating a white polygon on a black background. So far so good. After clicking once in the window, a new point will be added to the bottom right. So far so good. But: I...
- Mon Jan 22, 2024 5:05 pm
- Forum: Game Programming
- Topic: SGL (Simple GL)
- Replies: 39
- Views: 7466
Re: SGL (Simple GL)
Do you think, a MacOS-version would be a lot of work? Hi, it wouldn't be a lot of work, you need to compile GLFW for macOS (wasn't OS X just a while ago ? they can't stick to a name) and update the glfw importer (contained in SGL). Plus, you need to double check the functions in SGL dealing with sy...
- Mon Jan 22, 2024 1:56 pm
- Forum: Game Programming
- Topic: SGL (Simple GL)
- Replies: 39
- Views: 7466
Re: SGL (Simple GL)
Hi Luis,
looks great! I'd be interested to work with this library
Do you think, a MacOS-version would be a lot of work?
looks great! I'd be interested to work with this library
Do you think, a MacOS-version would be a lot of work?
- Sun Jan 21, 2024 1:36 pm
- Forum: Feature Requests and Wishlists
- Topic: Expose more MiniAudio-Functions
- Replies: 7
- Views: 894
Expose more MiniAudio-Functions
HI Fred, after reading the docs of Miniaudio, I'd like to propose some more things: - expose the MP3-decoder to use it with UseMP3Decoder() - expose the generation functions for sine, etc - expose the functions for effects and such - expose the possibilities of the ring buffer These four things woul...