Search found 5 matches

by Koriolis
Thu Feb 28, 2008 6:13 pm
Forum: Off Topic
Topic: BriskVM 2, the powerful and easy to integrate script engine
Replies: 22
Views: 4693

In C++.
by Koriolis
Thu Feb 28, 2008 5:28 pm
Forum: Off Topic
Topic: BriskVM 2, the powerful and easy to integrate script engine
Replies: 22
Views: 4693

Indeed, the library in the trial version has a splash screen, which makes it bigger than the retail version.
The retail version can admitedly still be considered a bit fat, I don't know. However this is reasonable I believe, and compiled scripts themselves are relatively light.
by Koriolis
Thu Feb 28, 2008 2:44 pm
Forum: Off Topic
Topic: BriskVM 2, the powerful and easy to integrate script engine
Replies: 22
Views: 4693

I'd like to close this debate as it's going nowhere.
Yes, I was apparently in the wrong forum if the annoucement forum is for PureBasic applications only. So I see no problem if a moderator moved the thread into another forum.
However saying I'm spammin is really over the top.
@PB: You made your ...
by Koriolis
Thu Feb 28, 2008 1:14 pm
Forum: Off Topic
Topic: BriskVM 2, the powerful and easy to integrate script engine
Replies: 22
Views: 4693

Sorry if it was in the wrong forum.
However, I don't see how it's SPAM, it's a single news post about the release of a library that works with PureBasic, so surely this might interest some PureBasic developers, right?
Ever since I released version 1, I was explicitely asked for compatibility with ...
by Koriolis
Wed Feb 27, 2008 1:14 pm
Forum: Off Topic
Topic: BriskVM 2, the powerful and easy to integrate script engine
Replies: 22
Views: 4693

BriskVM 2, the powerful and easy to integrate script engine

Hello PureBasic developers :)
I am pleased to announce the release of BriskVM 2.
BriskVM 2 is a scripting engine targetted mainly at (but not limited to) game scripting.
The library is multi-platform (Windows, Linux and MacOs X) and multi-language (currently comes with bindings for BlitzMax, Blitz3D ...