Search found 1486 matches

by Andre
Sat Feb 14, 2026 11:32 am
Forum: Coding Questions
Topic: Get the bigger used enumeration [Resolved]
Replies: 17
Views: 389

Re: Get the bigger used enumeration [Resolved]

Maybe the sense of named enumerations (to be used with window, gadget,... IDs) can be better described in the related topic: https://www.purebasic.com/documentation/reference/enumerations.html

And the OpenWindow(), xxxGadget() and similar command descriptions should link to this topic in their "#ID ...
by Andre
Sat Feb 14, 2026 11:24 am
Forum: Coding Questions
Topic: PB6.30/?B6.40a4 - #PB_Editor_CreateExecutable constant not found
Replies: 4
Views: 200

Re: PB6.30/?B6.40a4 - #PB_Editor_CreateExecutable constant not found



In the "Compiler Options" window, click on the "Constants" tab and check the "#PB_Editor_CreateExecutable".

I never understood why this is necessary. Why can't the constant #PB_Editor_CreateExecutable be always generally available, like most other built-in constants that start with #PB ...
by Andre
Fri Feb 13, 2026 9:45 pm
Forum: General Discussion
Topic: The gods have granted my wish.
Replies: 2
Views: 145

Re: The gods have granted my wish.

Good to hear, that you are so excited :D

A bit hidden, but the interview was already announced here: viewtopic.php?t=86257&hilit=interview&start=19
by Andre
Fri Feb 13, 2026 9:38 pm
Forum: Coding Questions
Topic: PB6.30/?B6.40a4 - #PB_Editor_CreateExecutable constant not found
Replies: 4
Views: 200

PB6.30/?B6.40a4 - #PB_Editor_CreateExecutable constant not found

Title says it all.... just check:

Code: Select all

Debug #PB_Editor_CreateExecutable
Probably even more such constants (=> https://www.purebasic.com/documentation ... piler.html) are affected. I just felt about this one when compiling one of my codes with the newer PB versions...
by Andre
Sat Jan 24, 2026 4:25 pm
Forum: Tricks 'n' Tips
Topic: MODULE: DynamicDialogs - creating complex GUIs the easy way
Replies: 68
Views: 54925

Re: MODULE: DynamicDialogs - creating complex GUIs the easy way

While testing my project with the new PB6.40 alpha1 I came up with this:

Invalid memory access at line 1178
XMLBuffer$ + Indent() + XML$ + CR$

in the DynamicDialogs_MainModul.pbi include file.

The same if I test with the included demo codes in the DynamicDialogs package.

Anyone able to fix ...
by Andre
Fri Jan 16, 2026 8:14 pm
Forum: Applications - Feedback and Discussion
Topic: PBMap - OSM, Here, Geoserver maps in a Canvas gadget
Replies: 147
Views: 76758

Re: PBMap - OSM, Here, Geoserver maps in a Canvas gadget


After your message, I tried to find a solution because I had the same problem. I tried the latest update. I think it works fairly well.
https://git.thyphoon.net/thyphoon/PBMap/
Unfortunately, the city names are too small... they are bitmap tiles that we download, and so that does cause a problem ...
by Andre
Tue Jan 13, 2026 9:53 pm
Forum: Tricks 'n' Tips
Topic: Sprite stacking - 3d effect
Replies: 10
Views: 1496

Re: Sprite stacking - 3d effect

Nice :)
by Andre
Tue Jan 13, 2026 9:25 pm
Forum: Tricks 'n' Tips
Topic: Window ListIconGadget With Owner Data (Very Fast)
Replies: 45
Views: 4845

Re: Window ListIconGadget With Owner Data (Very Fast)

Nice, thanks a lot for sharing! :D
by Andre
Tue Jan 13, 2026 9:20 pm
Forum: Game Programming
Topic: Random bad guy face generator
Replies: 5
Views: 525

Re: Random bad guy face generator

Cool and funny :D (and impressive, how much new stuff you show us regularly)
by Andre
Tue Jan 13, 2026 9:10 pm
Forum: Applications - Feedback and Discussion
Topic: PBMap - OSM, Here, Geoserver maps in a Canvas gadget
Replies: 147
Views: 76758

Re: PBMap - OSM, Here, Geoserver maps in a Canvas gadget

Thank you very much for your continued support of this great PB include, typhoon! :D

I just tested the new version by updating the PBMap include from my previously used v0.91 to the new v0.98 with my application.
All is running fine without any modifications needed (I do not use the new stuff about ...
by Andre
Thu Jan 01, 2026 8:51 pm
Forum: Off Topic
Topic: HAPPY NEW YEAR!!
Replies: 21
Views: 2101

Re: HAPPY NEW YEAR!!

Happy and healthy New Year 2026 to everyone! :D

And of course happy PB coding :mrgreen:
by Andre
Thu Dec 25, 2025 6:12 pm
Forum: Off Topic
Topic: Merry Christmas
Replies: 9
Views: 1346

Re: Merry Christmas

From me too... Merry Christmas to everyone! :D

minimy wrote: Thu Dec 25, 2025 3:20 am This is a video what i did in 2020, i did it very quick in about one hour, models, animation and render, was for fun. :mrgreen:

Santas drunk:
https://tvcry.net/downloads/tvcnav.mp4
Funny :lol:
by Andre
Wed Dec 17, 2025 10:55 pm
Forum: Feature Requests and Wishlists
Topic: Return value of GetHIDReportDescriptor(()
Replies: 4
Views: 791

Re: Return value of GetHIDReportDescriptor(()

As far as I can see, your wish came true with PB 6.30 beta6 :D

From: https://www.purebasic.fr/english/viewtopic.php?t=87454&start=141

2025-12-17: A new beta version is available, hopefully the last ! It has only a few changes:

- Changed GetHIDReportDescriptor() to return a buffer (MemorySize ...