Search found 7 matches

by m0
Tue Nov 10, 2020 10:42 pm
Forum: 3D Programming
Topic: Alphablended texture z-index problem
Replies: 6
Views: 3157

Re: Alphablended texture z-index problem

Well I must admit: Your sample really seems to work, so far the problem has disappeared, although I cannot understand why, to be honest, would you mind telling the trick? What's the difference than just putting NoCulling?
by m0
Sun Nov 08, 2020 7:36 pm
Forum: 3D Programming
Topic: createDataMesh() - define faces
Replies: 5
Views: 3444

createDataMesh() - define faces

Hi,

as I'm struggeling a bit with Performance I tried to move from a lot of small meshes towards not so many bigger meshes. Therefore I'd like to use a big array of mesh data and createDataMesh. Now comes the problem: as i have regions in my mesh without any face i need to define the faces manually ...
by m0
Sun Nov 08, 2020 5:25 pm
Forum: 3D Programming
Topic: Alphablended texture z-index problem
Replies: 6
Views: 3157

Re: Alphablended texture z-index problem

hello,
thank you very much for the reply, although i must say your solution should result in the same behaviour than using "#pb_material_noculling". As far as i understand it's really a problem of orge because you have to disable the distance evaluation as soon as you want alpha textures. but I'll ...
by m0
Sat Oct 31, 2020 2:34 pm
Forum: 3D Programming
Topic: Alphablended texture z-index problem
Replies: 6
Views: 3157

Re: Alphablended texture z-index problem

Well, basically with ogre it is not possible to use alpha textures when there are multiple of them behind each other...
wow this is really sad, then.

Thanks so much for the explanation!
by m0
Thu Oct 29, 2020 8:24 pm
Forum: 3D Programming
Topic: Alphablended texture z-index problem
Replies: 6
Views: 3157

Alphablended texture z-index problem

Hello,

I did search quite a bit here in the forum, but cannot really find an idea why I see this happening to my alpha-blended textures:
http://el-wa.org/transparentTexture.png

The wooden parts are completely opaque, and when i render these cubes without the alpha-blending, their z-order is OK ...
by m0
Mon Jun 15, 2009 4:43 pm
Forum: Mac OSX
Topic: Command key shortcut constant
Replies: 4
Views: 3281

Hi!
This AddKeyboardShortcut is a bit buggy with mac, hm? you have to push the keys way longer than usual, otherwise the program ignores the event.
Did i something wron, or why is it like that?


window=OpenWindow(0,0,0,700,400,"Chart Plot",#PB_Window_ScreenCentered|#PB_Window_SystemMenu ...
by m0
Thu Nov 22, 2007 3:41 pm
Forum: Announcement
Topic: RSA 2048, Blowfish, Rijndael, Whirlpool PureLib
Replies: 83
Views: 50116

Hi!

I would like to use your RIJNDAEL library, but i have some questions...
Is it possible to be used with the Linux-version of PB?
And would you pleas give me an example code, because i don't understand your functions totally......


Thank you very very much!
m0