Search found 9 matches
- Mon Mar 22, 2004 12:18 pm
- Forum: Feature Requests and Wishlists
- Topic: EllipsePart()
- Replies: 0
- Views: 801
EllipsePart()
It would be nice if we could get EllipsePart() or something. In nearly all basic languages you can choose optionally a start- and endpoint for the ellipse, so that you can draw a quarter ellipse or a half or something between. It could look like this: EllipsePart(x, y, radiusX, radiusY, start ...
- Fri Mar 19, 2004 4:06 am
- Forum: Announcement
- Topic: PureBasic 3.89 Beta 1 - Public release
- Replies: 47
- Views: 20558
- Thu Mar 18, 2004 4:25 pm
- Forum: Announcement
- Topic: PureBasic 3.89 Beta 1 - Public release
- Replies: 47
- Views: 20558
- Mon Mar 01, 2004 6:32 pm
- Forum: Feature Requests and Wishlists
- Topic: Visual Designer feature Request 2
- Replies: 5
- Views: 1746
- Sun Feb 08, 2004 12:58 am
- Forum: Feature Requests and Wishlists
- Topic: CopyBuffer()
- Replies: 12
- Views: 3663
I know the SpriteEx-Library already and have it too, but I miss the Sprite3D-Commands there, which I need very often. Jeah, an erase - or not erase option is really needed, and the thing with tribble-buffering :D sounds really nice!!! :D
Uhm.... I know single, double and triple buffer, and I know ...
Uhm.... I know single, double and triple buffer, and I know ...
- Sat Feb 07, 2004 2:53 pm
- Forum: Feature Requests and Wishlists
- Topic: CopyBuffer()
- Replies: 12
- Views: 3663
Uhm... GrabSprite then DisplaySprite to "Copy" is not really good! It would be a damn loose of Speed! All the workaround isn't the way it should be in a fast language like pb. But you see, FlipBuffers() does unusefull flipping of the buffers. With a additional CopyBuffers() you are not forced to ...
- Fri Jan 16, 2004 2:39 pm
- Forum: Feature Requests and Wishlists
- Topic: CopyBuffer()
- Replies: 12
- Views: 3663
- Fri Jan 16, 2004 2:22 pm
- Forum: Feature Requests and Wishlists
- Topic: CopyBuffer()
- Replies: 12
- Views: 3663
CopyBuffer()
If you don't want to "Flip" the buffers wit FlipBuffers(), so that the backbuffer gets exchanged with the frontbuffer, you could create a command like CopyBuffer() which "copy" the backbuffer to the frontbuffer, so that the backbuffer keeps unchanged for the next drawing sequence. Sometimes it may ...
- Sun Jan 04, 2004 2:28 pm
- Forum: Feature Requests and Wishlists
- Topic: Wishlist for PureBasic v4.0
- Replies: 232
- Views: 67479