Search found 5923 matches
- Thu Feb 19, 2026 10:32 am
- Forum: Applications - Feedback and Discussion
- Topic: PBCex tools for using inlinec and making static libs
- Replies: 20
- Views: 6263
Re: PBCex tools for using inlinec and making static libs
I haven't looked at it for awhile and the linker used by pb has changed from polink on windows so maybe that's the problem.
- Wed Feb 18, 2026 5:28 am
- Forum: Off Topic
- Topic: Stupid idea for an app for car buddies - need some feedback
- Replies: 6
- Views: 184
Re: Stupid idea for an app for car buddies - need some feedback
The map part is straight forward it's the location tracking via phones that's problematic. When you use geolocation via a users browser it only works while the tracking page is open and the devices screen is on but the devices will blank the screen after no user input , there is a popular js hack to ...
- Tue Feb 17, 2026 11:24 pm
- Forum: Off Topic
- Topic: Stupid idea for an app for car buddies - need some feedback
- Replies: 6
- Views: 184
Re: Stupid idea for an app for car buddies - need some feedback
I did a tracker for yachts but problem is location tracking on a web page requires it stays open and visibly active so you really need to go native with android and iPhone apps so it can do it in the background. I didn't bother doing it as the cell reception is flakey on the courses.
I can flick ...
I can flick ...
- Tue Feb 17, 2026 11:11 pm
- Forum: Applications - Feedback and Discussion
- Topic: MenuGadget
- Replies: 4
- Views: 348
Re: MenuGadget
Haven't tried yet as on phone but code looks good to me.
- Tue Feb 17, 2026 9:45 pm
- Forum: The PureBasic Editor
- Topic: DGbasic: A Retro-Style IDE built 100% in PureBasic
- Replies: 18
- Views: 811
Re: DGbasic: A Retro-Style IDE built 100% in PureBasic
That's pretty neat. Doing the editor in the canvas is quite a bit of work.
- Fri Feb 13, 2026 1:21 am
- Forum: Announcement
- Topic: PureBasic 6.40 alpha 4 is ready, surprise inside !
- Replies: 139
- Views: 14017
Re: PureBasic 6.40 alpha 4 is ready, surprise inside !
web server is working ok with 6.40 A4 asm backend
500ms to load 1.6mb from Sydney to Auckland
3026ms to load 1.6mb from Frankfurt to Auckland
500ms to load 1.6mb from Sydney to Auckland
3026ms to load 1.6mb from Frankfurt to Auckland
- Wed Feb 11, 2026 12:52 am
- Forum: Coding Questions
- Topic: Old Schoo Coding Style
- Replies: 2
- Views: 302
Re: Old Schoo Coding Style
Depends on what your doing.
You can use Bindevent to call a procedure or use ev = event() which I asume wraps a fifo list.
The c backend optimizer level is O2
The asm backend has no optimization as such so you still need to consider things
I have libs that run the same speed with asm or c ...
You can use Bindevent to call a procedure or use ev = event() which I asume wraps a fifo list.
The c backend optimizer level is O2
The asm backend has no optimization as such so you still need to consider things
I have libs that run the same speed with asm or c ...
- Mon Feb 09, 2026 5:47 pm
- Forum: Coding Questions
- Topic: Shift-Tab event
- Replies: 4
- Views: 264
Re: Shift-Tab event
didn't work on 6.21 either but this works 6.30
Enumeration
#EVENT_TAB
#EVENT_SHIFT_TAB
EndEnumeration
Procedure OnTab()
Debug "OnTab()"
EndProcedure
Procedure OnShiftTab()
Debug "OnShiftTab()"
EndProcedure
OpenWindow(0, 0, 0, 500, 500, "", #PB_Window_ScreenCentered | #PB_Window ...
Enumeration
#EVENT_TAB
#EVENT_SHIFT_TAB
EndEnumeration
Procedure OnTab()
Debug "OnTab()"
EndProcedure
Procedure OnShiftTab()
Debug "OnShiftTab()"
EndProcedure
OpenWindow(0, 0, 0, 500, 500, "", #PB_Window_ScreenCentered | #PB_Window ...
- Sun Feb 08, 2026 11:05 pm
- Forum: Game Programming
- Topic: Whats up TRON? - FULL GAME
- Replies: 14
- Views: 726
Re: Whats up TRON? - FULL GAME
Just got around to having a look, I've been on full time toddler duty last few days.
Seems you only have to put your back against the wall and sit there to get points!
maybe you subtract points for hitting a wall.
Thanks for sharing and yes the lack of thanks or acknowledgment is unfortunately ...
Seems you only have to put your back against the wall and sit there to get points!
maybe you subtract points for hitting a wall.
Thanks for sharing and yes the lack of thanks or acknowledgment is unfortunately ...
- Sun Feb 08, 2026 9:40 pm
- Forum: General Discussion
- Topic: This looks like instructions on how to steal PureBasic
- Replies: 12
- Views: 535
Re: This looks like instructions on how to steal PureBasic
What sort of Muppet thinks that's ok?
- Sun Feb 08, 2026 9:13 pm
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 229
- Views: 30970
Re: Game test v0.01
that looks really good.
- Fri Feb 06, 2026 11:23 pm
- Forum: Mac OSX
- Topic: [Newbie!] Pointers and Multi-Windows
- Replies: 16
- Views: 530
Re: [Newbie!] Pointers and Multi-Windows
you want something like this
Structure AV
AVWindow
StatusBar
EndStructure
Procedure AVOpenWindow(*ThisAV.AV, Title.s, x = 0, y = 0, width = 800, height = 600)
*ThisAV\AVWindow = OpenWindow(#PB_Any, x, y, width, height, Title)
*ThisAV\StatusBar = CreateStatusBar(#PB_Any, *ThisAV\AVWindow ...
Structure AV
AVWindow
StatusBar
EndStructure
Procedure AVOpenWindow(*ThisAV.AV, Title.s, x = 0, y = 0, width = 800, height = 600)
*ThisAV\AVWindow = OpenWindow(#PB_Any, x, y, width, height, Title)
*ThisAV\StatusBar = CreateStatusBar(#PB_Any, *ThisAV\AVWindow ...
- Thu Feb 05, 2026 10:33 am
- Forum: The PureBasic Editor
- Topic: IDE (Windows version) Addings (Now 7)
- Replies: 14
- Views: 676
Re: IDE addings
those both look useful, well done.
- Wed Feb 04, 2026 11:32 pm
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 229
- Views: 30970
Re: Game test v0.01
I'm away from pc at the momentt and can't try it but I agree with miso to make own thread for it.
Thanks for sharing.
Thanks for sharing.
- Mon Feb 02, 2026 12:20 am
- Forum: Announcement
- Topic: PureBasic 6.40 alpha 4 is ready, surprise inside !
- Replies: 139
- Views: 14017
Re: PureBasic 6.40 alpha 3 is ready, surprise inside !
if there are other circumstances where the length poses an issue requiring a fix I'd look at using the msb of the length to mark a string as dirty so the internal len function can fallback to scan and reset it.
so when passing a string to a function as **str flag it dirty, or is set with space ...
so when passing a string to a function as **str flag it dirty, or is set with space ...