Search found 37 matches

by Iron_Meiden
Wed Feb 13, 2008 12:33 pm
Forum: Coding Questions
Topic: Optmizations questions
Replies: 49
Views: 7453

Yeah, sure! And pigs can fly..
Yes, they can Image:

Image
by Iron_Meiden
Tue Jan 15, 2008 3:07 pm
Forum: Announcement
Topic: Operation "Snusmumr" - strategic game!! (like worm
Replies: 13
Views: 5941

And to top it off, with the chinese and Russian Pirates of PureBasic threating all manner of crazy things a while back, please forgive me if I "Avoid" trying this too.
Well, i think Russian "pirates" (and not only) will avoid your games as well, 'cause you are moron (Notice: I'm more policorrect ...
by Iron_Meiden
Tue Jan 15, 2008 2:54 pm
Forum: Announcement
Topic: Operation "Snusmumr" - strategic game!! (like worm
Replies: 13
Views: 5941

Хм... Да, действительно напоминает worms). Замечания:
1) Почему иконки амуниции не кликабельны (ну, в игре) ?
2) Может, все-таки стоило бы рисовать счетчики здоровья сразу над юнитами ?
3) Коли уж игра поклеточная: почему не рисуется дальность полета снарядов ?
4) ИМХО, стоило бы добавить еще оружия ...
by Iron_Meiden
Fri Oct 19, 2007 3:00 pm
Forum: Off Topic
Topic: In Fred We Trust
Replies: 56
Views: 10057

by Iron_Meiden
Thu Oct 18, 2007 4:05 pm
Forum: Announcement
Topic: D-Lib 2.0 -update-
Replies: 12
Views: 7296

Do you mean the D-Lib synonyms are useless?
No.

I think its not
a good idea to produce 'slow-downed' standard dlls.
Sometimes it's can be very useful.

Thanks for the 'eval' links. I understand the concept now.
Most (popular) interpreted languages have incuded it, but not all.
The 'eval ...
by Iron_Meiden
Tue Oct 16, 2007 3:03 pm
Forum: Announcement
Topic: D-Lib 2.0 -update-
Replies: 12
Views: 7296

The PBs macro system is much more complex.
...and much more useful...
D-Lib is a byte-code compiler/interpreter, so dll
creation makes not realy sense.
It's always make sense.
What Do you concrete mean wit missing "eval" procedure?
http://en.wikipedia.org/wiki/Eval
by Iron_Meiden
Tue Oct 16, 2007 1:53 pm
Forum: Feature Requests and Wishlists
Topic: *Start = AllocateExecutableMemory(Size.L)
Replies: 14
Views: 3784

Special for Rings...

\ Just for fun (Win32Forth v6.13.00)...

: Test CR S" Hi, I'm a trojan for all dummies !!1" TYPE CR ;
HERE CONSTANT TestEnd
' Test CONSTANT TestStart

TestEnd TestStart - Constant CodeSize
CodeSize Allocate Drop Value MEMORY
TestStart MEMORY CodeSize MOVE
MEMORY EXECUTE
by Iron_Meiden
Tue Oct 16, 2007 7:20 am
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

New version uploaded.
+"Sparks rain" effect
+Improved AI
by Iron_Meiden
Mon Oct 08, 2007 10:30 pm
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

New version uploaded.
+New map: "Block Point"
+Graphical Beings counters.
by Iron_Meiden
Mon Oct 08, 2007 12:51 pm
Forum: Announcement
Topic: D-Lib 2.0 -update-
Replies: 12
Views: 7296

Good ! Suggestions:
1) Throw out synonyms and just create normal macrosystem.
2) Replace StructMemory to PB's declaration.
3) Add Quad\Double data-types
4) Add .DLL-creation.
5) Make Editor's colors customizable.

Ah, and... Where "eval" procedure ? I can't find it.

P.S. (Freeware PB... Sweet dream ...
by Iron_Meiden
Tue Oct 02, 2007 4:43 pm
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

Sorry, but I can't access to your opera my phantom.
It's not so easy, I know :)...
by Iron_Meiden
Mon Oct 01, 2007 9:02 am
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

Could you post a source here?
o_O ? Alll sources in archive, mr. Twist...
by Iron_Meiden
Sun Sep 30, 2007 6:51 pm
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

Wely werr, my dear licensofags...

New version uploaded.
+New map: "Wild Subsystem"
+Interface changes
by Iron_Meiden
Mon Sep 24, 2007 9:55 am
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

New verison uploaded.
+New being type: Enigma
+New being type: Amgine
by Iron_Meiden
Mon Sep 17, 2007 6:25 pm
Forum: Game Programming
Topic: Flow (our WIP project)
Replies: 63
Views: 31830

New version uploaded.
+New neutral being: Agave
+Improved AI