Search found 6 matches
- Thu Sep 24, 2009 1:19 pm
- Forum: Game Programming
- Topic: SuperSprite3D
- Replies: 37
- Views: 22218
Re: SuperSprite3D
All of the links seem to be dead. Anyone know where to find else to find any/all of the archives in this thread?
- Wed Apr 26, 2006 10:31 am
- Forum: Off Topic
- Topic: Amiga remix
- Replies: 12
- Views: 2247
If you are after console game remixes (plus the odd pc title), http://www.ocremix.org/ has a substantial collection...
- Wed Feb 23, 2005 9:48 am
- Forum: Feature Requests and Wishlists
- Topic: #PB_BIG_ENDIAN #PB_LITTLE_ENDIAN
- Replies: 1
- Views: 1795
- Mon Sep 08, 2003 10:35 am
- Forum: AmigaOS
- Topic: Amiga OS4.0 on AmigaOne
- Replies: 30
- Views: 24791
I was going to suggest http://www.aros.org but it looks like assembler is a big no-no as far as the devs are concerned so it looks like it will never ever happen.
For the PPC based AmigaOS/MorphOS you would need to redo the whole thing to use a ppc assembler like Asm-one or Ptnasm anyway as Phxass ...
For the PPC based AmigaOS/MorphOS you would need to redo the whole thing to use a ppc assembler like Asm-one or Ptnasm anyway as Phxass ...
- Sat Aug 23, 2003 1:11 pm
- Forum: Game Programming
- Topic: OpenWindowedScreen's autostretch - resizing styles
- Replies: 0
- Views: 1851
OpenWindowedScreen's autostretch - resizing styles
When using OpenWindowedScreen() and you use the autostretch flag is there any way to change the way it resizes it?
It smoothes it out which does look nice I admit, but i'd prefer it to resize it with absolutely no filtering at all. I actually want it to look as bad as it can get
It smoothes it out which does look nice I admit, but i'd prefer it to resize it with absolutely no filtering at all. I actually want it to look as bad as it can get

- Mon Jul 07, 2003 9:16 am
- Forum: Coding Questions
- Topic: Structures
- Replies: 1
- Views: 1114
Structures
I'm guessing this code should work but I'll let the more experienced of you tell me that I did some simple little thing wrong.... :)
Structure secondstruct_
name.s
EndStructure
Structure test_
array.secondstruct_[4]
primitive.l
EndStructure
test.test_
test\array[0]\name = "Hello"
test ...
Structure secondstruct_
name.s
EndStructure
Structure test_
array.secondstruct_[4]
primitive.l
EndStructure
test.test_
test\array[0]\name = "Hello"
test ...